Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Urjak

Pages: 1 ... 115 116 117 118 119 120 121 [122] 123 124 125 126 127 128 129 ... 144
2421
Stock Showcases / Urjak's Showcase
« on: November 30, 2008, 01:33:26 PM »
Hello everybody, just thought I would say I am most likely never going to post a bot in this showcase again, for I am no longer building in stock. :(

2422
DSL TC Showcases / Urjaks Showcase
« on: November 30, 2008, 01:17:37 PM »
Hello everybody, here is my second and best LW Face Spinner, D.S.S. R.E.B.O.R.N.:







D.S.S. R.E.B.O.R.N. is a remake of my second DSL bot, called DSS. DSS was also my first face spinner. D.S.S. R.E.B.O.R.N. is a much improved version, with four medium beater bars, and two razors. He has a Double Whyachi Motor (real name I can't remember), and two slim motors for drive.

Any comments would be appreciated. :D

2423
Chatterbox / Jokes
« on: November 27, 2008, 11:30:16 PM »
A spark from friction created when the plane scrapes on the ground. High temperatures or a poorly built fuel tank. I am not an expert, so I do not know the exact ways.

2424
Chatterbox / Jokes
« on: November 27, 2008, 11:20:30 PM »
Quote from: Sage;22949
why. if you dropped a piece of metal from a plane, would it blow up? no.


What?! A piece of metal does not have flamable jet fuel, and does not have the speed and mass of a full sized plane. It looked photoshopped because it was very intact, but I could easily be wrong.

Edit: Yes, the plane crash definatly happened. The reason it is not destroyed is it skidded off a runway, and did not crash land.

2425
General Support / AIing Trouble
« on: November 27, 2008, 02:02:54 PM »
Thanks for all the help guys, I will defianlty try this out. :D

2426
Chatterbox / Jokes
« on: November 27, 2008, 01:36:39 PM »
Looks photoshopped to me.

2427
General Support / AIing Trouble
« on: November 27, 2008, 01:35:30 PM »
Thanks for the help. But I am not trying to flip my bot all the way over. I am trying to get the AI flip it back to the Verticle position, which I know it can do, then turn the bots wheels to self-right. My issue is I can't get it to activate the bots weapon to put it into the verticle position. But if it is in the verticle position, the AI can self-right it.

2428
Discussion / Mythbusters: RA2 Edition
« on: November 27, 2008, 12:47:12 PM »
Confirmed seems to mean it did happen, and plausible means it could have happened, but there is no proof it actually did.

2429
General Support / AIing Trouble
« on: November 27, 2008, 12:45:20 PM »
There is one issue though. It does not complelty self-right when it fires. It gets back to a verticle position, and with out thinking it is invertible, it will just stay there and not turn its wheels, thus not allowing to completly self-right.

2430
General Support / AIing Trouble
« on: November 27, 2008, 12:21:54 PM »
Okay, I will. Thanks.

2431
General Support / AIing Trouble
« on: November 27, 2008, 11:50:15 AM »
Okay, I have an AI issue I was hoping someone knew how to fix. The issue is that one of my bots, a popup-ish bot, will not self-right when he is in a certain position, even though when human controlled he has no problem doing it. Here is the position he is in:



Here are all the specifics of my problem:

* In the bindings.py, I have him set for invertible, but also gave him a srimech.

* This is in DSL, as you can see.

* When human controlled, I can fire my weapon when in this position, and get in to a verticle position. In this position, my wheels touch the gorund, and I can spin them and self-right the bot.

* When computer controlled, and in the verticle position, the AI can self-right the bot. But when in the bad position, the AI will not fire the weapon to allow the bot back into the verticle position.

If there is any info I have left out that is needed please tell me. Any help would be greatly appreciated. :|

2432
Chatterbox / Jokes
« on: November 27, 2008, 10:34:38 AM »
I couldn't help but notice there was no Canadian Police Car.

2433
General Support / Please post screen res here
« on: November 26, 2008, 09:48:15 PM »
1228x1024

2434
DSL TC Showcases / Naryar's DSL freaks
« on: November 25, 2008, 07:50:00 PM »
Quote from: man manu;22799
I wasn't being offensive to your bot. And it wasn't a joke...


Wait.... What?

2435
General Support / Arena Crash
« on: November 25, 2008, 07:48:34 PM »
Quote from: R0B0SH4RK;22837
...What...?


...What...?

2436
DSL TC Showcases / Naryar's DSL freaks
« on: November 24, 2008, 05:49:30 PM »
How about Mr. Twig? Metallic Deathstar sounds good.

2437
General Support / Arena Crash
« on: November 24, 2008, 05:47:43 PM »
Run for the Hilllllssssss!

2438
Tournament Archives / Wild Robots LIVE Idea
« on: November 23, 2008, 10:48:09 AM »
Not bad, not bad at all.

2439
Tournament Archives / Wild Robots LIVE Idea
« on: November 23, 2008, 10:34:13 AM »
I am entering a saw bot, not a huge Dual-Perm VS. I will send it in soon Wham.

2440
DSL TC Showcases / Naryar's DSL freaks
« on: November 22, 2008, 06:14:55 PM »
I think it still would be realistic, because they are moving at the same time, and could just be cut and welded together. Defiantly a good bot.

Pages: 1 ... 115 116 117 118 119 120 121 [122] 123 124 125 126 127 128 129 ... 144