What's even harder is doing it on one snapper2... :D
Anyways, it just takes a good amount of planning and knowledge of how glitches can work. If you don't know how to snapper load, then it will be pretty much impossible. Take a look at my sig for good tutorials on snapper loading. After you get that down it's just a matter of coming up with a setup, and then pulling it off. For me, I come up with my setups on my walk home from school (which is a mile or so). And then I go into bot lab and see if they work. If they work, I then calculate if I will have enough weight to add everything I want to and if there will be any leftover. I write all this down and then, FINALLY, do I actually build it.
Hope that helps. Maybe you should try a 2 snapper II 36HS first. IN WHICH CASE:
The point of making a 36 HS is that you figure it out yourself to prove your skills. The rules are also fairly strict:
1. 36 weapons that weight 10 kgs each, ex. Iron Spikes and Maces. (You can, if you have the weight, add a frontal weapon for protection)
2. These 36 weapons will be on 4 tribars that are on 4 HP-Zteks.
3. The drive will be 2 HP-Zteks, usually with shiny hub wheels on them.
4. The power will be 2 Black Batteries.
5. This is optional, but you will get much more respect if you can make it invertible as well.
That said, I have built a lot of them and will you give you a few tips:
1. Pretty much the only way is to use two blue Snapper II's. There are two workable designs that use 2 servos and a few with one snapper II... but i already made those :P
2. You should learn snapper loading before you attempt this. (Look in my signature for a tutorial.)
3. There are many, many ways to do a setup for this type of bot (which is why they are fun to build) but it's becoming hard to come up with new ones as of late. I would suggest looking at other peoples versions and copying the design. After you make your first it's easier to design a new setup.
4. Come up with the setup in your head or on paper before even attempting it in game. This will usually help. The weight of the stuff is 762-766 kgs (depending on if you use 2 20cms or 4 20cms for your setup) or 774 (if you choose granny guard wheels instead of shiny hubs) so your chassis will have to be fairly small. The breakdown for the components is here:
360= Weapons
120= Weapon Motors
60= Drive Motors
60= Batteries
56= Tribars
48= Extenders for weapons
26= Snapper II's
24= Wheels (Shiny Hubs) OR 36= Granny Guard Wheels
Ummm, scoot the middle motors forward? I can imagine HS's ripping off all the edge razors before the middle weapons see any action.
Awesome bot. And disc skins. It's actually a lot like RPB, weapon-wise.
Edit: Oh yeah and happy birthday!
Impossible. The middle motors are actually static (yea, im magic like that xD) so i can't move those. I was thinking of putting the other two motors on top like a VS as well, because it might make it more effective.
In a kids animated cartoon, there was a few frames where there was a naked lady in the window. Disney has a reputation of sneaking risque stuff into their movies, and this is just a really obvious example xD
Actually on a bot like this y connectors work great. they spread out the damage radius and are a little shorter than the ones directly on the disc providing for some differentiating in the hit cycle. They may not be weight effective but I can't see much use for the extra weight anyways.
Yo, guys, sorry on the wait. I've been working on some eye candy and intros and stuff of that nature. Just cause it makes it more fun. Anyways, I should be done with that this week and have some vids up this weekend. In the meantime, lets see some Quarterfinal Predictions!