25001
Stock Showcases / Naryar's Stock Stuff
« on: May 22, 2008, 03:21:52 PM »
Ahem.
Venko... This is off topic.
Venko... This is off topic.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 25001
Stock Showcases / Naryar's Stock Stuff« on: May 22, 2008, 03:21:52 PM »
Ahem.
Venko... This is off topic. 25002
Discussion / SHW class limit« on: May 22, 2008, 02:49:14 PM »
(sorry for the double post)
Besides, what antiballast do you use in DSL? Anti Neutron Star Piece? 25003
Discussion / SHW class limit« on: May 22, 2008, 02:38:56 PM »
...CRAP! I thought that was a stock SHW tourney!
OK then... I guess Ill have some fun. 25004
Chatterbox / Jokes« on: May 22, 2008, 10:22:24 AM »
Niiiice!
I have another one: in fact, this little discussion happened on a French chat room. Theodoric: I just wonder what's your name adrien: Call me my lord and saviour :) Theodoric: :/ this is long adrien: eeh, then... god? Theodoric: this is taken adrien: sh** Theodoric: this is free 25005
Stock Showcases / Naryar's Stock Stuff« on: May 22, 2008, 06:20:24 AM »
Guys, I just made the third version of my (first) LW poker.
Here it is, it is a little fragile (well its a LW) but I can consider it now as an hybrid rammer/poker. The wheel setup is about stacking 2 anchors, facing in two opposite directions, and putting the motors on these, and one extender, because the chassis won't let me stack the anchors side to side. He mades quite good damage and is fast, but the CO2/power supply is a little frail. This was the second version. A little more weapons, same power (2 stacked pinks), but the redbirds and wheels were lower and, big problem, it wasn't invertible. The piston was also shorter than in V3. I have noticed a thing but Im not sure about this... Do different sizes of burst pistons consume different amounts of CO2? I have the impression that the longer the piston, the more CO2 is uses with each shot. 25006
DSL TC Showcases / BruceakaJAWS' robot showcase« on: May 21, 2008, 07:54:56 PM »
I like the wheel design it looks cool.
Is this a popup? 25007
Tournament Archives / G.U.M.B.A tourny« on: May 21, 2008, 06:22:50 PM »
Well yes, it was with a popup.
Technically you cant beat him with a hammer, but you really need the hammer arm made for that. 25008
Tournament Archives / G.U.M.B.A tourny« on: May 21, 2008, 06:11:47 PM »
Ive bashed several times two SHWs with a MW too. Only problem, the MW wasnt AIed.
25009
Chatterbox / Link for FRAPS9.0D please?« on: May 21, 2008, 04:19:08 PM »
Good idea, FC.
Bye? Is this right? So ok, GTFO. 25010
Chatterbox / Link for FRAPS9.0D please?« on: May 21, 2008, 03:55:26 PM »
2- Proof right before my post
3- If i have A wing (singular), then i cant fly. 25011
Chatterbox / Link for FRAPS9.0D please?« on: May 21, 2008, 03:41:45 PM »Quote from: venko;8447 You just cant resist to irritate me do you... 1- You have a point 2- Im trying to repair the damage caused 3- Nope. 25012
Discussion / SHW class limit« on: May 21, 2008, 03:38:35 PM »Quote from: Flying_Chao;8443 I don't think 5 minutes is long enough for a SHW battle.... Good point. I was thinking that too, but put 5 minutes... Well O.K. it will be 10 minutes then, but beware the batteries... So Ill add: -If a havok incurs and gives a CLEAR help to one of the bots, then restart the match (as BBEANS) -Match time is 10 minutes. What about the arena? Itll be fun to make that on the Octagon, but not very practical. The Combat Arena looks like the solution. 25013
Chatterbox / Link for FRAPS9.0D please?« on: May 21, 2008, 03:28:12 PM »
Just for fun, Winnie.
Try that instead: http://www.mininova.org/get/1203945 Nevermind if the problem is solved. 25014
Discussion / SHW class limit« on: May 21, 2008, 03:17:16 PM »
ZOMG! i'd have to enter a 3,25K VS! l0lz!
Can I suggest a few rules? -No more than two different weapon types (example, hybrid Rammer/HS is okay, but dont add a hammer on it), this for sparing CUDA's sanity. -No multibots, for the same reason(that'll make 4 SHWs, three against one, in the arena...) and for decreasing lag -Bots must show controlled movement at all times, but non-wheeled things are allowed if they can drive and steer at least in a bad way (so controlled bumble bees are in, happy Venko?) -Fights will last 5 minutes, 'cause theres no such thing as a 1 hit kill in SHWs. 25016
Discussion / SHW class limit« on: May 21, 2008, 07:37:54 AM »
So basically, the more complex polyhedra you have in collision meshes , the more it lags?
Huh, I just Wiki-ed the thing and I now know the meaning of "Vertex"... 25017
Discussion / SHW class limit« on: May 21, 2008, 03:11:50 AM »Quote from: venko;8419 Finally a smart one answer about this topic from kill343gs... Wrong. Go and see Hammer of Justice by Firebeetle. He weights 600 tons. And I've seen him on Youtube... he is perhaps two times the size of the Combat Arena. ___________ For your tourny CUDA, Ill enter. But what is the weight limit? 25018
Tournament Archives / G.U.M.B.A tourny« on: May 21, 2008, 02:53:35 AM »
It is tricky but you can beat RPB or Waterbug with a MW using a good drive train (2 HP ZTek drive). I did that, but difficult (got owned most of the time)
But i agree, Little Darling isnt a bot that you can beat with a MW. Or with luck. 25020
Tournament Archives / G.U.M.B.A tourny« on: May 20, 2008, 06:45:09 PM »
He desespretaely needs support from the others. E.g. praise ("yes venko, your bots re good, they are unique")
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