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Messages - Naryar

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261
Modifications / Re: Qualitative Wedge Ontology & Physiology (QWOP) 2403
« on: August 27, 2018, 08:00:15 AM »
this is apparently a submod for Starcore, so moving it to modifications.

262
DSL TC Showcases / Re: AntBot's DSL Bots Showcases
« on: August 27, 2018, 07:53:10 AM »
this is pointless, please don't make showcase threads without showcasing robots  :ermm:

263
Tournament Archives / Re: CENTAURI - Online Tournament | SBV
« on: August 27, 2018, 07:12:43 AM »
i've been watching all of this and enjoying this. ya know, i had this feud against pits... but when there is no AI they're actually fair, because you usually just drive into them and could have been more careful.

Also those arena flippers are entertaining as hell. The bots just fly all around the arena all the time.

seems people still build DSL-S even when the arena is meh for it. those wide plow/wide wedge robots are pretty bad in that arena cuz you get snagged all the time by the flippers. then again it makes for a funny match so  :p also some bots are really too fast for that arena.

my favorite bots in no particular order are Pit Viper, Falling Star 2 and Vipress.

264
Off-Topic Discussion / Re: ancient hot garbage
« on: August 27, 2018, 06:45:54 AM »
 [ Quoting of attachment images from other messages is not allowed ]  
exposed

must have been drunk  :really_makes_you_think:

or maybe someone doing an edit. i find that most likely

https://gametechmods.com/forums/stock-showcases/mr-halitosises-showcase/

so I was searching for the BOOM TOURNEY thread but instead i found that

265
DSL TC Showcases / Re: Senstro's DSL showcase.
« on: August 08, 2018, 10:45:50 AM »
Looks cool, BUT I don't see much of the details because of all that chiaroscuro you have going here. Can we have a better pic, please ?

266
Contests / Re: VOTE BOTM AUGUST 2018
« on: August 01, 2018, 02:42:18 PM »
did someone made a bot with a burst motor dick

...yes, yes they did

267
DSL TC Showcases / Re: Pwnator's Top-Notch DSL Showcase
« on: August 01, 2018, 11:30:41 AM »
Sexy.

268
TENTATIVE UPDATE : It looks like I have some folders of NAR AI 3.1 on my really old, busted computer. If I can get them (that'd be in a bit more of 2 weeks), I may try to get back at that. although I am really rusty at Ra2.

Besides, looks like the Pathfinder community I left for is imploding, so I may be back to good old GTM.

Although I work those days. And I am not sure I want to go back to RA2.

269
A legend walks back those halls ! Again !

270
part of me almost wishes you did like a single flipper in the middle and made the chassis more of a firestorm shape, it might even let you add some weapons on the side to help both corral them onto the flipper and also help with the sns.

hmm. i think you're right. i'll probably change it to 1 flipper, it is more efficient and those big VDMA powered flippers are actually really OP good.

Of all the hybrid choices in the world, why this one? :really_makes_you_think: I can't think of any situation where this hybrid is practical, let alone useful

I know this particular hybrid combo is very unefficient (And I'm fairly certain it's sh** in actual combat, maybe it'll work better in IRL metas ?). I'm just building experimentally.

Think you might have a bit too much battery power there, man. Surely just the two black's and the ant would be enough?

is it ? I'm quite rusty with the DSL 2.2 meta. i'll try less batteries.

Also the width of that chassis has me thinking perhaps some optimization work could be done on it.

The overly wide chassis is done on purpose to increase turning speed without having to go Eteks, since i can't simply improve speed via grippier wheels in DSL2.2.

271
DSL TC Showcases / Re: Olister92's DSL showcase
« on: June 30, 2018, 07:06:55 AM »
that's... going to get stuck somewhere against a wall. i can feel it.

272
Almost exactly 11 months since I didn't posted in there. well then.



Anoxeria, NPC fasts, 1mm titanium. Inspired by another design of PrimevalBrony's.

i've tested it against Samurai, flaws to fix : could use smaller bursts, I can't hit anything because the flippers are too long. spinning speed is adequate. could be better but no way i can go with Eteks on this. i think i may need to put the bursts inside the chassis (that original design may be better), those bursts are already quite high and i think i'm gonna use the 80cm steel straights on this.

273
DSL TC Showcases / Re: RA2Winner999's DSL showcase
« on: June 30, 2018, 06:51:50 AM »
that extenderbot looking flipper doesn't mesh in well with a bland chassis like that. make it look cooler.

Also that showcase name (or lack thereof) triggers me, don't mind if I change it

274
Tournament Archives / Re: Ironforge Revival SBV
« on: June 29, 2018, 06:15:49 AM »
pretty good tournament so far. i like the music


275
Off-Topic Discussion / Re: Hello All
« on: June 29, 2018, 05:42:52 AM »
hot damn, it's the pysc-man

276
I really like that variable-radius SnS idea. But yeah servos may not be good. I think you should try linear actuators for this idea.

I think it'll just go full Trinity mode with linear actuators though...  :really_makes_you_think:

Also it's always nice to see actual FBS's around. Too bad it doesn't work.

And the Hazard design... I feel you should have a spinner that is less wide (faster spinup, less recoil messing up with your driving and hence wedge, and giving time to bots to go up that wedge.) Maybe two battleaxes are too cumbersome but it's ironforge, idk about their weight.

277
DSL TC Showcases / Re: Billy's DLS Showcase Build and Try
« on: June 28, 2018, 10:00:04 AM »
You can make this shell spinner a bit smaller and more compact. It has a bit of empty space. May want to use smaller wheels to do this.

Also for a hexagonal shell design like that, beaters set flat against the shell are pretty terrible. Mostly because when those teeth are gone, you'll be hitting your opponent with the edges of the hexagon, not the beaters.

If you want a hexagonal design like that I'd just place those teeth as close to the edges of the hexagon as possible. Because the corners are going to hit the opponents, not the middle of the hexagon's sides.

Finally, that REALLY doesn't have a lot of weapon weight, even for IRL.

278
DSL TC Showcases / Re: Hoppin's Robots that are DSL
« on: June 27, 2018, 09:29:18 AM »
looks good. but i'm frankly not sure about those long black bars, they look like they may be ruining the srimech for me.

Black bars? Which bot is this?
He means the aerials I'm pretty sure

Nary, they don't have collision. They're purely aesthetic :P

oh. well, shows how old i am

279
DSL TC Showcases / Re: Mystic2000 crap showcase - DSL version
« on: June 27, 2018, 09:24:59 AM »
That dragon is pretty metal not gonna lie

280
DSL TC Showcases / Re: Billy's DLS Showcase Build and Try
« on: June 27, 2018, 09:19:47 AM »
alright. you did some improvement since the beginning. that's good.

The skins seem a bit boring to me. make them look better.

no idea about your extender work on discontinue. Is it just for aesthetics ?

Sadly, servo motors do not work for clamps. You'll have to do something with burst motors on Komodo. Also I suggest to use spike strips on it, not only to simulate teeth but also to make it do damage.

The latest iteration of Flipper Time... well, always show internals. Also flippermakers are actually terrible for flipper use, a flipper made of flippermakers is only as strong as it's weakest component (and they're not very tough) those are made to be extenders or for aesthetics. Also your bot is boxy and large (on a flipper, you want it to be wide for maximum stability but also low to the ground and angled so it deflects hits easier.) and you should at least angle your flipper front to not be hit by HS's and rammers and such that hard.

Breaking Hammers needs a longer extender on the top if you want it to mauler dance back on it's wheels better.

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