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Messages - takatsukiyayoi
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241
« on: July 05, 2009, 01:04:59 PM »
With the weight of your weapon, the few battery power it has, the weapon motor itself, even I noticed that the bot was flawed to the maximum. B5-C and Viper's Wrath already showed you that, B5-C defeated COID TWICE. Once by points, once by Obvious Elimination.
242
« on: July 05, 2009, 12:58:44 PM »
More spikes, get rid of the useless sheets, get halfsheets under that thing, bigger wheels, and then I'm not sure of the battery power, but it's probably not enough either.
243
« on: July 05, 2009, 01:50:41 AM »
@ Judgement Day:
NOW THAT IS A PROPER B5-C PILOT! <3
244
« on: July 05, 2009, 01:45:49 AM »
It's actually kinda quick with Piglets. I guess Naryar was right when he said these were okay in the sub-weight classes.
245
« on: July 05, 2009, 01:27:58 AM »
After Mr. Heli III got his ass handed to by Microwhirl of the Arthrobotics team, Mr. Heli has gone back to the drawing board with his weaponary. TP-3c Mr. Heli IV -Improved Beetleweight Horizonal Spinner- This revision of Mr. Heli has decided that all jokes are off. He's come out practically with guns blazing! He now sports a spike strip and his DSL bar weapons are now two spiked clubs! Mr. Heli may be a tiny bot - but this little guy AIN'T going down without a lot of kicking and screaming. Too bad he's not that stable once he loses one of his clubs. He's kind of slow to get back on his feet if he flips over as well... not to mention the classic 1 mm plastic TakatsukiYayoi seems to love.
246
« on: July 04, 2009, 11:12:48 PM »
1 mm steel is used on III, 3 mm plastic is used on II.
247
« on: July 04, 2009, 02:18:11 PM »
Try using other AI.py files, see if that helps.
248
« on: July 04, 2009, 02:09:53 PM »
I think that we have not TWO Gods of S**t but now THREE?
249
« on: July 04, 2009, 02:40:15 AM »
He clearly got pitted.
250
« on: July 04, 2009, 02:14:52 AM »
Over the last few hours, the TP-3 series has gone through some renovation and redesigning. These proof-of-concept robots are developed with increased stability in mind. TP-3a Mr. Heli II -Clash Cubes Lightweight Concept- Although Mr. Heli II has shrunk in size, his weapons have not. Another ant battery was added, as well as small aluminum skirts which protrude from the corners of Mr. Heli enhance stability slightly. The biggest changes, however, are the externally mounted drive motors and the change from a TWM3R to a Brushless Piglet. As a result, he is now much faster in drive, but his weapon seriously lacks the nessessary hitting power. He is fully capable of beating "Ribbs" Gyroman3, but just simply cannot deliver the killer smash.BW-TP-3b Mr. Heli III -Beetleweight Horizonal Spinner Prototype- By simply swapping the SoW-inspired tribar weapon with a simpler DSL bar and mace system, the speed of the weapon increased dramatically. Everything else in this rendition of the little helicopter remains the same as Mr. Heli II. His competence in the BW category is questionable, but here he stands a much better chance at winning compared to the much heavier counterpart.
251
« on: July 04, 2009, 02:11:54 AM »
I'm already out of contention.
I guess I should've built a SnS...
252
« on: July 03, 2009, 07:58:58 PM »
The robot is unstable at this size - do you know how much more unstable it will be if it were smaller?
253
« on: July 03, 2009, 06:29:47 PM »
The protagonist from the little-known Japanese arcade game known as "Mr. Heli" has traded his helicopter blades and shoes for a set of wheels and a Son of Whyachi inspired weapon. TP-3 Mr. Heli - Horizonal Spinner Prototype  Technical Data: 2 ant batteries 2 Slimbody motors Generic mini wheels Weapons: 3 standard 30 kilogram sledge hammers on a "tribar" Weight: 247.9 3 mm plastic Hit range: 100-? Highest hit: 450+
Main points: + Fairly durable weapons + Hits fairly big + Decent battery power - Extremely unstable (weapons rotate so fast it **LIFTS** the front) - Speaking of fast rotation, it's slow to start up a spin. - Weak armor - Name sounds like it came off a kids' show - Slow - Unstable - The driver sucks at driving
254
« on: July 03, 2009, 09:47:39 AM »
I'm quitting building face spinners.
They suck in AI tournaments.
255
« on: July 02, 2009, 03:38:34 PM »
Wrong section, there is a DSL showcase forum section. In any case though, NPC-fasts are better on rammers. If you use lighter extenders, and use 5 ant batteries, you might have weight left over.
257
« on: July 02, 2009, 03:34:21 PM »
No, COID, because EMERGENCY (or Critical Emergency in DSL) would become so bored of trying to flip COID.
258
« on: July 02, 2009, 03:14:57 PM »
The  kinda hybrid is #9!?!?!
259
« on: July 02, 2009, 03:12:12 PM »
doomaster, as much as you like using "txt 5p34k", please. Use proper english and grammar please... or at least try (like me). By the way, pole spikes SUCK on spinners.
260
« on: July 02, 2009, 02:29:11 PM »
Of course.
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