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Messages - Naryar
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241
« on: January 24, 2019, 10:51:31 AM »
how is this so heavy, is the aesthetic extender work all Steel or something ?
yes.
may want to use a lighter extender work and add additional armor to the front, then. hell hammers work terribly without a trapping shape, but this is IRL sooo
242
« on: January 24, 2019, 10:43:14 AM »
dat Rejected clone in the middle
243
« on: January 24, 2019, 10:37:42 AM »
how is this so heavy, is the aesthetic extender work all Steel or something ?
244
« on: January 24, 2019, 10:31:53 AM »
please do not post when your post content is absolutely nothing
245
« on: January 24, 2019, 09:25:26 AM »
It's a weaponed flipper. It's fine for IRL purposes as long as it's not too popup-y
246
« on: January 23, 2019, 05:36:16 AM »
what's the point, it's not going to get any grip on the ground ??? plus this is just a weird hs
this "wheel"-base also look fairly wide exposed to me. you should hit the enemy with that weapon, not your "wheels".
247
« on: January 23, 2019, 05:32:51 AM »
i believe the drum chassis (okay, not actually the chassis, but the panels. you know what I mean) is too exposed, as opposed as the drum who isn't exposed enough
248
« on: January 23, 2019, 05:29:50 AM »
those wedgelets are not flush with each other
249
« on: January 22, 2019, 08:29:01 AM »
ya, this is a SnSnS. Or really a HS in all things but with better drive and set to spin on itself for extra spinspeed on the motors.
250
« on: January 22, 2019, 08:26:57 AM »
can you stick a nifty in there
251
« on: January 22, 2019, 08:25:07 AM »
When showcasing a bot, it is preferable to show/tell what people can't guess, as in armor, weight, and internals, yes.
252
« on: January 22, 2019, 08:01:19 AM »
Thanks.
Edit : errr, little hiccup. I'm not a mod in the DSL showcase section, strangely enough. can someone please fix it ?
253
« on: January 19, 2019, 09:34:34 PM »
I like that gutripper. It's very DSL-ish instead of stock.
254
« on: January 19, 2019, 09:33:33 PM »
i will agree with S_M, nerfing HS in the current meta will just make stock a wedge war (SEE : DSL)
or you'll see stupid sh** like heavily armored HS (maybe with casters) as a popup counter
255
« on: January 19, 2019, 09:23:44 PM »
is it me or do those things look underpowered or lacking in battery life ?
also I believe that flipper would look better if the eyes would be closer to the frontal wedge instead of next to the back.
256
« on: January 19, 2019, 09:21:22 PM »
last one looks pretty damn good. the clamp I'm not so fond of, likely due to the garish color scheme
257
« on: January 19, 2019, 09:19:33 PM »
what is a WS ? Oh it's one of them 1WD horizontal spinners... eh. it's fairly immobile and unable to being driven properly. Which is almost fine on the combat arena, but not so much in arenas with noticeable hazards or when you have a damaged motor/low battery and the AI can't get out of immobilization and you lose
258
« on: January 19, 2019, 09:16:23 PM »
can the tail flail around ? it would be nice if it could be used as a flail weapon
259
« on: January 19, 2019, 09:14:46 PM »
if I were you I wouldn't set the whiskers parallel to each other. Maybe use smaller whiskers and 3 per side, too ?
260
« on: January 19, 2019, 09:09:03 PM »
can i humbly ask for showcase moderator position ? i like the showcases. if i can do my part to keep them reasonably ordered, you can count on me.
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