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Messages - Naryar
25041
« on: May 20, 2008, 03:57:22 AM »
You like flatmotors, don't you? And horizontal spinners, also.
If you haven't stacked batteries then these bots are WAY underpowered. If i remember well, a Dual Perm drains 209 amps. You should need a little more than 10 long black batts, or 8 red battlepacks, or 21 ant batteries (but worthless in that case, use bigger batteries if you have the space) to power one of these monsters.
25042
« on: May 20, 2008, 03:27:45 AM »
Ok CUDA, you decided me. Ill reinstall DSL. And Ill compete of course.
25043
« on: May 20, 2008, 03:23:36 AM »
I totally agree for standardizing.
Perhaps more... SC3's SHWs are near 3500 kg each, but I will recommend 1500 kg. Any time I built a SHW it was in the 1300-1400 size.
25044
« on: May 19, 2008, 03:23:25 PM »
Pwn!
25045
« on: May 19, 2008, 02:58:56 PM »
E-Teks aren't a little to big to put in a LW FBS ? I mean a flat one, Ziggo-style?
25046
« on: May 19, 2008, 02:57:14 PM »
Ha ok. Venko you could enter the 5, if you're still there...
I guess I'll fair better in BBEANS 5.
Clickbeetle, have you already set when you'l open the registrations and the deadline for them?
25047
« on: May 19, 2008, 11:18:18 AM »
Another bot. LW VS (the first in that weight class excepted the BW), introducing Ash Devil. Its the first version.  It has 3 pinks for power and is pretty decent in combat, excepted the majority of HS, he sucks when fighting an HS. Any ideas to improve it? I know that the chassis could be smaller, but... what else?
25048
« on: May 19, 2008, 07:41:29 AM »
Yes, i like Frenzy and Killerhurtz the most.
The problem is that a shorter hammer is less range, so it cant really pass beyond frontal weapons (rammers, HS) to reach the top of the bot.
This said, I could change the design of the weapon arm. Perhaps a forked arm or another weapon/arm angle other than 90°. Or add a few more spikes at the ram.
25049
« on: May 19, 2008, 05:58:49 AM »
I told you this Venko. And cry somewhere else that on the forum. And go DSL, damnit!
25050
« on: May 19, 2008, 05:26:20 AM »
Well I didnt thinked of the total power. You guys have a point...
I was talking of that too, protected weapons. Did you stacked air tanks Inf? Because in 2 minutes of forced poking the air is depleted with your spear risking being inside and weapon harmless.. But it is nethertheless two very good designs.
25051
« on: May 18, 2008, 09:09:12 PM »
I know... but what to do about it?
25052
« on: May 18, 2008, 09:06:53 PM »
DSL MW ? Not my favourite, but I'll participate... im not too bad in MWs either...
25053
« on: May 18, 2008, 06:47:38 PM »
Two purple batteries are way enough for 2 RADs.
Two pinks: imput +200 2 Rads: imput -160
One nifty: +400
Got this from Clickbeetle's site. But actually the nifty weights the same as 2 pinks, so...
25054
« on: May 18, 2008, 06:42:59 PM »
Huh, Sage, you really can't change your name? Cause Sage is way better than The RA2 Wizard.
25055
« on: May 18, 2008, 06:38:00 PM »
Ok guys i have a new bot but its still more than a prototype than a real working bot. Introducing Prayer to Violence.  362,2, MW hammer/rammer hybrid. In theory this is devastating against HS (hammers and rammers are both good against horizontal spinners) and rams, but sucks balls against VS and popups. It is designed to ram the opponent, then pin it with a rather good drive train and begin to hammer at him. But hes pretty unstable. and without speaking of wheel defense. And hes prone to get upside down and then the hammer cant make him selfright. But without the hammer (when ripped off), it makes a decent pure rammer. 2 HPZtek drive, 1 black batt, 1 160cm hammer powered by a DDT with two iron spikes on (got to pass from 4 iron spike weapon head to 2, because the arm was retracting difficultly with that length and weight), 10 irons for the rammer. He has some empty space between the ram anchor and the DDT. An idea from you guys to make this bot better?
25056
« on: May 18, 2008, 06:12:27 PM »
Huh. You guys know i have one, but it is way inferior...excepted on speed, i guess...
Pretty nice there. The two are good, but I guess Inf's is the best engineered. VERY few empty space.
Besides, Inf's one is overpowered and Sage's one has more effective weapons and more side armor (good for preventing the loss of a wheel). But Sage's weaponry is more fragile than Inf's.
25057
« on: May 18, 2008, 06:09:17 PM »
Huh. Not bad..
But as a VS addict im just impressed at Phasmodean. This one is GODLIKE! I could reinstall DSL just for building a clone. XD.
25058
« on: May 18, 2008, 04:08:32 PM »
you go into main page (look there for downloads and links, then download, then AI&SZ in components, i guess).
25059
« on: May 18, 2008, 03:58:44 PM »
Well Madiaba it wasnt mine, i feeded from Korium9's RA2 Walkthrough and they come from here.
Offense => Damage potential, easiness to hit the other bot's chassis, rate of fire. Defense => Armor, and supplementary defenses (weapon's wall, ramplates, plows), stability Mobility=> Speed, turn speed, but also invertiblity
And I agree, you could enter more than 2 contestants... example, you enter a weight, and a type of bot or one of the characteristic just said before. And then people send you their matching bots, and we vote.
25060
« on: May 18, 2008, 01:41:38 PM »
O.K. on Hamachi?
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