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Messages - martymidget

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261
BUMP

Entry sent.

262
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: June 16, 2014, 11:35:52 AM »


BLOOP

263
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: June 16, 2014, 10:33:13 AM »


Trinity 4ce

(genius I know)

264
DSL TC Showcases / Re: TommyProductionsInc DSL Showcase
« on: June 16, 2014, 07:02:53 AM »
it's like Ty's SHW weapon but with more tryhard. :/

265
Stock Showcases / Re: Martymidget's stock failcase
« on: June 14, 2014, 07:30:47 PM »


#edgy

266
Robots Showcase / Re: Team Gnat
« on: June 13, 2014, 02:53:09 PM »
I'm trying to create a £0 ant weight and get started with making robots, for my next I will do what you said. And thanks :)

Also, I'm gonna try and find some aluminium from a scrapyard to try and create the chassis, anyone know about any in Kent?

Guess what county plaz lives in ;)

267
DSL TC Showcases / Re: KOS_Flow's DSL Showcase Of Pure Fail
« on: June 12, 2014, 07:47:47 PM »
you'll want the angled spinners further down the wedge as part of the feeder system.

Skirt hinges are extremely havok-y if you put that kind of weight on :/

268
Existing Games / Re: AOE II thread
« on: June 12, 2014, 07:44:36 PM »
Flank the trebuchets and archers from a side exit with cavalry and use archers and siege to kill the teutonics.
teutonics are pretty resistant to siege weapons when not packed too tightly, it takes 5 shots of a heavy scorpion to kill a teutonic. they are slow but also fast enough to surround an attacking group of sieges in a short time, especially with squires research completed. nevertheless if u are good at micromanagement you can still finish a group of teutonics with archers but you'll definitely need to have your archers outnumbering the teutonics. also the second pack of teutonics will be in their way as you finish the first wave of them.

you seem to be forgetting the walls in between the siege/archers and teutonics.

269
Existing Games / Re: AOE II thread
« on: June 12, 2014, 04:23:58 PM »
Flank the trebuchets and archers from a side exit with cavalry and use archers and siege to kill the teutonics.

270
The HW is more of a hammerhead tbh.

271
Existing Games / Re: AOE II thread
« on: June 12, 2014, 07:52:52 AM »
how do you even run out of trees in a standard map ?

also mongols and teutons are my favorite civs. diametrically opposed playstyles but I like both.

in about 4 hours anything is possible

272
Existing Games / Re: AOE II thread
« on: June 11, 2014, 05:51:27 PM »
Not if they sneak in and take it down c:

273
Existing Games / Re: AOE II thread
« on: June 11, 2014, 02:14:18 PM »
Hussar spam is a legit strat.
*Creates Pikemen* :trollface

You try creating those pikemen when there isn't much wood left ;)

274
Existing Games / Re: AOE II thread
« on: June 11, 2014, 01:21:10 PM »
Steam does the trick.

275
Existing Games / Re: AOE II thread
« on: June 11, 2014, 01:10:56 PM »
Hussar spam is a legit strat.

276
Existing Games / Re: ROBOCRAFT
« on: June 11, 2014, 07:34:16 AM »
None.  Not that flying has any advantage to begin with, but hovercraft are like really good now so long as you bulk one up like a tank.

True that. The only advantage I see on flying is that it's fun, at least for me. They just need to decrease SMG's power and/or range and/or increase the maximum altitude at which planes can fly.
Then the game will go back to super high plasma bombing, and everyone on the ground hated that.

I think the sky need some clouds to hide in, rather than being too high to hit.

Railguns are pretty good at sorting plasma bombers though- at least in the lower tiers.

277
DSL TC Showcases / Re: Craaig ~ DSL VS and IRL Designs
« on: June 10, 2014, 08:32:23 PM »
Quacking.

278
Existing Games / Re: E3 2014
« on: June 10, 2014, 08:30:57 PM »
You know, with the Mii's, this means technically everyone is confirmed for Smash 4.

ABRAHAM LINCOLN CONFIRMED FOR SMASH 4
MICHAEL JACKSON CONFIRMED FOR SMASH 4
I'M CONFIRMED FOR SMASH 4
DON'T FORGET REGGIE :D
*my body is reggie*

Anyway, I'm sort of disappointed by Palutena, but hey, we got Miis. so that's something. ._. (Come on Pac-Man!)

Palutena has a Rocket Jump

do you not get how huge that is. New main right there.

279
Existing Games / Re: ROBOCRAFT
« on: June 10, 2014, 03:43:38 PM »


Tier 4 rails. It enjoys eating fliers a great deal.

280
Existing Games / Re: ROBOCRAFT
« on: June 10, 2014, 10:49:41 AM »
pheer my noobiness



Tier 2.75 (lol I'm not a high enough level yet)

2 plasma 4s, 4 plasma 3s. It flies alright, and once I got the hang of aiming it's all good. Gonna upgrade some more thrusters I think.

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