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Messages - Naryar

24781
Discussion / how
« on: July 04, 2008, 05:27:53 AM »
Did you followed exactly the tutorial? DSL is pretty tricky to install.

24782
Discussion / how
« on: July 03, 2008, 05:19:27 PM »
Well its always the same questions...

and he'll ask then how to PLAY as Razer.

24783
Stock Showcases / Somebody's Showcase
« on: July 03, 2008, 03:29:53 PM »
You're getting good.

But if you want to go Starcore, stick to the small wedge. It would provide a little protection against wedge type bots.

And I bet that you could go under Emergency... at least jam his flippers between your irons and your single pole spike.

24784
Discussion / how
« on: July 03, 2008, 03:27:18 PM »
Lurk on the forum.

24785
Discussion / I'm alive
« on: July 03, 2008, 11:44:49 AM »
Quote from: R0B0SH4RK;10478
Who are you talking to Naryar? And what are you talking about?


Huh. Sorry. I forgot to mention. I was talking to Paprika that wanted to enter CE.

24786
Stock Showcases / Somebody's Showcase
« on: July 03, 2008, 10:30:16 AM »
This is too slow to be a heavyweight rammer/pusher. Stick to the 4WD. And you've got much empty space.

You could counterbalance the half-tipping problem by putting a wedge on the front (to support all the spike's weight). But not a wedge body, a small wedge on a snapper facing the front, like if you wanted to go under your opponent (BeetleBros building techniques).

Play with the snapper's starting position and you should find a position were you should be able to drive on 4WD correctly.

24787
Discussion / I'm alive
« on: July 03, 2008, 02:31:53 AM »
And you believe you can use one of Clickbeetle's AIed bots to enter in BBEANS 3?

You must build your bot yourself.

24788
DSL TC Showcases / Showcase La' Flying_Chao
« on: July 02, 2008, 01:31:31 PM »
Spin King isn't bad. Must deliver some good hits.

Perhaps a 2WD E-tek drive with grippier wheels could be better... and then you could get rid of the two battlepacks (the original Spin King is overpowered). You could perhaps then make the chassis smaller.

I don't really see the point of these hexagonal plates on the DSL bars.

24789
Stock Showcases / Showcase of Flying_Chao
« on: July 02, 2008, 01:24:39 PM »
This looks exactly like Somebody's ram.

You still can get the chassis smaller.

24790
Stock Showcases / Somebody's Showcase
« on: July 02, 2008, 01:22:40 PM »
Quote from: Somebody;10432
I found this bot in my "Import Bot" Folder. I don't even remember building it, but I have never downloaded any.


LOL.

Battery stacking is a PitA, excepted for some and Venko who sorta cheats because his game is buggy and allows him to stack easily. But it is on the BeetleBros webiste in RA2 tutorials. And all you need to know, by the way.

Yeah, if you can't put something on an attachment point, try rotating it in the same attachment point.

Begin by Starcore 1... because i don't think you're ready for S3. Then go Starcore 2, and when you feel really at ease go finally 3. The three has some awesome bots like Neglected Waterbug, Rabid Pit Bull and Little Darling.

One last advice... read VERY VERY CAREFULLY the beetlebros tutorials... that was an awesome Venkoism.

And dont listen to Venko that tolds you to stick with HS'ers... you'll see that a ram is VERY useful when fighting an horizontal spinner, and as perhaps 20% of all Starcore bots are horizontal spinners (that is, they are everywhere)...

24791
Stock Showcases / Somebody's Showcase
« on: July 02, 2008, 08:58:53 AM »
This one must be seriously destructive. Not bad.

But:

-This chassis is too high. You can build it flatter like you did on Nuke 2, reducing seriously the height and using some shinies rather than these thin wheels. I bet this can save at least 40 kg.

-With this wheel setup, you could reduce your chassis size in length and in width. Same, will save you perhaps 50kg.

-It is a little annoying to set up properly, but try to use round extenders. You can exactly save 36 kg on that.

-Use iron spikes rather than these single picks. That'll make for some more side protection.

-Is this DSA with the titanium skin?

24792
DSL TC Showcases / My Robot
« on: July 01, 2008, 12:33:33 PM »
Well, for your bot, you should need 7 30kg batteries (the black, high ones)

24793
DSL TC Showcases / My Robot
« on: July 01, 2008, 11:22:55 AM »
The next DSL heavyweight BBEANS isn't for now...

But what is your amp imput/output? This thing would need nearly 950 amps to work properly... Yeah, it could only be underpowered.

Two Betas are enough, and you could then add some weapons on your bot, like CRITICAL EMERGENCY. It is a pretty nice design and the three spikes, even if they don't look like a serious weapon on a HW, do serious damage.

24794
Stock Showcases / Somebody's Showcase
« on: July 01, 2008, 11:15:31 AM »
Quote from: The RA2 Wizard;10371
Supervolt 12V Battery
  • Output 800
[/COLOR]HP Z-Tek Motor
  • Input -400
really? i see it supports 2...
[/COLOR][/FONT]


I was thinking that too three months before, but...

"The following are the exact numbers for the amount of electricity batteries can put out and motors consume. For maximum power to your components, the batteries' output should be equal to or greater than the motors' input. If you are only using spin motors, however (no burst motors), you can easily get by with output being only half of input."

Just before the part you quoted.

24795
Stock Showcases / Somebody's Showcase
« on: July 01, 2008, 10:41:29 AM »
And what about the BeetleBros's tutorial on power input and output? According to him, a black can support 4 HP Z-teks.

24796
Modifications / Glitch Vids
« on: July 01, 2008, 10:26:26 AM »
I think a detailed written tutorial would be much easier for AIing. (i saw one on RFSHQ by Starcore telling more about the different bindings). Because AIing is essentially text work.

24797
Stock Showcases / Somebody's Showcase
« on: July 01, 2008, 10:00:59 AM »
Yea. You improved seriously. This one could withstand some of Starcore V1 bots. Oh, you could build some other bot types too.

I'd suggest building popups and rams, or a VS or hammer if you want.

_____

For the turning problem (is common on 2WDs), you should try :

-make the bot symmetrical as much as possible, for having the same weight distribution on each wheel.

- as Venko said, make sure no ramplate touches the ground (highly unprobable because of the extremely low ground clearance, if one ramplate was touching the ground you couldn't go forward at all, or even worse, couldn't move at all). but you could always check it.

- I suppose it is already like that, but put the ramplate at the same height, i think two steps from the baseplate are enough.

-Most importantly, make sure the drive z-teks are aligned horizontally.

-This bot is seriously overpowered, but it's not much of a problem because like that it has more total power (so works efficiently for much longer), and it is symmetrical with these two supervolts.

-Again, you can fill it to 800 kgs.

24798
Modifications / Glitch Vids
« on: July 01, 2008, 09:57:09 AM »
That still makes you behave like a darn invasive teacher. Each of your posts are lessons.

Ah, and what about copying Mad's theories...

24799
Modifications / *WOW* JUST LOOK AT THIS ...
« on: July 01, 2008, 09:52:02 AM »
Oh very well Venko. Then, try to put an animated GIF on a chassis since you're that smart.

This is not a video card problem... it is the GAME itself.

Mad: Totally invisible, nice idea, but... what would you do in the bot lab? ... Excepted if you build the bot first and then copy the invisible skin pack into Components.

24800
Modifications / Emergency Flipper
« on: July 01, 2008, 07:09:07 AM »
Exactly. It is advertisments and it is spam.

Unfortunately we're being raided quite often these times.