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General Support / Re: Components Issue
« on: May 21, 2010, 07:23:34 AM »....youNosey! >: (probablyhave an error component somewhere in power if it wont let you into the add components section...
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 241
General Support / Re: Components Issue« on: May 21, 2010, 07:23:34 AM »....youNosey! >: ( 242
Tournament Archives / Re: Clash Cubes 3 - Brackets & Videos« on: May 19, 2010, 04:11:01 PM »
FIXED:
You are never going to let this go are you, Etc? Nice one, Pwn... *whew,.. glad it was Joe instead of me..* 243
Other Tutorials / Re: GMF ('How-to' mods and notes)« on: May 19, 2010, 10:10:05 AM »
Well the geometry of the vertices is a bit conceptual when translating it from numbers to 3d object, and takes practice. I think Nar will be right on top of it, NP.
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Tournament Archives / Re: Clash Cubes 3 - Brackets & Videos« on: May 19, 2010, 08:06:11 AM »
NP. Just teasing SB for the enobling title of 'Etc.'
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Other Tutorials / Re: GMF ('How-to' mods and notes)« on: May 19, 2010, 07:55:33 AM »
Nar, the Sledgehammer vertice parameters you entered are what you see in game,.. they're huge:
Code: [Select] *MESH_VERTEX 0 0 1 -6 ...which is why the geomobject is so huge in-game... The X-axes are at '0' so the object is flat.And on the Ramplate mod, the vertices are all '0': Code: [Select] ...which is why there's nothing in-game...I would suggest changing the original gmf vertice parameters one at a time, and only slightly. Then compile and try it in-game to see what effect your tweek has made. (BTW: Serge's gmf previewer is handy for quick checking tweeks...) 246
Tutorials and Tips / Re: AI-ing (.py files, coding, R+D, and help)« on: May 19, 2010, 07:32:27 AM »
Not sure which characteristics you're looking for but here's a version I wrote for someone's (Sage?) tourney bot that may be useful, 'OmniRam_EnergySaver'. (Read the user-friendly instructions at the top of the py.)
https://gametechmods.com/uploads/files/OmniRam_EnergyMiser.rar 247
Site News and Feedback / Re: To embed, or not to embed« on: May 18, 2010, 08:08:55 PM »
Oh, yea. I remember now... Gee, I need Mind-enhancement,.. else I can't be believed...
Working too much....(abuse)... 248
Site News and Feedback / Re: To embed, or not to embed« on: May 18, 2010, 05:48:26 PM »
I likey it mucho lots. Didn't know there was any dissent...?
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General Support / Re: Is this topic solved?« on: May 18, 2010, 05:27:29 PM »
Nice idea, Mr. Test...
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Tournament Archives / Re: Clash Cubes 3 - Brackets & Videos« on: May 18, 2010, 12:55:57 PM »Yea but its not really under my control :PSB, NP. I'll rewrite the Python again, but this time to look for and then drive off any lowered wall(s)... SSG, For the right errrr..., '$feedback$' ![]() ![]() 251
Chatterbox / Re: Jokes« on: May 17, 2010, 11:25:35 AM »
Saw this, but not responsible for content of some.... hehe
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General Support / Re: Install Error (SOLVED)« on: May 17, 2010, 09:49:34 AM »
Though it may not be 'officially' kosher, we should really make 'whole versions' (RTR) available in a conspicuous place/stickied thread. T'would save many users from headaches, and Tech Support a lot less busy-ness...
IMHO, I don't think Atari really cares about this game anymore, anyway... 253
Off-Topic Discussion / Re: Youtube Videos thread« on: May 16, 2010, 11:48:18 PM »
Not Youtube, but I thought this was cool.
It's a satellite perspective of the commercial airline flights, worldwide/24hr, accelerated clip. Note the flight frequency change that follows sunset and sunrise... 254
Tournament Archives / Re: Could the Tourney Section be split?« on: May 16, 2010, 11:07:44 PM »
(Huh,... missed this thread...)
Doesn't matter to me. 255
Off-Topic Discussion / Re: Armourd Cars?« on: May 16, 2010, 03:52:57 PM »
Tone it down a bit Sparkey; control yourself (so that there's no need for a collar), please...
Thank you. No one can sneak an RPG into the presidents inagriation....Sounds painful... *Goes off to look up 'inagriation' in his A+P book ![]() 257
Tournament Archives / Re: UK vs USA - Brackets and Videos« on: May 12, 2010, 12:14:28 PM »
If you need a hand, Joe, let moi know...
I'm on top of the other stuff.... 258
Chatterbox / Re: Geuss what?« on: May 12, 2010, 11:55:03 AM »![]() No time to PS one.... @Sparkey, don't run away.... If a car avoidied the rain to not face its broken windshield wipers, would the vehicle ever become better that way? Stick around so as to just face and grow from the situations that manifest issues in you. You're too dependent upon your situation for functioning (conforming or rebelling to it). Learn to think through, and not react to things/people... I surmise that nobody has taken the time to explain these things to you... Well, you're not alone. 259
Tutorials and Tips / Re: AI-ing (.py files, coding, R+D, and help)« on: May 11, 2010, 10:07:22 PM »260
Tutorials and Tips / Re: AI-ing (.py files, coding, R+D, and help)« on: May 11, 2010, 09:39:56 PM »
Which one is that?... What does it do, Roboman?
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