This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - Naryar
2881
« on: October 15, 2014, 12:33:21 PM »
Alright, i've been thinking for a while and here's what I got for extender balance.
First, every stat will come out of an Efficiency value. Like for weapons. Efficiency value depends on weight. It keeps at 60000 from 0 to 7 kg, and will increase after that. As if, a 39 kg component is has twice more efficiency than a 0-7kg one, a 57 kg one thrice more, a 100 kg one around 8 times more.
That's if i don't put an upper limit on efficiency, which I fully intend to do. Maybe 100 kg would be a good idea to stop efficiency growth else the dual perm and beta burst are gonna be OP.
As for the formula of extender and armor HP : it is HP = (Efficiency x Weight)/(150xsqrt(AP Number))
AP number is a number, from 1 to 3, who represents how practical is the component, aka the number and position of AP's. As an example, flippermakers, metal DSL discs and DSL extenders will be 3 (large number of well-placed AP's, do everything component), black DSL discs, drums and skirts with hidden AP's will be 2 (large number of AP's but limited uses), and stuff like plows, ramplates, angled skirts will be 1 (only one AP).
Apart from the math, what it will mean is that flippermakers and hex plates will be less good for armor. However, single-AP, heavy components will be excellent for armor. I have also removed fracture for simplification.
As an example, a 40cm polycarbonate skirt will have 800 HP, while a heavy plow will have nearly 20000 and the 100kg plow will have above 440000 HP, making it nearly invulnerable but you will have used a LOT of mass to do so.
2882
« on: October 15, 2014, 11:08:07 AM »
Empoleon, Heatran, Cloyster and all the other Water/Ice types, Avalugg, Aggron, Bastiodon ?
And it gets ice shard. Dragons will suffer.
2883
« on: October 15, 2014, 10:17:55 AM »
This sounds like a really good idea to me.
While we're talking about modifying existing DSL components, maybe we could re-do some of the replica components to fix their attachment points, to make them more useful and easier to build with? Obviously we'd have to make new copies of the components so the replicas still worked, but this would be really useful to anyone who wants to use a tornado wedge, for example, and doesn't want to deal with the off-centre attachment point. I'm just learning to edit the gmfs myself, so soon I might be able to do this bit, if people think it's a good idea.
That would be good, but I'm not getting into GMF modification. If you want you can change these for me and I can include them into the pack. Though not so fond of having yet again another duplicate set of components on my pack. Maybe I should just remove the old components with Stock values, they're useless and who would put his stock bot in DSL ?
2884
« on: October 15, 2014, 09:56:51 AM »
About flippers, the larger bursts will be powered up. Not the BSG because it's going to be used for popups a lot and popups will be on top of the food chain as always.
Judge burst needs to be balanced because they are OP, it will probably still be quite powerful and just as light but it will probably need a lot of batteries.
I would not change it and restrict the use of it to pure flippers and weaponed flippers, but yeah. It's grounds for cheating and abuse.
2885
« on: October 15, 2014, 09:39:15 AM »
So I was thinking, that we only use 20% of DSL parts, mostly because the 80% not included is crap.
So my idea was a DSL 2.1 balance pack, as DSL3 never got off the ground as much as we expected and DSL2 is still mainstream.
Which would mean just a revamped components folder, somewhat like NAR AI but no new bots.
There will be no new components, no removing of components, and no moving of weights to ensure 100% compatibility with DSL bots.
I will balance first the normal DSL components. Then it will be a rebalancing of all the cheatbot2 components so you could build with cheatbot2 components, replica parts, and it will still be legit in the metagame.
I think I will first start releasing weapons, and then motors, batteries, etc. to scale the release and hopefully get feedback.
What do you think ? Is it worth it or should I do something else ? Interested by being able to use any weapon you want, and making more competitive replicas ?
Or maybe I should do the same thing with Stock...
2886
« on: October 15, 2014, 04:10:29 AM »
i would have put it as ice/steel tbh
also i am betting it will be just as useless as standard glalie though it would be nice if it had like 105 in every stat, would help with awful typing
So apparently they added Soar, a better version of Fly who allows you to fly anywhere there is terrain.
Fly should be like that already.
same with dive/surf, Dive should be the same TM than Surf, I understand the need for Waterfall being a different TM though.
2887
« on: October 15, 2014, 03:11:03 AM »
that isn't a wammer that is a gutripping poker. wammer = static weapons.
make it invertible really, instead of a srimech.
2888
« on: October 15, 2014, 03:04:42 AM »
Who cares if normal jeans make you look like a slob? I think skinny jeans look chavvy, no offense to the non-chavs that wear them. Also, normal jeans fit you without being 'skinny', it just gives you that extra bit of circulation that exact fits don't. I want my jeans to fit but not only just, or else I have pretty much no room down there.
it depends on the brand and where you buy them. a good fitting pair of jeans will never cut off your circulation, if they are then you're doing it wrong
If you mean jeans that are good fitting are these: ... then I'm fine with that, I wear those all the time. But some people's definition of 'a good fitting pair of jeans' are like this: ... and I see them all over the place down in the Potteries Shopping Centre.
Who cares if normal jeans make you look like a slob?
people...?
Why should I care what 'people' think? Ha ha.
this man knows his stuff itt: fashionable gtmers discuss their acid washed jeans and fedoras
the topic keeps changing!!
(Image removed from quote.)
this guy has a baggy jeans and you were preaching slim jeans, u know
2889
« on: October 14, 2014, 05:39:04 PM »
wow so my other fist bot crashed, **** this game, why does it crash when I just entered the wirings part ? and obviously I didn't saved that before
2890
« on: October 14, 2014, 05:22:09 PM »
 French Uppercut, heavily armored (5mm steel) piston-enhanced popup. With FISTS ! NPC fasts, 8 ants, 2 large air tanks, nanana will try and build something else
2891
« on: October 14, 2014, 04:18:34 PM »
feel free to give me more ideas quickly, ima drinking and building this evening
2892
« on: October 14, 2014, 01:10:23 PM »
ADAPTABILITY. HI NARY.
mega steelix ?
prophet?
75 HP 134 ATK 225 DEF 65 SPA 55 SPD 56 SPE, gets Sand Force well it's nice getting +30% on STABs free on sandstorm and +30% on SlideQuake (cause edgequake is for losers), but it doesn't get a special defense boost and it has quite a lot of power, but i'm not sure it can do anything in the current metagame. Revenge killing Electric types or slower Rock/Steel types ? Meh.
2893
« on: October 14, 2014, 08:39:30 AM »
oui oui
It's a double hybrid alright... but the rack of spikes seems to be doing alright considering you have no chassis wedge.
2894
« on: October 14, 2014, 06:52:48 AM »
Craig, show your booty in them jeans.
Shut up, Kurt. We've had enough of craaig's nipple and half-naked jonzu.
2895
« on: October 14, 2014, 06:41:38 AM »
Also show some leg? What the hell do you mean? Like, the shape!? :')
Yes. And show some ass, as well. Same principe than wearing tight clothes on the upper body.
2896
« on: October 14, 2014, 05:57:17 AM »
i think skinny jeans are just dumb. i see a lot of girls wearing them and i think it's to show some leg but it should just be far too annoying and unconfortable to wear. not to mention if you start sweating in it... never wore one, not going to start now, baggy jeans ftw.
Of course there are jeans that are TOO baggy which is ridiculous, but i like my pants to NOT be extra tight (holy freudian imagery)
oh and i agree with you toast on linen. linen is pretty awesome.
2897
« on: October 13, 2014, 03:26:34 PM »
normally i don't approve of kurt posting like that but jaydee asks his questions in the most vague way ever, so there's that.
2898
« on: October 13, 2014, 08:07:18 AM »
I don't think trov will do it.
Though if you go seriously about it (see a new set of rules (or lack of !), and prepare stuff) maybe he will consider it.
if this goes beyond a joke you should consider speaking to trov.
2899
« on: October 13, 2014, 05:51:02 AM »
agod generally happens when you have axles on axles.
or when you are building wedges, for some reason.
2900
« on: October 13, 2014, 05:49:47 AM »
i'm not against toast's idea
should be pretty funny
|