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Messages - System32

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2601
Contests / Vote for BOTM Oct 2009
« on: September 29, 2009, 11:58:49 AM »
My vote is in in BOLD.

  • 1, Chocolate. Awesome design of a head, I like the FS weapon. Poor wedges though. Joeblo?
  • 2, Downfall. powerful, but that Battleshot isn't as good as it could be. Click?
  • 3, Firewood. Better than the other SFTW. LRA2?
  • 4, Gunslinger. ...
  • 5, Karma. Nice, underpowered though. Reminds me of the popup challenge, and this how weight can be used if careful. Sage?
  • 6, Tronbot. Awesome Weapon positioning... FireB?

2602
DSL TC Showcases / Toughest bot in Nar AI?
« on: September 29, 2009, 10:26:42 AM »
God damn, This needs some testing!

2603
Game Development / Pseudocode discussion...
« on: September 29, 2009, 10:20:15 AM »
Quote
A RA2-like clone is unfeasable in existing engines because of how specific it's geometry and physics handling is.


Somone said that it traces a certain object Constantly per ping. (You know, It keeps checking up on where it is and where it might go every ping, and changes what the collisions may be accordingly.)

So, Could We add a code that Connects The Attachment points to a certain way, and when said object spins it isn't going to be checked because the object is attached... Like you won't check up on what a tyre does because you know it's fixed to the motor, and you only need to check what damage it has.



Dynamic geometry and physics proxy generation and modification (necessary for the CREATE part in the game's idea, as well as the DESTROY part) is nowhere to be seen in ANY framework on the market.

Kinda hard to understand. Can you explain?

2604
Game Development / Pseudocode discussion...
« on: September 28, 2009, 03:40:42 PM »
My Grapics card is OLD!

My PC is old!

It runs RA2 perfectly so I don't need the Nivida patch.

Unity runs smotther than enything else for me.

Edit: Screw that! 999 to Make stuff ith it!

2605
Game Development / Pseudocode discussion...
« on: September 28, 2009, 03:23:08 PM »
Unity Is a useful thing.

http://unity3d.com/unity-web-player-2.x.html

Free, Safe Download... And It's 3D!

But I'll start with Python....

2606
DSL TC Showcases / Toughest bot in Nar AI?
« on: September 28, 2009, 02:04:16 PM »
Gearhead as a LW.

Gah!

2607
Game Development / Pseudocode discussion...
« on: September 28, 2009, 01:51:30 PM »
Quote from: Serge;69121
Box2D is well... 2D.

I still can't get myself to start working on a graphics engine. And I still have no idea for the physics engine, I'm afraid I'll have to write my own, too. Or modify Bullet / ODE a lot to include some basic soft body physics.

System32, what language(s) do you program in?


VisualBasic, English, French, HTML and I'm learning Python and LUA in my freetime.

I'm saying Box 2D because I feel it will be Infinately Easier to Make it 2D first,then work up to 3D.

2608
Existing Games / RA2 Yugioh cards
« on: September 28, 2009, 12:08:38 PM »
Wait, What?

2609
Existing Games / RA2 Yugioh cards
« on: September 28, 2009, 10:57:18 AM »

2610
Game Development / Pseudocode discussion...
« on: September 28, 2009, 10:56:15 AM »
Code: [Select]
Find Object name
Find Folders

If Folder = Object name
Find Sprite
Find GMF
Find Points
Combine Sprite to match Points X,Y Variables

Find Data
Import Data

Hitpoints.Data = hitpoints
Damage.data = damage

End If


Anyone wanna help with it? I Also think we could Use Box2D for physics..

2611
Discussion / Im from South AFrica...will my Ping allow me to compete
« on: September 28, 2009, 10:25:54 AM »
Hmm, I guess you are planning to play people in your own country online?

2612
Chatterbox / WORD OF WARNING!!!
« on: September 27, 2009, 06:28:08 PM »
WARNING THE MAKER OF THIS THREAD ATE A STEAMING HOT HOT POCKET.

He can't taste anything because his mouth is not burned, but annihilated!

2613
DSL TC Showcases / SyStEm32'S ShOwCaSe!
« on: September 27, 2009, 05:26:32 PM »
Lets say you say something about the Physics engine that is true. People won't pay too much attention because you are normal, as in, you don't include valuble info every post (Click, Tronaver, Phill) and you don't blast bullsh** every OTHER post (Inf).

Wheras if Inf says the same thing, he gets ten times as much praise because you don't expect it, kinda.

2614
Real Robotics Discussion / MythBusters "Lift the lid" on Blendo.
« on: September 27, 2009, 05:02:39 PM »
One of the men who Organized Battlebots?

2615
DSL TC Showcases / SyStEm32'S ShOwCaSe!
« on: September 27, 2009, 04:39:22 PM »
Is it me or does II say stupid sh** all the time so that when he finally says something ain't out his ass its more rewarded than let's say, Sage saying the same thing?

EDIT: Realized problem... Deleted Screenies and it replaced them...



Aggro cat remake... Crap. Can't beat Scavenger... (He eats away the wedges.)

2616
DSL TC Showcases / Thyrus` Showcase
« on: September 27, 2009, 04:02:59 PM »
I feel like copying Aggro Cat.

2617
DSL TC Showcases / Pwnator's DSL Showcase
« on: September 27, 2009, 02:35:15 PM »
That AW gives me ideas for a new BW poker...

2618
Discussion / DISCSS: AAM
« on: September 27, 2009, 05:24:17 AM »
LRA2 suddenly got better at building in stock, I think.

So Tronaver is saying that it was used commonly until a newb caused heck with it, and thus AAM got a book-burning bonanza like status?

2619
DSL TC Showcases / SyStEm32'S ShOwCaSe!
« on: September 27, 2009, 05:08:45 AM »
Quote from: infiniteinertia;68709
A SNS OMG SO GOOD



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