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Messages - Gigafrost

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321
Tournament Archives / ELBITE Super Tournament - Ideas and discussion
« on: December 07, 2008, 10:06:21 PM »
Typo Fix :D

322
Discussion / So...
« on: December 07, 2008, 05:02:55 PM »
Tempus Fugit kicks way more butt than before.

323
Stock Showcases / Naryar's Stock Stuff
« on: December 07, 2008, 04:49:19 PM »
He might change his mind once ELBITE 2 comes around. -hing hint-

324
Stock Showcases / Clickbeetle's bots
« on: December 07, 2008, 04:36:39 PM »
Very Nice, Compact, Deadly...

325
Tournament Archives / ELBITE Super Tournament - Ideas and discussion
« on: December 07, 2008, 04:20:45 PM »
Yep, Your name is removed from the [horror music] WARNING LIST [/horror music]

326
Tournament Archives / ELBITE Super Tournament - Ideas and discussion
« on: December 07, 2008, 04:11:21 PM »
Quote from: Clickbeetle;23916
I'm impressed with the blade. That's a complicated shape to do without Max. Did you make it from scratch, or edit an existing gmf? Either way, it couldn't have been easy.
I editted an existing .gmf file of the Samurai Sword. However, if you compare both of them, you will notice that the blade is longer, wider, and the base is a completely different shape. I done this by simply figuring out which numbers of the gmf control what; in terms of Verticies, and did each "xyz point" individually. Took a while even with Serges wonderful gmf viewer, but it was well worth it.
 
Speaking of which... Once I get finished with my finals (perhaps tuesday or wednesday... thursday?) I will show you the finished ELBITE Prizes video! Showing all the prizes and the finalized version of the HOLY BLADE.
 
To be honest, it is the best and most advanced component I ever created (Thanks to mad's help with the mapping and collision).

327
Tournament Archives / ELBITE Super Tournament - Ideas and discussion
« on: December 07, 2008, 12:37:55 PM »
I agree with you Nar, and that was my plan (Don't know if I said so before).

ByeBots DO replace vacant slots Btw But I am going to make it a 16 bot slot.

328
Tournament Archives / ELBITE Super Tournament - Ideas and discussion
« on: December 07, 2008, 11:05:24 AM »
Today is the last day for entries. Tomorrow all entry slots will be evaluated and the empty ones will be closed out!

329
Modifications / High-Quality Stock Component Textures
« on: December 05, 2008, 10:42:39 AM »

 
Rawflesaurus smells it too...

330
Chatterbox / The Official QOTM Thread
« on: December 05, 2008, 10:41:55 AM »

Rawflesaurus says:
 
"No"

331
Tournament Archives / Wild Robots LIVE Idea
« on: December 05, 2008, 10:36:30 AM »
HR will be completed by tomorrow... I can make custom HRs right?

332
Tournament Archives / ELBITE Super Tournament - Ideas and discussion
« on: December 05, 2008, 10:29:21 AM »
OK guys knock it off. You're squabbling like Ash Ketchum and Gary. However, I do admire that you guys are willing to be competitive.
 
Anyway R0B0 I will extend the date just for you. The deadline has been moved to Sunday at 11:59, like 2 more days.
 
@ Nar- About your question for the ByeBots. They will have the Rammer AI script, so they will always be bumping into your bot, I made these guys because of the butt load of extra vacancies and I don't know if ACAMS and the rest will be sending in their bots in time, so I'm am being prepared for the better. Also remember that I am using an UPDATED Tabletop script that highents the avoidence of OOTA run ons...
 
@Pys - If you want, I get get you in a spot too. Let me know.
 
UPDATE: Since the extension has been moved to sunday, the FINAL prizes will be released at that time as well.

333
Tournament Archives / ELBITE Super Tournament - Ideas and discussion
« on: December 04, 2008, 04:53:06 PM »
Update: ByBots have been released to take over Vacant Slots!

What is a ByeBot?
A ByeBot is a extremly weak, 4WD,  huge chassis, bot with 1mm plastic armor, and no weaponry. If you are lucky enough to get matched up with a ByeBot, then chances are, you might have the upper edge to move up the tournament! ByeBots all have the same chassis but are identified by Type (which is just a letter printed on the bot). and replace the boring old Bye messages that simply let you pass . Now with ByeBots, you may also get some extra points along the way.

ByeBot Against ByeBot?
If two ByeBots go head to head, then their entry will be reshuffled until they are matched up with a real opponent.

Losing to a ByeBot
If you lose to a ByeBot, then you're match will be restarted until you defeat it. You only have three tries until the ByeBot becomes the winner... But this is VERY rare.

Speed points
Beat a ByeBot in less than 10 seconds? Then you would get a Point Bonus added to your score!
The Point Bonus would be equal to 10 minus the amount of time it takes to defeat the ByeBot >0.

So you WOULD get points if you beat one in nine seconds (10sec/pts-9sec=1 point)

But NOT if you defeat it in ten seconds or more (10sec/pts-10sec=0) (10sec/pts-11pts= -1 = 0) and so on...

As I said before, this entire system is to help you win those points.

334
General Support / Collision Mesh issues
« on: December 04, 2008, 09:12:29 AM »
OK cool.

335
Chatterbox / Jokes
« on: December 04, 2008, 07:30:53 AM »
The word formatting makes my head go back and forth like Quagmire.

336
Tournament Archives / ELBITE Super Tournament - Ideas and discussion
« on: December 04, 2008, 07:23:41 AM »
UPDATE: The final is complete (credit to Mad for fixing the mesh). Once I get some time, I will showcase it in full. The winner will also be able to use 10 different color variations of the blade.
 
Second and Third Prize winner's will receive another custom component I am working on. But that is currently TBA!
 
Also please note that you guys have until tommorow night 11:59pm to submit your entries! Remember to ask for an extension if you don't think you will be able to make it in time.
 
(Sorry R0B0, I just have to meet the deadlines)

337
Stock Showcases / Naryar's Stock Stuff
« on: December 04, 2008, 07:18:04 AM »
Get ready to pull out the ol "your bot looks like..." cliche's once the HS have entered. Anyway it does look like a good bot.
 
This has also reminded me that I should actually go ahead and DOWNLOAD SCv3 to practice my building skills. So much to do, so little time...

338
Chatterbox / Celebrations!
« on: December 04, 2008, 07:01:40 AM »
^My Favorite Cookie. I'd live off of milanos <3^
 

339
General Support / Collision Mesh issues
« on: December 04, 2008, 04:03:23 AM »
Works wonders mad thanks. I just recently found one little thing though.

When I create a texture map (like that craftedsteel.bmp file) it is displayed as only one color. Is there any way to fix this?

340
Discussion / So...
« on: December 03, 2008, 12:39:12 PM »
Lol... Yes that is done sometimes in Starcore's bots, but the motor is never strong enough to actually lift the bot.

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