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Messages - GoldenFox93
3141
« on: November 26, 2011, 02:21:03 AM »
if only that was legal DSL.
Also nice fail using 4WD on a MW flipper.
Everyone's a critic- that was the only burst I could use without the flipper being completely pathetic. And what's wrong with the 4WD? Its handling and stability are actually very good for a Judge Flipper.
3142
« on: November 26, 2011, 02:17:47 AM »
...oh. Just when I'd posted a MW Flipper. Makes mine look like crap.
3143
« on: November 26, 2011, 02:16:37 AM »
Glad you like it, guys- I think that the IRL craze has got me back into the DSL building lark ^^
3144
« on: November 26, 2011, 01:22:25 AM »
All you have to do is take some bread and veggies, add them to the 'vich- now add the fillings to make you strong and healthy, Swiss Cheese and Meat, just a pinch! Making Sandvich is such a cinch, serve with a glass of Sarsparilla, Add olive and sauce, do it like a boss, don't use meat from a gorilla!
SANDVICH! Moist and delicious, SANDVICH! It's not suspicious, SANDVICH! Sandvich, Sandvich, SANDVICH!
3145
« on: November 26, 2011, 12:30:32 AM »
DP: Here's my MW Prototype-  Bloody Tosser. It's got a powerful flipper for a weapon, driven by a Judge Burst, and is armoured in 3mm Steel- whether or not this is enough, I'm not certain of. Inside-  Four Drive motors with small, grippy tyres gives it excellent speed, manouverability and ground clearance for its size, and self-rights very quickly. So far, it's proven itself to be quite a strong contender- in testing, it's flipped HWs out of the BBEANS2 Arena.
3146
« on: November 25, 2011, 09:57:35 PM »
More IRListicness. 6WD brick, Inspired by GF93's B4ttleBots entries. 1024x1024 skin. =D (Image removed from quote.) 398.9
...APPROACHING, a new foe has appeared! I can't see it being much good in a fight, but appearance wise, I've got to hand it to you- you've definitely nailed it for realism and sheer coolness
3147
« on: November 25, 2011, 09:38:16 PM »
Current planned line up:
LW: Infestation 2 (to be built) MW: Either Roswell, Tracer Bullet 2, Marble Zone Meltdown, Echo Breaker, Scrapyard Falcon or Moonsong (to be showcased) HW: TBA SHW: Of No Return 2 (less armor, 6-mag instead of 4)
Here's mine- LW: Scottish Handshake (Ring Spinner) MW: Bloody Tosser HW: Juggernaut II SHW: TBD Will be updated accordingly.
3148
« on: November 25, 2011, 09:10:08 PM »
ew
I remember that one...even I sing better than that when I'm in the shower.
3149
« on: November 25, 2011, 06:28:17 PM »
3150
« on: November 25, 2011, 03:17:31 PM »
Count me in.
3151
« on: November 25, 2011, 02:35:20 PM »
I like the Christmas Theme, it gets better every year o.o
I've got a pretty good one in mind for my avatar =D
This one fits
Not too bad actually, but not quite what I'm going for. It's definitely in a similar spirit, though I like the Christmas Theme, it gets better every year o.o
I've got a pretty good one in mind for my avatar =D
If it involves changing it, you better make sure it's worth the swap >.>
No worries- the regular one will come back once we're done BFEing the Turkey
3152
« on: November 25, 2011, 02:20:33 PM »
I like the Christmas Theme, it gets better every year o.o
I've got a pretty good one in mind for my avatar =D
Santa hat?
Nah- it's going to involve a photo of me
3153
« on: November 25, 2011, 02:18:37 PM »
I like the Christmas Theme, it gets better every year o.o
I've got a pretty good one in mind for my avatar =D
3154
« on: November 25, 2011, 12:29:15 PM »
(DP)
Here are the top 10 most played GTM'ers atm.
1st - Dragonsteincole - 763 hrs. 2nd - The Ounce - 551 hrs. 3rd - Serge - 340 hrs. 4th - J - 312 hrs. 5th - FOTEPX - 300 hrs. 6th - Pwnator - 294 hrs. 7th - Jonzu95 - 191 hrs. 8th - Madman3 - 168 hrs. 9th - Temi - 155 hrs. 10th - Kill343gs - 134 hrs.
These may be bit wrong, but I only ranked those who are in my friendlist.
Cor, so no wonder I wasn't doing well. Where do I rank?
3155
« on: November 25, 2011, 12:03:07 PM »
All votes decided! Thanks to everyone for a great tourney!
And thank you for hosting it and making it the success it was (So much so in fact, I'm already building for Series 5  )
3156
« on: November 25, 2011, 07:21:17 AM »
It's nice to be finally back home and on my own laptop and sofa! =D
Great to hear that you've come back home
3157
« on: November 25, 2011, 07:07:32 AM »
Looks very nice. I'm a little bit curious as to how much the Iron Spikes prevent bots getting up onto the flipper, but it looks execllent nonetheless. Would look a little better if the Iron Spike on the left wasn't rotated like that.
Glad you like it, mate- although, the spikes don't actually intrude in the flipper's path as much as you'd expect. If anything, they're very good for causing extra damage whilst ramming opponents. But yes, I did notice that as well- I'll straighten it out a little more soon.
3158
« on: November 25, 2011, 06:08:07 AM »
*sigh*
You two just proofed how pathetic Human race is.
Why so serious?
3159
« on: November 25, 2011, 04:17:23 AM »
looks unrealistic to me, particularly the Tornado spikes going through the npcs.
They don't actually go through, but they're actually there for additional weight- without them, the flipper havocs everywhere. I wanna find out how that flipper works :P
It's actually not that elaborate- just a Judge Burst, small extender and flipper part configuration, really. Might add a cross-section once I get back.
3160
« on: November 25, 2011, 01:16:32 AM »
Usually, if you remove all of the wheels and then reattach them it will solve your problem. Although, if you have to rotate any to fit them on, this is what is probably causing your problem. In this case, you'll have to spread out your wheels a bit so they all fit without any rotating.
Thanks mate- I've tried it, and it worked. Now it goes straight, and hopefully should be more on-target once it's AIed. So for now at least, once the time comes, I'd say that Juggernaut II is well suited to be a real contender in the HW division, and hopefully send NFX homeward to think again
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