301
Ironforge TC Showcases / Re: Squirrel_Monkey's Ironing
« on: July 26, 2015, 06:04:56 PM »
ooh, is it pulling an S=FTW?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 301
Ironforge TC Showcases / Re: Squirrel_Monkey's Ironing« on: July 26, 2015, 06:04:56 PM »
ooh, is it pulling an S=FTW?
302
Ironforge TC Showcases / Re: Squirrel_Monkey's Ironing« on: July 26, 2015, 05:58:05 PM »
Spent absolutely ages looking for the chassis, lol.
Also you should do a Trov glitch tutorial, on how to do the cool advanced stuff. 303
Tournament Archives / Re: BRITBONGS vs AMERIFATS - Splash, Brackets, and Videos« on: July 26, 2015, 05:24:06 PM »
Ok maybe I should have kept my competent bot in considering how seriously all the Amerifats have taken it :P
Wakkydude = win. I'll analyse all the bots in a bit. 305
Ironforge TC Showcases / Re: Re: The Mighty Reier's "Seriously I'm the best ever" Ironforge extravaganza« on: July 26, 2015, 04:53:32 PM »
Such a great mix of looks and effectiveness, and bang on the w/l too.
also r0b0 smiley yay 306
Ironforge TC Showcases / Re: My Ironforge Showcase (And beginner introduction)« on: July 26, 2015, 04:40:12 PM »
You're allowed to build absolutely anything you want. It's just not a particularly recognised class yet.
307
Tournament Archives / Re: RA2 Trials 5 (SBV)« on: July 26, 2015, 04:15:05 PM »
KOTH really is the major one in ironforge trials - everything's so durable.
308
Ironforge TC Showcases / Re: My Ironforge Showcase (And beginner introduction)« on: July 26, 2015, 03:03:55 PM »
DSA is inferior to all armours in Ironforge - it's only Stock you want to use it in.
How much ballast? 309
Tournament Archives / Re: BTTB V - Splash, Brackets & Videos« on: July 26, 2015, 02:58:09 PM »
Winners' Bracket final is up!
310
Ironforge TC Showcases / Re: My Ironforge Showcase (And beginner introduction)« on: July 26, 2015, 02:06:23 PM »
Depends - how many are we talking?
311
Stock Showcases / Re: Battleshots« on: July 26, 2015, 01:55:48 PM »
yeah the angle isn't the best
313
Stock Showcases / Re: Battleshots« on: July 26, 2015, 12:39:13 PM »You can tell by the way that the robot in the top left isn't actually resting on the spikes and looks like it's actually painted on the wall. Other than that, though, the image looks really nice and well put together. Which bot? The poker is resting on the spikes, and the crawler is being flung in the air by the VS below it. There shouldn't be any imperfections - I literally cut and pasted robots from the different images, which all had the same camera angle. But thanks for your kind words :) 314
Stock Showcases / Re: Battleshots« on: July 26, 2015, 11:16:18 AM »
Been a while since I made one of these:
![]() 316
General Support / Re: Action Cam (?) causes Fight Result + Music to Glitch« on: July 26, 2015, 08:00:14 AM »
I've not been playing with hazards off as there was no difference between the two and turning them off was an extra click. All my reporterd times come with hazards on. Nevertheless, I'll test now.
==Results== - Playing with hazards off, either in the reliable Inf AI install or the new one, and turning on the action cam, caused RA2 to crash. - I tested rigorously in the Inf AI one and it didn't really ever crash. - I tested rigorously in the new problematic one and found it only gitched when bots have started 'being on fire' - I checked my HazardsBlueRay.py in the new install and found it wasn't updated to the post BBEANS 5 version, so I copied the one on my Inf AI over - that version being 19th November 2009. - While my testing has only been 10-15 matches, any time the flames are involved it still runs fine, so it looks like I fixed it. - Reducing my resolution also got rid of the lag trouble I had. While I suspect that the problem was the woefully outdated HazardsBlueRay, is there anything else I should be doing to make sure it's all in working order. Also, is that 19/11/2009 HazardsBlueRay.py still the most up to date? 317
Tournament Archives / Re: RA2 Trials 5 (SBV)« on: July 26, 2015, 06:47:33 AM »
Ok I'm in trouble, look at all 090901's wedges...
318
Ironforge TC Showcases / Re: The Mighty Reier's "Hey look it's crap" Ironforge extravaganza« on: July 25, 2015, 10:18:04 PM »
Spinner looks good, I agree with taking the chassis in.
Do you need the ballast on the flipper? 319
Tournament Archives / Re: BTTB V - Splash, Brackets & Videos« on: July 25, 2015, 08:49:58 PM »
1 more grudge match slot left!
320
General Support / Action Cam (?) causes Fight Result + Music to Glitch« on: July 25, 2015, 08:48:59 PM »
Hey,
Sometimes when I view a fight through Trov's Action Cam the post-fight gets all glitched up. Firstly, the camera will not spin around the winning bot, and then the bassy tune that gets played at the conclusion continues indefinitely - when I leave the battle and go back to the selection screen and there's other music playing as well, and if I go into another battle, or even the botlab. I've mostly only had this problem in the Twiiiiisted Arena when filming BTTB V - yet by and large the tournament's had no problems with this. While I'm retiring this arena at the conclusion of this tourney I am planning on building a new one for future tournaments out of the same source material - Clickbeetle's Low Lag Arena so I'm concerned that I'll continue to be plagued by the issue. I'm hoping I just messed something up when installing it into a different copy of RA2 where I've been doing some more recent filming - most of the filming was in an old copy of Inf AI and I don't recall any trouble there. I think the only major difference between the two is the resolution I'm running it in, but I guess as I was copying a bunch of stuff about when compiling the RA2 folder for the new game I could have re-written over something important? Thanks in advance EDIT: I only seem to be getting the problem in the twiisted arena at the moment. In case it is of any help, I include its .py below as I recognise not everyone may have it. Code: [Select] from __future__ import generators
|