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Stock Showcases / Re: Scrap Daddy Design
« on: July 25, 2010, 10:25:13 PM »
40 + 15 = 55 kg :)
Schweet bot. Can't see it beating many HS tho.
Schweet bot. Can't see it beating many HS tho.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2861
Stock Showcases / Re: Scrap Daddy Design« on: July 25, 2010, 10:25:13 PM »
40 + 15 = 55 kg :)
Schweet bot. Can't see it beating many HS tho. 2863
Stock Showcases / Re: Cheese please's Showcase« on: July 25, 2010, 01:16:35 PM »Must have 4 z-tek drive WRONG. Don't give advice when you can't build yourself. 2864
Discussion / Re: SUPER ULTRA Heavyweight Challenge« on: July 25, 2010, 01:13:28 PM »
Sorry, forgot to mention. Has to be done in the bot lab, realism rule applies (but is pretty loose, just no overlapping motors and batteries)
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Stock Showcases / Re: Cheese please's Showcase« on: July 25, 2010, 01:10:37 AM »
was it 4 or 3 razors each?
or 36HS challenge. But that might be too difficult at this stage in building. 2866
Stock Showcases / Re: Cheese please's Showcase« on: July 24, 2010, 11:53:47 PM »
Nah, keep going. Giving up on popups is not a good idea.
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Stock Showcases / Re: Cheese please's Showcase« on: July 24, 2010, 11:04:10 PM »
The more weight you put on, the easier it will be to control. get it to almost 800 kgs
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Tournament Archives / Re: RAW 2 Brackets and Videos« on: July 24, 2010, 09:57:50 PM »
Winner's bracket semifinals are now up! Almost done!!
Two VERY exciting matches, and the two winners will make for an awesome finale to the Winner's bracket. But who will emerge from the loser's bracket to challenge the undefeated? 2869
Discussion / SUPER ULTRA Heavyweight Challenge« on: July 24, 2010, 09:35:17 PM »
https://gametechmods.com/uploads/files/SUHW.rar
We all know it's a challenge to build an AW, because of the severely limited weight. But what about the other way? It might even be more of a challenge to build a SUHW... and that's what this thread is about. Basically, a SUHW is 10000 kgs (anti-ballast linked up top). Can you build one? The rule is it must be AT LEAST 9500 kgs. DSL. No custom components. We'll vote on the best one (like BOTM) sometime soon, after I get a few entries (no bots, just pics please). Have fun! 2870
Stock Showcases / Re: Cheese please's Showcase« on: July 24, 2010, 08:37:47 PM »
No, they're from my skin pack.
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Stock Showcases / Re: Cheese please's Showcase« on: July 24, 2010, 08:34:52 PM »
It might have been effe glitch actually, but idk. Don't worry about it cheese, you'll learn all about these soon enough :)
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Stock Showcases / Re: Cheese please's Showcase« on: July 24, 2010, 08:23:23 PM »
Here's a classic example of a what a good popup can look like:
![]() 2873
Stock Showcases / Re: freeziez's Stock Showcase« on: July 24, 2010, 07:57:33 PM »First of all building stock in DSL = massive fail Hahaha want to know what I think? He should face the NEW Alien Queen, get destroyed, and then tell us this game got boring. 2874
Discussion / Re: Feature Idea« on: July 24, 2010, 06:32:37 PM »
you can do that with painting where the AP is on the extender using the map of said object. look at my skin pack for an example.
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Stock Showcases / Re: Some Guy's Stock showcase« on: July 24, 2010, 06:03:47 PM »Welcome back! Not on a MW dude. Too much weight wasted. Um looks decent. Maybe a shallower wedge. 2877
Tournament Archives / Re: BTTB 2 - Splash, Brackets and Vids« on: July 24, 2010, 04:49:55 PM »
OI. Oh well, hard to pull off that design with good wedges, and that's what killed me.
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Stock Showcases / Re: Martymidget's stock failcase« on: July 24, 2010, 02:01:28 PM »
what are the wedge blockers for?
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Discussion / Re: THE OFFICIAL WEIGHT CLASS GUIDE« on: July 24, 2010, 11:10:42 AM »Heres a extra weight:WHATTHEFUBOOMWeight.no seiriosly acams,UHW OVER 5000 KGS!?how is anyone gonna do that!? 123STW actually made that weight class. And he has a ton of them. 2880
Stock Showcases / Re: Pwnator's Stock Showcase« on: July 24, 2010, 11:07:41 AM »That's the essence of bursted setups. I'll try a single-wedged static setup to see if I can be more successful with that. :D Well yea, but you can still widen things out a bit, I was talking more the weapons than the components. Like the poker I posted in my showcase. |