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Tournament Archives / Re: The great NAR AI round robin.
« on: August 09, 2012, 11:47:12 AM »Are you doing every middleweight in nar AI?
By the end of the project, I'll have done every robot.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 321
Tournament Archives / Re: The great NAR AI round robin.« on: August 09, 2012, 11:47:12 AM »Are you doing every middleweight in nar AI? By the end of the project, I'll have done every robot. 322
Tournament Archives / Re: The great NAR AI round robin.« on: August 09, 2012, 10:52:00 AM »
My favorite image so far.
![]() I should have taken the pic where feeblemind jammed itself againt the blade and spent the whole match using that as a weapon, or scavenger diving onto slashback by ignoring he central bit, clinbing up and attacking by rolling off it onto it's chassis. 323
Tournament Archives / Re: The great NAR AI round robin.« on: August 09, 2012, 07:58:33 AM »
Samurai is amazing. It has great throwing power from it's weapons and DPS. The problem is the lack of weaponry leaves it useless in any sustained matchup, even moreso than other popups. Also, a lack of "opponent control" means a lot of it's potential goes to waste as harrassment.
Finally, it has self righting issues, even worse than erectus. Samurai has to backflip until it loses power to actually self right. These flaws ruin an otherwise solid design that holds up to opponents with weapons and wedges that thoretically outclass it. Also, erectus 2 has serius self righting issues. This costs it matches. Even worse than ExMa's bindings failures. 324
Tournament Archives / Re: The great NAR AI round robin.« on: August 09, 2012, 06:08:03 AM »lol scavenger actually won something ? 742 was unable to flip it out before it put itself to its side. that design needs a slight update, preferably to emulate the UK flippers, which should fix that problem. Iceberg is just bad. Up the DPS, Look at Starcore AI hammers for self righting, Curve the hammer, Better the wedge. 325
Tournament Archives / Re: The great NAR AI round robin.« on: August 08, 2012, 10:20:13 PM »
I think I'm done for the night.
The 4 top winners will go to the high tiers. Also, the BBEANS hammer bot Reier made is better than the two in Segment one. They need updating. 326
Tournament Archives / Re: The great NAR AI round robin.« on: August 08, 2012, 04:53:16 PM »
Aaaand done with scavenger. At 2-25, he's arguably the worst bot in Segment 1.
The design is solid as a concept and fun to watch, and he was never Redzoned at all. Most of his losses were due to a lack of DPS, Trying to nasty pickle and being knocked out of the arena. He beat Iceberg due to out weaponing it and the opponent flipping itself due to the motor speed of it's drive, and 742 due to the fact that bot has issues with being unable to self right from the back and sides. @ guy who AI'ed Explosive Material: Nice 0 radius there. The bot is another solid design, but the AI literally punishes it to a ridiculous degree. Most of it's losses are due to it turning broadside because it's wedges snagged. Up the radius and it'll be a solid competitor. 327
Existing Games / Re: Minecraft.« on: August 08, 2012, 03:55:04 PM »
So technically you can have a server wth "Bad Login" accounts playing in private with others?
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Off-Topic Discussion / Re: General Chatter Thread« on: August 08, 2012, 03:18:20 PM »
SQA results yesterday, meaning I finally go to college soon.
Sadly, I didn't get the higher I wanted, but I got the higher I needed. 329
Tournament Archives / Re: The great NAR AI round robin.« on: August 08, 2012, 03:01:18 PM »
Okay, First thing:
As of round 2, I'll be doing all of scavengers matchups before I continue. The UI of challaonge allows for this and Scavenger nasty pickes a lot, taking up a ton of time. 330
Tournament Archives / The great NAR AI round robin.« on: August 08, 2012, 02:41:20 PM »
The latest edition of NAR AI availible as of today is being used in a massive round robin tournament. I'm cutting it up into chunks to deal with the scale, and devolving everything to a single battle each.
Basically, this is to show two things; The current state and balance of the AI pack and to be a soapbox for my RA2 musings while I update. The first segment is a MW round robin. Segment one includes all the bots from the "stock" teams. the MW, LW, BW and AW packs will be in BBEANS v2 arena. Let's watch. http://challonge.com/6gg5kkmore The 28 contestants will fight for 27 rounds. That is over 300 battles. over 1000 if I did a best of three. Luckily, The fact it's a round robin should equalize the unfair losses as the tournament drags on. Not only this, the best bots from the chunks will go into a few "high tier" chunks to really sort out the best of the best. This should essentially serve to show what bots truly need updating, what bots don't and what the metagame is looking like at the moment. 331
Challenge Board / Re: RA2 CHALLENGE THREAD - DISCUSSIONS« on: August 08, 2012, 11:27:57 AM »Goose!Anyone wanna do a stock MW fight with me?Oh, Pick me! 332
Existing Games / Re: Team Fortress 2« on: August 06, 2012, 10:32:03 PM »On the topic of Pyro weapons... It's actually a good spychecker at range. 333
Existing Games / Re: Team Fortress 2« on: August 05, 2012, 05:33:58 PM »> says spies are the bane of existence> 2012 > Greentexting 334
Existing Games / Re: Team Fortress 2« on: August 05, 2012, 03:34:38 PM »
Yes. Took me 5 secs to do what SoGT couldn't.
Suck it. 335
Existing Games / Re: Team Fortress 2« on: August 05, 2012, 03:10:05 PM »What you fail to realize is Pyro is a thousand times more cheap and irritating than SpyAlso GF stop whining about Spies. They're meant to be in TF2 and they will always be.Whining. You fail to realize I hate both of your pathetic subjectivity. 336
Tournament Archives / Re: The Circut.« on: August 05, 2012, 09:06:28 AM »So your rule system is "it's not cheating unless you get caught" and "loopholes are allowed if you can find one" ? Fits me. A round robin means you fight every other opponent, removing unfair knockouts and curbing most RGR's. (Although it allows for longer RGR's in the first place.) I'd say it's fairly competitive. 337
Stock Showcases / Re: NFX.showcase/stock« on: August 05, 2012, 06:31:17 AM »Well, it would weight pretty much the same.Is the weight lost with the chassi worth the motor arrangement on B6?I'm pretty sure the chassis without the notch would weigh almost the same as one with it. As weight is surface area calculated apparently. Sadly, Bot building isn't objective. It works, so it works. 338
Stock Showcases / Re: NFX.showcase/stock« on: August 05, 2012, 06:20:48 AM »Is the weight lost with the chassi worth the motor arrangement on B6?I'm pretty sure the chassis without the notch would weigh almost the same as one with it. As weight is surface area calculated apparently. No, and Exactly. The chassis that is used wastes weight by widening the motor stance. 339
Tournament Archives / Re: The Circut.« on: August 05, 2012, 06:18:36 AM »
Done, I was debating Hax mode, so it's "banned" but not banned.
It's not like I can stop anyone if the stack on a secnd battery with it. It's their time, they are spending it wisely by saving on it. |