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Messages - Naryar

Pages: 1 ... 142 143 144 145 146 147 148 [149] 150 151 152 153 154 155 156 ... 1267
2961
Off-Topic Discussion / Re: The General Chatter Thread.
« on: October 01, 2014, 04:04:57 PM »
PLAYGROUND SLAYER

this needs to be trov's new title somehow

i already claimed this

Aw sh**, that's true.

I remember when we all messed the hell out of threads in playground by posting code in our posts, and then trov baleeted everything.

It was kinda lulzy though hopefully no one did that outside of playground :O

2962
Off-Topic Discussion / Re: The General Chatter Thread.
« on: October 01, 2014, 03:42:14 PM »
are you done posting sh** ?

2963
Chatterbox / Re: Chatterbox Rules
« on: October 01, 2014, 03:40:24 PM »
That's inaccurate. Jonzu will never be a viking.

Anyways I think I did not miss any rule... if you have any good ideas for additional rules i'm all ears.

edit : added the "no foul language in topic header" thing.

2964
Chatterbox / Chatterbox Rules
« on: October 01, 2014, 03:36:34 PM »
Firsthand, chatterbox is supposed to be just that. A place where people chat. However we have a certain number of standards on there.

-Excessive spamming is not tolerated. If your spamming becomes a problem, you will be simply warned via PM or message, and told to stop. If you continue to spam

For repeat offenders of this rule, as well as the most extreme cases of spamming, no warning will be given beforehand and you simply will be warned.

-You may not use any foul language in topic titles. This for avoiding a negative image and complaints by overly sensitive people. Warnings will be issued with increasing severity if you can't control yourself.

Flaming and insults is tolerated in Chatterbox, but don't push it too far. If you flaming/insulting other users becomes a problem, and we receive complaints due to that, you will receive a written warning.

Repeat offenders or the most extreme cases of flaming will immediately be warned, same as for spamming. This may go up to a mute if we feel your behavior has been intolerable.

-You are forbidden to post illegal material such as illegal torrents or links to copyrighted material. This will normally earn you a ban.

-You are forbidden to post sexually explicit material, or links to sexually explicit material of any nature. This will normally earn you a mute, or a ban.

-The use of racial slurs is forbidden. We do not endorse racism in there, so racial slurs are strictly prohibited.

These rules are subject to change. All other rules under Site-Wide Rules apply to chatterbox as well.

2965
Off-Topic Discussion / Re: The General Chatter Thread.
« on: October 01, 2014, 01:41:18 PM »
let's not delete chatterbox. only time will tell what will happen.

2966
Off-Topic Discussion / Re: The General Chatter Thread.
« on: October 01, 2014, 10:25:37 AM »
IT HAPPENED :O

praise trovaner
I absolutely hate trov for this
Does this mean you'll finally **** off?
oh right, we are now freed from playzooki

HAIL TROVANER ! MIGHTY IS HE !

(I was going to add "leader" in that sentence but then it would sound very odd if translated in german...)

2967
in that case it is less of a problem

but srimech on a classic HS... just make it invertible you use far less weight

2968
Off-Topic Discussion / Re: The General Chatter Thread.
« on: October 01, 2014, 08:48:35 AM »
PLAYGROUND SLAYER

this needs to be trov's new title somehow

2969
Off-Topic Discussion / Re: The General Chatter Thread.
« on: October 01, 2014, 06:50:12 AM »
I think trov killed it because he was unhappy with it.

2970
DSL TC Showcases / Re: Virus Bomb DSL Showcase
« on: October 01, 2014, 03:45:15 AM »
color scheme is a bit flashy.

Otherwise I would really add moar weapons (30kg of weapons on a HW HS, even an IRL one, is just meh) and downgrade to a six mag. Maybe add more static stuff in front of the bot  to make it a trapping design (angled HS/pusher hybrid, somewhat)

also why not attach these spike strips to a simple multiextender.

and alu 10 is just eh, downgrade it and add more frontal stuff (like beaters and/or spike strips flush with the front) and/or more drive, if you can without making it ugly.

2971
Contests / Re: BOTM Nov 2014
« on: October 01, 2014, 03:36:30 AM »
So no frills standard Ironforge, MW ? Eh, we'll see.


2972
Existing Games / Re: Pokemon Thread
« on: September 30, 2014, 01:03:23 PM »
playzooki, that was honestly the sh**tiest play ive ever seen.
Scrap Daddy how about instead of saying stuff like that how about telling him what went wrong in that match and use it to suggest solutions so other players can know what to what out for.  Not trying to treat you like a child and if you think I was sorry by all means I just giving out advice you know to help people.
wot are u gonna do about it, m8. Ave seen harder lads leaving ur mum's bedroom than you.
Seriously?  Really?  I'm only trying to give and besides I'm not a violent person if not needed I always avoid it.
oi m8 I don't know who u think ur taking a piss at, but I'm not the bloke. Best you step off before I sock you right in the gabber.
lol

2973
Stock Showcases / Re: KOS' Incarnations
« on: September 30, 2014, 01:02:13 PM »
this bot is justice approved

2974
Stock Showcases / Re: That Robot is a Spy Showcase!
« on: September 30, 2014, 12:32:13 PM »
He's banned, and you scared me by thinking he was back.

You can ask that elsewhere... by PM or in the chatbox by exemple, this isn't the thread to ask.

2975
Off-Topic Discussion / Re: Hey I got a question for yall.
« on: September 30, 2014, 12:19:31 PM »
I'm making a game for my game design class, and I was wondering:

If you knew a game was a blatant advertisement, what would get you to play it?
I don't care as long as it's a good game.  I guess I'd want some assurance that the gameplay is on par with normal games, and there aren't any in game commercials masquerading as unskippable cutscenes or long loading times.

I gues the short answer is, really sell the game mechanics, and people will want to play it.

Yeah I agree with sonny.

At least as the gameplay is good and interesting and that the game is fun, heavy advertising is odd but can be forgotten in case the gameplay is good.

If it is a forgettable game with heavy advertisment however it's a no.

3 steps:
-Make it so the gameplay and UI is as good as possible
-Make it so the advertisment isn't too obnoxious or goes in the way of the gameplay (like sonny said)
-You have a good game

2976
Tournament Archives / Re: Ray Rice: The Tournament (yes this is serious)
« on: September 30, 2014, 08:55:10 AM »
stock irl, intredasting

I would put a hard limit on the number of iron fists on your bot, so people can't rage about weapon spam and "NOT IRL" like it always happens in IRL.

I would suggest 6 fists maximum, maybe even four.

also you should make a rule forcing people to name their bots with fist- or punch-related names, for lulz.

willing to bet that at least two of the entries are gonna be called Mohammad Ali
>justice fist jokes

2977
Tournament Archives / Re: Ray Rice: The Tournament (yes this is serious)
« on: September 30, 2014, 08:34:51 AM »
The first sentence of the OP. Though it is not explicitely put in the rules section, but I assume helloface just forgot.

2978
Tournament Archives / Re: Ray Rice: The Tournament (yes this is serious)
« on: September 30, 2014, 08:09:16 AM »
stock irl, intredasting

I would put a hard limit on the number of iron fists on your bot, so people can't rage about weapon spam and "NOT IRL" like it always happens in IRL.

I would suggest 6 fists maximum, maybe even four.

also you should make a rule forcing people to name their bots with fist- or punch-related names, for lulz.

2979
Tournament Archives / Re: Mutations 2 - Stock HW Hybrid Tournament
« on: September 30, 2014, 08:04:02 AM »
changed a few rules, most notably loser's bracket and 1.4 ultralight extender. Other things have been clarified.

2980
Off-Topic Discussion / Re: I made a creepypasta!
« on: September 30, 2014, 07:43:47 AM »
thank mr skeltal

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