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Messages - R01

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301
When you haven't seen any videos so far, but notice your bot in a poll at the top of the page...

It's not good news is it...? Will catch up on the videos tonight so I can see what everyone is going crazy for haha!
Sadly not.

302
Tournament Archives / Re: Dynamic Duos 2: Dynamic 2uos - Signups
« on: August 15, 2016, 11:25:35 AM »
Okay, I'm going to have to say no on the flipper/sns because it is still part sns after all.  Sorry.
But it doesn't do any damage. I can still understand why, since SNS are banned, and this was a fun comment chain/what the heck is that moment.

303
Tournament Archives / Re: crapcan derby - Splash
« on: August 15, 2016, 09:15:09 AM »

just got here, these are going up fast

whoops, i really was trying to add some variety to the entries by submitting a popup. i thought most entries would be hs or sns - sure the arena has low walls but those bots should still do the best in rumbles



304
Contests / Re: BoTM September 2016
« on: August 15, 2016, 09:14:07 AM »
No theme?

Just the best MW I can be?
The complete RA2 Component Freedom Mod is allowed.

Also no wonder why the link doesn't work:
Code: [Select]
[url=http://BOTM Uploader]https://gametechmods.com/forums/index.php?page=BOTM[/url]

305
Real Robotics Discussion / Re: Bots on Ebay
« on: August 15, 2016, 08:33:55 AM »
Nice, I love the idea behind this. Wonder what tools you would need to build a complete Ant.

306
Tournament Archives / Re: Clone Clash - Signups
« on: August 15, 2016, 08:25:15 AM »
You only need regular notepad :P

As for .py's you may need other than those already provided, a search in the GTM search bar does wonders.
I still recommend ++ because it's better and will never have the issue where line breaks aren't recognized because of better formatting support. It's one of the basic software which almost every Windows PC should have.

307
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 15, 2016, 08:22:29 AM »
Robot Wars is officially back! its finally hitting its stride in both production and battles.. even JP's cheesy wheel jokes are back!

Didn't we have an OOTA before?

'Tildy was the only robot to score an OOTA thus far so Congrats to Eruption being the first competitor to do so.


On another note.. why in the head to heads do they put the teams in the same pod? is their a reason?

I mainly ask because it hampers strategy calls between team members..
I've thought about mentioning that as well, but it's easier for the post battle interviews. The pods are still on one side of the arena and not sideways from what I've seen, but they can't really walk to a middle of it because there isn't one.

I do know of a way to watch live but not how to watch it after it aired.

308
Put a bracket for the Loser's bracket up. Incase you are wondering how the "Fan Vote" will work after I upload Loser's Bracket Round One I will be adding a poll with all the bots that lost that will last for a day. The top two vote getters will then move onto round 2 of the loser's bracket.
And here I thought it's game over once you lost, interesting idea with Fan Votes.

309
Tournament Archives / Re: Clone Clash - Signups
« on: August 14, 2016, 07:08:33 PM »
I'm going to enter something. Be warned, though - I can't AI, as I am a bit of a noob (he says, being a 9-month old lurker) and haven't yet got python as my laptop is shot up and won't dl it.
No need to get python, all you need is Notepad++ and the latest AI files, no idea where you get the latest ones as I've asked in the tech support thread and never got a reply.

310
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 14, 2016, 07:00:08 PM »
Still don't understand why Storm 2 have this bad rep. Brute force is something to be admired, especially the way they walloped Steel Avenger out of the arena completely.
For some reason they still believe that they have to act as if this is Series 7, you saw Dara and also JP mention it in this episode a few times. Honestly I'm disappointed at them by that(in general, this episode was great, but it's the competitors that made the episode while the producers only dragged it down for me) I rather wanted to see the opposite where they maybe apologize or say that Storm 2 were the true Series 7 winner.
You probably know what Mentorn did in Series 7, rigging battles to get Storm 2 out, check Storm2's wiki entry in the Robot Wars wiki for full info.

Still don't understand why Storm 2 have this bad rep. Brute force is something to be admired, especially the way they walloped Steel Avenger out of the arena completely.

I didn't think they did? Unless they talked about it on the show.. I was watching while doing something on Teamspeak, might have missed a few lines.

Great episode though. I expected a classic just from seeing Storm and PP3D (as the successor to Typhoon) as well as seeing Eruption for the first time, but there was plenty to get excited about all round.

Dara and JP for a bit still sounded like it.

Still don't understand why Storm 2 have this bad rep. Brute force is something to be admired, especially the way they walloped Steel Avenger out of the arena completely.

I didn't think they did? Unless they talked about it on the show.. I was watching while doing something on Teamspeak, might have missed a few lines.

Great episode though. I expected a classic just from seeing Storm and PP3D (as the successor to Typhoon) as well as seeing Eruption for the first time, but there was plenty to get excited about all round.

It seems to be lumped in the same category as Tornado as just "a box on wheels" amongst some fans. While I prefer Storm 2 to Tornado, I think both are unfair judgements, and that the brute power of the push is an amazing, and underappreciated ability.

I agree, however in my opinion they relied far too much on it's brute strength; they probably should've tried some other weapons, especially for their last fight with Apollo. If the front hinged lifter didn't work the first time, it wouldn't likely work the second time.
It's mostly there to self right the bot so that the wedges aren't useless, Storm 2's main attack is still it's strenght and it did push bots around well enough, no real rams into the arena but that happens when other bots have good drive. It still did do well in it's first fight against Apollo and the team seemed happy with it's performance.

Really cool episode


311
Tournament Archives / Re: crapcan derby - Splash
« on: August 14, 2016, 06:53:33 PM »
Round1:
Ra2, where having a cool looking bot means you will go out first, because all that matters is max efficiency, RIP. I also totally forget how this is a group rumble so RIP popup.

You CLEARLY didn't watch Tot2.
But, in some matchups, yes, it doesn't do too well.
That Tournament was either before I joined or in the time where I took a break from the forum, so yes, I haven't seen it.

While mine is a popup I did focus on other things(namely, getting the chassis wedge flat, having two wedges and a wide bot so that HS don't hit sides/have better turning) which efficiency people would probably call useless. If I really went for a efficient popup I could've copied a Starcore one that finishes bots in one hit instead of this design which requires at least 3, if not 4 hits to win.
Also liking your entry, welcome to the VS club!

ok
anyway I didn't know this was rumble format, I'm facing 3 other popups so im probably dead
I forgot about it as well, at least your bot is a popup as well so it's a complete popup heat.


Jonzu's Popup, Thrack's HS and that nice Flipper all in the same heat as mine, what is this madness.

Round 2:

Round3:

Round4:

312
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 14, 2016, 05:46:05 PM »
Alright, time for the full post on today's episode, will write it a bit differently this time so people will hopefully not just overlook the big spoiler post:

I can safely confirm that this episode doesn't have
which I really liked, there were other issues that I had with the show, the teams however were amazing, so let's get those out of the way first:

Battle 1:


Battle 2:


Head to Head Battles:






Final:

Final Thoughts:

313
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 14, 2016, 03:42:18 PM »
Oh so they still have the

314
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 14, 2016, 03:25:31 PM »
You remember it wrong.

Michael from Eruption used to be a part of the forum years ago but doesn't come here anymore.
Alright, thanks Craaig, I only remembered that there was some talk about it a few pages ago but couldn't find it. By the way do you have pictures that you could share of

315
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 14, 2016, 03:19:23 PM »
Will post a more detailed description later:

Not exactly sure what to think of this episode, I'm not happy with how the show/producers do some things, but it's still far enough from saying that "it can go screw itself" especially after we've seen how bad it can get in Series 7, it's nowhere near it so that's still good.
What really made it for me were the competitors, they were AMAZING! and we had 4 good bots which all would've deserved to win.


By the way, I might remember it wrong but isn't PP3D from people that are part in this forum? You did an amazing job and I loved seeing you fight.

316
Tournament Archives / Re: crapcan derby - Splash
« on: August 14, 2016, 12:23:51 PM »
@R01 trinity SnS still can have controlled movement and meltybrain
Thought trinity SnS would fly all over the arena much like the original trinity bot?

317
Tournament Archives / Re: crapcan derby - Splash
« on: August 14, 2016, 12:15:30 PM »
Video: How the heck did you get my Wheely Tag Tournament entry? Or is that the rumble winner now?

Code Red: The side spikes remind me a lot of Mr As' Red Giant from People's Choice, nice VS but I wonder how long one disc lasts.
Tangerine Avenger 3: So this was the other half that didn't get to enter because Badger thought it was the same  :laughing ? Looks good and interesting skin update even if I prefer the clean one on OA3 more.
JUN: heh, not sure if it's a joke entry because a lot of space could be saved there but nice FS.
Storm Shock 1: So bots now need to be competitively good for something to be fun?
Unrelenting Force: Will be interesting to see how the long wedges do and if the burst motors get in trouble, definitely doesn't look like "yet another clone of a generic popup", which is good.  :thumbup
Eddy: Worried that the blades touch the ground and slow down but the wheels are high enough for that to not happen. Something just tells me that it won't do too great, sorry Silverfish.
Glitch in the Matrix: I like Wen's comment on it. Was thinking about building a "Stealth Agent" popup before as well as Bug in the Matrix, those will happen later.
Buzzer: I guess this is a popup? the way to keep bots low with the plow is interesting but it will be in trouble if there aren't any kinds of weapon under there.
Jonzu's bot: Tryhard popup  :thumbdown
Cascade IV: looks interesting, but I think that design was already used quite a lot for popups, wonder what the insides are since the back sticks out like that.
NAC: A Stock Flipper? Was surprised to see this but given how it's the ring arena it should be possible to see bots flying. I like something about it's design but don't think that having the brackets stick out like that was a smart idea.
Thrack's bot: oh come on, a HS. But those exposed motors and wheels sure look tasty for most bots.
Redrum Redux: Oh, so you did give it a new name for the changed version.  :thumbup for that. I hope that it can do well, however the wedges(not the small wedgelets, the chassis parts) worry me a bit and so does the drum which only has 2 extender attackpoints.
Santa: Plow Hammer, looks surprisingly compact for a MW and has quite a lot of stuff on it.
Starburst 3: More or less generic popup but I wonder if the exposed drive who is so far back can turn into an issue.

DarkNSit:I don't think the plows are needed for a SNS and seem to block the weapon more than anything, oh and it's a trinity SNS so I don't think that plows are even needed then(more weapons to make the entire bot spiky would've been the better choice in my view. Also Trinity Glitch=Controlled Movement(which is mentioned in the rules) :P
DG's bot: Nope, not seeing that one go far, it just doesn't have the amount of needed weapons, the ram plate is nice but stock meta sadly wants more offense over defense(unless you have certain parts of your bot that need to be protected in order for it to be offensive)
Pain and Misery: Interesting Bear Claw VS, also classic Mystic2000 spikewedge, the T connector worries me a bit but other than that I can see a rumble winner here.
Kurt's bot made with foxes: surprisingly wide and seems to trade a bit of weapons for that defense, will be interesting to see.


Good Luck to everyone, let the bot battle begin.

318
DSL TC Showcases / Re: WenXiangLee Wrost DSL Showcase
« on: August 14, 2016, 11:01:05 AM »
What if you flip it over?
Then it's game over.

319
Hi. Serge decided to go and disable the 16 point limit. He asked me to post it for him on the discord chat because he, in his own words, "really can't be assed."

Here is the updated code. It should work without crashing. To install, just copy & paste it over your existing code, it's enabled by default. Remember to ctrl+z if it does crash, however.

Please direct "thank you"s to Serge.
Sweet, best to post the code here as well in case the Pastebin one expires. Now if this was only released before this month's BOTM I could've made a even better bot.

320
Stock Showcases / Re: Hi5's Stocktacular Bots
« on: August 13, 2016, 04:46:39 PM »
Finally, I was wondering when you would put that bot up here and thought about asking.
Hey wait, this isn't actually the version that fought Redace(would've loved to see a picture of that), that one had razors on the front(which I really liked and was fitting with the bot theme. Were that many self righting problems?)
I've been having some issues building something efficient as well(minus that one MW, check my thread if you want to see what I've been up to lately.)
You didn't mention it's name(Redrum?) it's ran from one supervolt I guess?
With the red color and that bracket it really had a devil like look, and the only thing I'd change is move the anchor for the bracket a bit lower so that it doesn't float in the air/possibly put an extender(maybe you just have the weight) just as a visual detail? And if possible the Razors because I really loved the look that the bot had.

You could make the bot wider with that extra weight, that would probably help keep it from getting on its side in the first place and probably help a bit against HS
Wider? Unless you extend the chassis on layer two so that it's like this: \ |  | / it won't really help with self righting and even then you can get stuck easily(you will sometimes end up on the side, no matter what), I think the spikes are a nice decoration and help a lot with that. Since extenders only have 100? HP and weapons have 1000 they're more stable as well.

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