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Tournament Archives / Re: Battlebots 7 SBV
« on: July 30, 2013, 10:26:42 PM »
Never under estimate the power of a big spinning bar.

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Tournament Archives / Re: Battlebots 7 SBV« on: July 30, 2013, 10:26:42 PM »
Never under estimate the power of a big spinning bar.
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Tournament Archives / Re: Battlebots 7 SBV« on: July 30, 2013, 12:41:14 AM »
LW: Voltergeist vs Y.O.L.O. If I can get one flip in, Y.O.L.O. will be done for.
MW: Dr. Demolition vs S.W.A.G. I redesigned the good doctor to counter S.W.A.G.'s type of weaponry. If all goes to plan, we'll be seeing a robotic autopsy while the subject is still alive. HW: Texas Tornado vs Hollow Points. I don't remember how Scrap Daddy's HW did last time so this match could go either way. 263
DSL TC Showcases / Re: Scrapyard24c's DSL Garage« on: July 23, 2013, 11:52:45 PM »
As you may know, Voltergeist is the only one my original robots to be returning for BB7. Here is the replacement for Death Warrant, the M.O.E. based Texas Tornado. It's drive system is four NPC's and allows for a balanced control and the MOE motor allows Texas Tornado to chew up other robots like a F5 twister in a trailer park. The weaknesses of Texas Tornado though are it's exposed wheels and it doesn't like dustpans.
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Existing Games / Re: Steam Summer Sale, your haul?« on: July 14, 2013, 11:14:16 AM »
I just took a look in TF2 and everything in the Mann Co. Store is half off.
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Existing Games / Re: Steam Summer Sale, your haul?« on: July 14, 2013, 05:57:19 AM »Got Universe Sandbox. Craaig is Burnout Paradise giving you any trouble? Whenever I try to play mine as soon as DJ Atomika starts talking the game crashes. 266
Existing Games / Re: What is your favorite video game music« on: July 13, 2013, 01:09:02 AM »
Love cruising the streets and then wiping my competition off the road to this song.
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Existing Games / Re: Steam Summer Sale, your haul?« on: July 13, 2013, 01:03:01 AM »
Burnout Paradise 70% as part of Mid-Week Madness now 50%
and 15 dollars worth of TF2 stuff, as a result uncrated two Pyro Miscs: The Mair Mask and the Backpack Broiler. The other one was the purchase of a Grenadier's Softcap and the uncrating of a Heavy misc, the Tyurtleneck. 268
Real Robotics Discussion / Re: WTF Moments in Robot Combat« on: July 11, 2013, 01:40:53 AM »
Watch Sublime at 1:42
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Existing Games / Re: Team Fortress 2« on: July 10, 2013, 01:45:13 AM »
Although the Dead Ringer is getting nerfed, there is one underused weapon that is getting a tune-up, the Battalion's Backup. It will now fill the Rage Meter by the Soldier causing damage as opposed to taking damage.
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Existing Games / Re: Team Fortress 2« on: July 08, 2013, 07:32:54 PM »
With an upcoming update for TF2 I have some good news and some bad news.
The bad news is that Valve is fixing a lot of exploits on maps such as Badwater Basin which will make Sentry Jumping obsolete. This is being done so spawn camping will be decreased. The good news is that two brand new cp maps will be added in this update. Process http://wiki.teamfortress.com/wiki/Process Standin http://wiki.teamfortress.com/wiki/Standin 271
DSL TC Showcases / Re: Scrapyard24c's DSL Garage« on: July 07, 2013, 08:26:43 PM »
After days of frustration, I've scrapped Thunderhead. Working on a MOE based robot now. Any suggestions design wise? (stuff I should avoid)
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Tournament Archives / Re: Battlebots 7 Signups OPEN *2 Weeks*« on: July 07, 2013, 08:22:55 PM »
I've entered my MW and HW. Reason Voltergiest hasn't been entered is that I'm thinking on giving it a new paint scheme.
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Existing Games / Re: Minecraft.« on: July 03, 2013, 11:55:43 AM »
Most Minecraft music parodies focus on today's genres. Someone decided to take a different route and decided to take my personal favorite genre of country music and made a parody of Johnny Cash's song "Hurt".
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DSL TC Showcases / Re: Scrapyard24c's DSL Garage« on: June 23, 2013, 11:30:11 AM »
Any idea of what Ressetti uses in his Terrorhurtz replica?
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DSL TC Showcases / Re: Scrapyard24c's DSL Garage« on: June 22, 2013, 11:20:08 PM »That motor powering the weapon isn't allowed. Switch it with an NPC. I was actually planning on removing that, it's barely strong enough to lift the hammer. 276
Tournament Archives / Re: Battlebots 7 Signups OPEN« on: June 22, 2013, 11:16:41 PM »
In the lightweights yes. The other two classes I'm still trying to work out
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DSL TC Showcases / Re: Scrapyard24c's DSL Garage« on: June 22, 2013, 11:14:18 PM »
This is one of my possible entries/ possible replacements for Death Warrant for BB7. This robot's name is Thunderhead. It is supposed to be a Terrorhurtz based bot with it's symmetrical design and it's weapon, a giant hammer. The only problem is that I can get the hammer going fast enough to cause any real damage. What can I do in order to remedy this problem? Current drive is a 4WD system using NPCs and armor is 5mm Steel.
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Tournament Archives / Re: Battlebots 7 Signups OPEN« on: June 22, 2013, 10:18:49 PM »
Voltergeist: Will be making a return.
Enforcer: Maybe but it's looking like it will be replaced with a revamped Dr. Demolition Death Warrant: Thunderhead hasn't been cooperating with me in the bot lab so it may get a redesign. 279
Off-Topic Discussion / Re: Le Mans« on: June 22, 2013, 09:56:29 PM »![]() http://sports.yahoo.com/blogs/nascar-from-the-marbles/allan-simonsen-dies-injuries-suffered-during-crash-24-170334424.html 280
Existing Games / Re: Team Fortress 2« on: June 22, 2013, 09:11:05 PM »
Quick Steel Trap update: Missions Completed:
Decoy: Data Demolition Coal Town: Crtl +Alt + Destruction Coal Town: CPU Slaughter Mannworks: Mech Mutilation All missions completed as Engineer. Weapons loadout: Primary: Rescue Ranger, Secondary: Wrangler, Melee: Jag |