Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - DeadGenocide

Pages: 1 ... 9 10 11 12 13 14 15 [16] 17 18 19 20 21 22 23 ... 27
301
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML
« on: March 20, 2016, 02:32:12 PM »
Alright I put the weapon closer but now it has minor gyroscopic problems.

302
oh my god this will be, hysterical.

303
Discussion / Re: Robot Arena 3!
« on: March 19, 2016, 09:45:20 PM »
Hey lurking developer guys, you should include Envy in RA3.

God damn it.

304
sent my entry, time to see other people send non-irl bots to an irl tourney

It doesn't have to be IRL just nooby.

305
Chatterbox / Re: Jokes
« on: March 19, 2016, 08:28:37 AM »
9/11 was an inside rimjob.

306
well, it's pretty clear to me that this is stock IRL

PM's Pulverizer counts as IRL?

307
Modifications / Re: Jonzu's Funky Textures
« on: March 18, 2016, 04:44:45 PM »
Trippy as ****

308
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML
« on: March 18, 2016, 03:58:36 PM »
But can AI's move forward and backward consecutively

309
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML
« on: March 18, 2016, 03:55:02 PM »
Exactly what I said :P

If your weapon axle is further from the chassis (in terms of forwards and back) than the end of your supports, it's gonna be tippy.

In what direction(s)?

Also it doesn't tip sideways and I don't know if AI's move forward and backwards consecutively.

310
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML
« on: March 18, 2016, 03:46:32 PM »
It's not the most helpful angle but I'm gonna take a guess at your weapon being too far forward/your supports not going forward enough.

What do you mean by too far or not going forward enough?

311
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML
« on: March 18, 2016, 03:40:39 PM »
Actually do AI do that?

312
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML
« on: March 18, 2016, 02:30:18 PM »
Finally after 6 years of rotating the multi-extenders and getting the armor right I improved it.
Still Titanium 3


1 Battlepack was enough and it does its job well
Smaller Chassis
still 4 NPC fasts
1 dual perm with same weaponry.

One problem I didn't have before is that when it moves forward and then backwards it tips forward and does a flip.

313
Discussion / Re: Send me your DSL 2.2 IRL Designs!
« on: March 18, 2016, 12:07:36 PM »
So it was a subtle lie when you said you were planning something big? Because playing with other people's bots and 'maybe' doing a display tournament isn't big :p

Shots are being fired by Craaig right now

314
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML
« on: March 18, 2016, 12:01:27 PM »
Still a bit of weight left over, maybe buff the armor or add an extra plow?

How does it drive?  Is it very stable?  ERM was pretty stable thanks to the giant V-shaped bars on the front, but I had to make it super slow because weight limit.

1. I was thinking about that so I will add some more plows.

2. The NPC Fasts drive it and it drives at a fairly decent speed and thanks to your help, it doesn't tip over due to gyroscopic problems.

315
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML
« on: March 18, 2016, 11:56:05 AM »
Titanium 3 now


60kg Hammers now.

Only 3 Battlepacks for power. (Which actually is better than I thought it would be knowing the batteries in DSL 2.2)

316
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML
« on: March 18, 2016, 11:44:43 AM »
Isn't SHW 1200 kgs?
That's the limit
You could probably jam some more stuff up in there.  Maybe heavier weapons?
I may get on that right now if I can.

317
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML
« on: March 18, 2016, 11:40:46 AM »
Here's a SHW (real this time) VS in a post that I won't delete called Wild'n Woolly Shambler 2
Titanium 1


4 Big Orange Batteries for power.
1 Dual Perm spinning the weapon.
4 NPC Fasts for Drive.

But can only beat WreckTangle in 9 seconds  :p


318
Tournament Archives / Re: Rival Rumble - Signups
« on: March 17, 2016, 11:32:37 PM »
People trying to find rivals.
When they should have had rivals in the first place

320
DSL TC Showcases / Re: Battle Shots
« on: March 17, 2016, 03:39:26 PM »
its mainly an issue in 2.2 because of how the batteries work

At least it's more realistic that way.

Pages: 1 ... 9 10 11 12 13 14 15 [16] 17 18 19 20 21 22 23 ... 27