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Messages - Clickbeetle

Pages: 1 ... 146 147 148 149 150 151 152 [153] 154 155 156 157 158 159 160 ... 174
3041
Game Development / DSL 2.1 error?
« on: June 19, 2008, 09:54:16 PM »
Does that happen every time?

I just tried the Drum of Death and it works fine for me, so I'm inclined to think the problem is because of something else.

3042
Modifications / The Skin Store
« on: June 19, 2008, 09:46:40 PM »
Any particular reason the maces are semitransparent?

Cool skins anyway.  You should make an iron spike skin (or maybe a pole spike) that's all rusty and corroded.

3043
Robots Showcase / twisted sick robotics
« on: June 15, 2008, 10:51:57 PM »
Quote from: Lupus;9509
i gotta admit it seems like it has poor control and looks to heavy and big to be an antweight


Hey, it's a working bot, which is more than most people on this forum can say they have.

If you ask me it looks pretty awesome.

3044
DSL TC Showcases / Cookers DSL machines
« on: June 15, 2008, 10:25:19 PM »
Looks like it has 2 vertical tribars rotating on a disc.  Pretty clever, it gives the vertical weapons more momentum when they hit.

I'm afraid it would be hard to make that design legal for BBEANS with the realistic rule, though.  Possible, but hard.

3045
DSL TC Showcases / Clickbeetle's bots
« on: June 15, 2008, 10:14:20 PM »
It's sort of under the Perm's axle.

Hammers aren't much of a problem as long as I can get under them with the drum.  Those razors offer a bit of top protection as well.  Wedges are much tougher to beat than any hammer bot.

3046
General Support / Fix for hidden parts appearing in botlab
« on: June 15, 2008, 10:03:59 PM »
If the AIHelpers line isn't in RA2.cfg, then you shouldn't have a problem with hidden parts showing up.  If you do, it's because of some other reason.

3047
Stock Showcases / Sage's Showcase
« on: June 15, 2008, 09:59:06 PM »
I don't know if M for Macerate is an "upgraded" Rabid Pit Bull.  It looks pretty much the same, just with an extra top plow and wedgy weapons, but without the nice V shape for trapping spinners.

N for Narcissism ("Narcissism" has 3 s's, by the way) looks great.  Reminds me of a certain bot in Pyscolone's AI pack, but I think that one had stacked weapon motors.  Yours has more weapons.  Nice stacking job.

3048
Discussion / DSL 2.1 finally done - Beta testers needed
« on: June 15, 2008, 09:25:44 PM »
Shall I take the lack of beta reports to mean that there are no errors?  70 CUDA only found a few things, which I fixed in the newer beta.

How about this: if nobody objects, I'll assume that everything works and go ahead and officially release the 2.1 patch next weekend.  There's already been a small leak of the beta, so it's not going to be kept secret much longer.

3049
Contests / BOTM July 08
« on: June 15, 2008, 09:15:40 PM »
Quote from: Pleiades;9494
How do these contests usually go? Do the 'win in 3 seconds' robots usually grab it?


Looks play a big part, since unless the builder includes battle shots in the picture, no one can know how powerful the bot is.  It probably only has to be competent in battle to get lots of votes.

I'm making sure to take that into account for my bot.

3050
Existing Games / Super Smash Bros. BRAWL
« on: June 07, 2008, 10:33:06 PM »
I just beat Boss Battles on Hard today, and dang that was hard... I don't want to attempt Very Hard for a while, or even think about Intense.

A useful tip I found for beating Duon though: when it shoots its swarm of homing missiles, you can jump over it and have the missiles hit it to do a ton of damage.

3051
DSL TC Showcases / Clickbeetle's bots
« on: June 07, 2008, 09:53:45 PM »


No detailed explanation needed for this one... just a MW DSL version of one of my classic bots.

2 Battlepacks, 1 long battery, 2 NPC's (not fast) for drive, 5mm plastic armor.  Its effectiveness is greatly reduced upside down, but it can still drive.

3052
DSL TC Showcases / GameKing3's DSL Showcase
« on: June 07, 2008, 09:43:08 PM »
Three questions.
1.  What are all those pistons for?  It doesn't look like there's anything on the edge two.
2.  What are those Sir Killalot claws doing, besides making the bot look cool?  They only do damage on the concave side.
3.  What's with the big SURGE thing in the picture?

It's a good design but it needs more weaponry, or else needs to be shaved down to a MW.  One Dreadnought weapon isn't going to cut it on a HW.

3053
DSL TC Showcases / Cookers DSL machines
« on: June 07, 2008, 09:28:22 PM »
Well the bot looks cool.  The asymmetry of the top armor somehow makes it more cool.

Are you Polinator?  I seem to remember he was from France.

3054
Stock Showcases / Pyscolone's Showcase
« on: June 07, 2008, 09:15:42 PM »
Interesting design, with the spinners high up instead of as low as possible like most VS's.  How well does it work compared with a low VS?

Reminds me of Shriek 2, but with more reliable weaponry and drive.  I can imagine it must be good.  Are the drive motors mounted on servos, so you can raise and lower the chassis to adjust the weapon height?  It doesn't look like it, but it could be a cool feature.

3055
Stock Showcases / Sage's Showcase
« on: June 07, 2008, 09:07:28 PM »
That's a great hammer bot.  I like the idea of using a high plow to protect the hammer extenders.  Seems like common sense, but you don't see it done often.

I also want to know how it can self-right with those long red extenders, or if those only keep it from being flipped.

3056
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: June 07, 2008, 08:41:49 PM »
I like Frostbite.  That's some creative use of spiked clubs for the weapon.

3057
Stock Showcases / Best Havok Explosion you ever had ?
« on: June 07, 2008, 08:35:30 PM »
Whoa, what happened to the chassis?

Does that always happen when you use that bot?

3058
Modifications / Give me ideas for arena...
« on: June 07, 2008, 08:30:51 PM »
Actually FB just pointed out a problem with using KOTH for racing: there's no way to keep track of laps.  He's pretty confident he can make a racetrack with laps using the code he has now, so that's a definite advantage.

3059
Modifications / The Skin Store
« on: June 07, 2008, 08:26:28 PM »
Sounds like a cool pack, but keep in mind that if you rename any of the component txt files, then they're custom components.  It doesn't matter than none of the stats are changed, they won't work on other people's computers unless they also have the pack.

3060
Tournament Archives / BBEANS4 Info
« on: June 07, 2008, 08:20:01 PM »
Custom smart zones are allowed as long as they're not used for any non-smartzone purpose (like the smart zone ballasts in FB's part pack).

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