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Messages - dragonsteincole

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361
DSL TC Showcases / Re: Thyrus`Showcase
« on: September 26, 2016, 02:50:00 PM »
I cannot wait to see how Mr Uppercut performs. :dumb)

362
DSL TC Showcases / Re: DSC's IRL DSL showcase
« on: September 26, 2016, 01:01:09 PM »


Not all bots are shiny and new.

363
Modifications / Re: IRL Components - Pack One: Extenders
« on: September 25, 2016, 11:46:23 AM »
IMPORTANT

Pack One was re-uploaded to the Downloads section, to fix an issue with 10cm and 20cm extenders having the same stats. Re-download and overwrite files in order to fix. This will NOT break existing bots using those components. And the whole pack is ****in' 2MB in size, you have time to spare re-downloading it.

364
DSL TC Showcases / Re: RedAce's DSL Network
« on: September 25, 2016, 06:58:44 AM »
Looks great :bigsmile:

As for a name, Krokodil sorta is the best choice, but K-Roc or Kroko-Die-L spring to mind too

365
DSL TC Showcases / Re: DSC's IRL DSL showcase
« on: September 24, 2016, 03:39:13 PM »
What the **** is this, a normal robot? An IRL bot? A lightweight?!



Finished 'Teef', painting exercise that may fight at some point.

366
Modifications / Re: IRL Components - Pack One: Extenders
« on: September 23, 2016, 07:52:56 PM »
Already mentioned it in that little PM conversation that we had, but a feature I had planned for my mod. Heck if this continues I might as well never make that thing because everything already exists for DSL.
I'm sorry if you think this way, I don't think this is intruding on anything you have planned, and I don't think these mods are competing either. The idea for these packs is to purely add visual variety and choice to people who make IRL bots, and to allow them to be tournament-friendly as well. What you are trying to is a lot more interesting in scope. :smile:

367
Modifications / Re: IRL Components - Pack One: Extenders
« on: September 23, 2016, 05:12:38 PM »
Looking ahead, Pack Two is going to be Armour Plates, which will be another set of items in 12 colours. However, Pack Three is going to focus on the DSL Discs (and other discs and hexplates). Alongside the 12 colours (which may be the default colours for all packs), I want to include up to as many designs for the discs as well. For example. 13 Black, Minion and Hypnodisc-styled DSL Discs. Possibly Nightmare as well.

What i'd like from you, the lovely GTM audience, are suggestions for any other famous discs to include in this pack, they can be from RW, Battlebots, member's bots, Yin-Yang symbols, anything within reason, and anything that will look good on a DSL Disc.

368
DSL TC Showcases / Re: DSC's IRL Stuff - Dead Metal
« on: September 23, 2016, 03:10:49 PM »








Shh. :baby_smily:

369
Modifications / Re: IRL Components - Pack One: Extenders
« on: September 22, 2016, 05:07:28 PM »
Can we please make this a legal/standart for DSL 2.2?
I wanted something like this for a long time

Good job DSC!
Thank you.  :smile:

370
Modifications / IRL Components - Pack Four Discussion
« on: September 22, 2016, 04:44:31 PM »
 

Click the big splash images to download each pack!

July 16th 2017:
- Pack Three has been released

BUGS:
     - Battlepacks crashing the game - FIXED

   - As there are now over 4,800 new files added, some typos and errors may have crept in. If you see anything that is broken or out of place, please report it in this thread.

371
DSL TC Showcases / Re: Mazakari's IRL Designs
« on: September 22, 2016, 04:23:27 PM »
"Damn kids better get off my patrol zone..."

372
DSL TC Showcases / Re: DemonOfTomorrow's Deadly(ish) DSL Showcase
« on: September 22, 2016, 02:50:24 PM »
This looks the part, really like the paintjob and dat fancy extender work.

373
DSL TC Showcases / Re: Mr AS DSL showcase
« on: September 22, 2016, 12:53:24 PM »
It has a definite personality and feel to it that's different to the other attempts so far. I like it quite a lot.

374
DSL TC Showcases / Re: ty4er's showcase
« on: September 22, 2016, 10:36:19 AM »
It looks beefy enough, and the theme is great.

375
DSL TC Showcases / Re: DSC's IRL DSL showcase
« on: September 22, 2016, 08:27:27 AM »


Now with 4WD and approx 2100Kg. Resources were doubled and another flamethrower added to the hammer, because I can and did.

376
Aside from the extender work between those fronts wedges, I say this is a pretty neat bot.  :smile:

377
DSL TC Showcases / Re: DSC's IRL DSL showcase
« on: September 21, 2016, 05:40:13 PM »
Double post, but in the words of Robbaz, "Look at dis sh**."











Working name of 'Stratton', industrial-sounding. Shunt on steroids. I feel liberated by the breaking of the Rule of 7. :dumb)

378
DSL TC Showcases / Re: DSC's IRL DSL showcase
« on: September 21, 2016, 04:21:39 PM »
Holy crap, dude. I was just building one and there's no way I can top this.
There is always another way to do something, always a better way to build something. I got lucky in that I had been working on a similar idea that I happened to be able to repurpose for this.

379
DSL TC Showcases / Re: DSC's IRL DSL showcase
« on: September 21, 2016, 09:46:00 AM »
May have gone slightly OTT with a 'houserobot'. 2500kg weight limit, and I used 99.9% of it. Meet Silverking







380
DSL TC Showcases / Re: DSC's IRL DSL showcase
« on: September 19, 2016, 03:36:57 PM »

A few test bots. Cryogenics is a Biohazard clone made entirely from the armour plating (which hides some of the freaky extender work I had to do to get the corners to somewhat match up. It's not too slow, the lifter lifts, although it's not powerful, and the armour is way too heavy to be practical on most bots. Still, advantages are it can do some damage with the lifter, and against a powerful HS it tears apart quite nicely. :dumb)

Teef is a LW flipper, can't self right but is very nippy. I need to develop my LW-building skills a lot more.


Then there's this, RobCollins asked for it, and I delivered. Unseen is the 6w drive like the actual robot, it's quick without flipping itself over driving in a straight line (unlike the original replica), and it's still capable of chucking stuff up into the air, even if the scoop is static and just there to aid wedging.

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