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DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML
« on: March 20, 2016, 02:32:12 PM »
Alright I put the weapon closer but now it has minor gyroscopic problems.
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DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML« on: March 20, 2016, 02:32:12 PM »
Alright I put the weapon closer but now it has minor gyroscopic problems.
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Tournament Archives / Re: Banter Wars Challenge Belt - Enter your best!« on: March 19, 2016, 10:17:29 PM »
oh my god this will be, hysterical.
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Discussion / Re: Robot Arena 3!« on: March 19, 2016, 09:45:20 PM »Hey lurking developer guys, you should include Envy in RA3. God damn it. 304
Tournament Archives / Re: Banter Wars Challenge Belt - Enter your best!« on: March 19, 2016, 10:48:50 AM »sent my entry, time to see other people send non-irl bots to an irl tourney It doesn't have to be IRL just nooby. 306
Tournament Archives / Re: Banter Wars Challenge Belt - Enter your best!« on: March 19, 2016, 07:41:54 AM »well, it's pretty clear to me that this is stock IRL PM's Pulverizer counts as IRL? 308
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML« on: March 18, 2016, 03:58:36 PM »
But can AI's move forward and backward consecutively
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DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML« on: March 18, 2016, 03:55:02 PM »Exactly what I said :P In what direction(s)? Also it doesn't tip sideways and I don't know if AI's move forward and backwards consecutively. 310
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML« on: March 18, 2016, 03:46:32 PM »It's not the most helpful angle but I'm gonna take a guess at your weapon being too far forward/your supports not going forward enough. What do you mean by too far or not going forward enough? 311
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML« on: March 18, 2016, 03:40:39 PM »
Actually do AI do that?
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DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML« on: March 18, 2016, 02:30:18 PM »
Finally after 6 years of rotating the multi-extenders and getting the armor right I improved it.
Still Titanium 3 ![]() 1 Battlepack was enough and it does its job well Smaller Chassis still 4 NPC fasts 1 dual perm with same weaponry. One problem I didn't have before is that when it moves forward and then backwards it tips forward and does a flip. 313
Discussion / Re: Send me your DSL 2.2 IRL Designs!« on: March 18, 2016, 12:07:36 PM »So it was a subtle lie when you said you were planning something big? Because playing with other people's bots and 'maybe' doing a display tournament isn't big Shots are being fired by Craaig right now 314
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML« on: March 18, 2016, 12:01:27 PM »Still a bit of weight left over, maybe buff the armor or add an extra plow? 1. I was thinking about that so I will add some more plows. 2. The NPC Fasts drive it and it drives at a fairly decent speed and thanks to your help, it doesn't tip over due to gyroscopic problems. 315
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML« on: March 18, 2016, 11:56:05 AM »
Titanium 3 now
![]() 60kg Hammers now. Only 3 Battlepacks for power. (Which actually is better than I thought it would be knowing the batteries in DSL 2.2) 316
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML« on: March 18, 2016, 11:44:43 AM »Isn't SHW 1200 kgs?That's the limit You could probably jam some more stuff up in there. Maybe heavier weapons?I may get on that right now if I can. 317
DSL TC Showcases / Re: Deadgenocide's DSL Showcase of FML« on: March 18, 2016, 11:40:46 AM »
Here's a SHW (real this time) VS in a post that I won't delete called Wild'n Woolly Shambler 2
Titanium 1 ![]() 4 Big Orange Batteries for power. 1 Dual Perm spinning the weapon. 4 NPC Fasts for Drive. But can only beat WreckTangle in 9 seconds ![]() 318
Tournament Archives / Re: Rival Rumble - Signups« on: March 17, 2016, 11:32:37 PM »
People trying to find rivals.
When they should have had rivals in the first place 320
DSL TC Showcases / Re: Battle Shots« on: March 17, 2016, 03:39:26 PM »its mainly an issue in 2.2 because of how the batteries work At least it's more realistic that way. |