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Messages - Naryar

24941
Chatterbox / Flame wars
« on: June 04, 2008, 12:42:51 PM »
0 begin "pwnra2lover"
10 goto previous post
20 delete
30 goto 10
40 end

24942
Stock Showcases / Sage and Infinite's Robot Design Challenges
« on: June 04, 2008, 12:37:57 PM »
Inf, finally. The frontal V shape is useful for blocking HS, and I like the visual more.

The triangular shaping of the bot makes for more stability and the bracket wedges too.

24943
Tournament Archives / G.U.M.B.A tourny
« on: June 04, 2008, 12:31:12 PM »
OK. Ill try to finish that stock HW. the wheel setup really puzzles me. this and decent wedges and it's finished.

24944
DSL TC Showcases / Blinks first bot
« on: June 04, 2008, 03:28:55 AM »
Uber bump.

ACAMS, please delete this post too.

24945
Chatterbox / Flame wars
« on: June 03, 2008, 08:32:15 PM »
Kill scores !

No too bad, JD. But in the thing "geek insulting the computer" there is Angry German Kid. Especially the RA2 episode.

24946
Chatterbox / Flame wars
« on: June 03, 2008, 06:24:51 PM »
-Sorrow's Estimated Fall Damage: 20d6-

*Naryar takes the sound wall from TY's rocket in the ears*

Fortitude save against deafness... 2.

*speechless*

24947
Chatterbox / Flame wars
« on: June 03, 2008, 05:34:20 PM »
Ranged weapons?

*grabs a stone. Has a look at the surroundings*

No need to complicate things...

24948
Chatterbox / Flame wars
« on: June 03, 2008, 05:03:49 PM »
*laughs ou loudly at the bunch of struggling members composed of Sorrowed and TY*
Backfire!

24949
Chatterbox / Flame wars
« on: June 03, 2008, 03:00:10 PM »
Ok then...

*Drinks an Asshole Potion that gives a +2 bonus on Perform (sarcasm) checks)*

24950
Chatterbox / Flame wars
« on: June 03, 2008, 02:35:47 PM »
"The thread is launched, the trolls are on, it's robot flaming time"

24951
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: June 03, 2008, 02:21:18 PM »
Yep, the last one is greally... uh, really great.

24952
Chatterbox / Jokes
« on: June 03, 2008, 01:02:56 PM »
OK, another one. Again on French chatrooms...

Marion: D'you think i'm perfaict, or ugly?
sh**Day: Perfect.
Marion: Thanks!
sh**Day: The spelling is "perfect". But yes, you're ugly.

24953
Chatterbox / Jokes
« on: June 03, 2008, 12:42:40 PM »
(EDIT: Damn what a moron. I just posted in French before realizing my mistake)

Not bad!

OK, another one. Again on French chatrooms...

Marion: D'you think i'm perfaict, or ugly?
sh**Day: Perfect.
Marion: Thanks!
sh**Day: The spelling is "perfect". But yes, you're ugly.

24954
General Support / New To Multiplayer
« on: June 03, 2008, 10:29:54 AM »
Local network is if you're using a network like a LAN or hamachi (just google it)

Every computer connected to the Web has an IP address. You could enter a existing server if you type in the server's IP.

24955
Stock Showcases / Pyscolone's Showcase
« on: June 03, 2008, 05:35:23 AM »
WTF! 917 damage with that weapon ??

Anyways I like it, bust I would put iron spikes too. Nice idea about the casters protecting the weapon motors.

24956
Stock Showcases / Sage and Infinite's Robot Design Challenges
« on: June 03, 2008, 01:55:03 AM »
Inf has a point. VS aren't supposed to be very fast. My MW VS with bursted HPZtek drive knows this...

24957
Tournament Archives / all round bot builder championship revival.
« on: June 03, 2008, 01:46:11 AM »
Botreactor VS Gameking-

The HW fight was very close.

24958
DSL TC Showcases / Meganerdbomb's DSL showcase
« on: June 02, 2008, 01:32:58 PM »
If you can go under her wedges or if you have a good armored hammer bot, it is (relatively) fine.

If not, you're in BIG trouble.

24959
Existing Games / What games would you call "legendary"
« on: June 02, 2008, 10:33:38 AM »
I've found it strange that nearly all Blizzard games age very slowly
People still play at Diablo II and Starcraft on Battle.net, more than 10 years each Warcraft 3 is still a must, perhaps 5 years, and WoW changed a small part of the world's economy.
 

And WE will not forgot RA2...

About consoles, the characters that changed all the console world are Zelda and Mario.

24960
Modifications / Give me ideas for arena...
« on: June 02, 2008, 09:26:45 AM »
Well then, thanks to FB, the problem is solved.

The theory is :

Making a race arena with the Koth coding, and in this coding just swap normal win conditions (points) with the line crossing win condition, and put the finish line in the KotH zone... the AI will then follow the KotH coding and go for it, then Firebeetle's code will activate and the first bot to be in the KotH wins.