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Messages - Naryar

23821
Discussion / Adjustment to stock game
« on: November 09, 2008, 03:19:52 AM »
Here Robo.

Quote from: ACAMS;20595
THIS IS NOT for an official patch, but an altogether different mod to the stock game as I think it is out of balancee

ACAMS we should DEFINITELY double-strength the armor because stock AI's actual armor is already double strength and DSA isn't realistic, as you need a realistic thing.

Here are some realistic component weights IMO according to volume:

Iron spike: 10kg
Mace: 9kg
Pointy tip: 8 kg
Razor: 6 kg
20cm pole spike: 4 kg (+2 kg for each 20cm more)
Chewblade: 25 kg
60cm Saw: 14 kg (+3 kg for each 20cm more)
Lawnmover blade: 20 kg
Hammer head: 20 kg
Sledgehammer: 25 kg
Battleaxe: 35 kg
Axe head: 10 kg
Fireman axe: 12 kg
Spike strip: 10 kg
Spiked club: 8 kg
Ninja star: 10 kg
Bear claw: 8 kg
Samurai sword: 14 kg.

23822
DSL TC Showcases / Dexterhunter DSL showcase.
« on: November 09, 2008, 03:04:36 AM »
Not enough weaponry for a LW.

23823
Stock Showcases / ShadowArts's Showcase
« on: November 09, 2008, 02:52:30 AM »
My chassis is better !

I bet you could use the rear snapperII AP's with even more snapper loading rather than anchors for the axes.

23824
Chatterbox / RANTS!
« on: November 08, 2008, 12:58:49 PM »
ACAMS have you got some kind of serious written proof that he is a muslim terrorist?

23825
Tournament Archives / RAW Predictions And Videos.
« on: November 08, 2008, 12:54:45 PM »
Titanium 3 is heavier than DSA.

Plastic 3 is nearly the same weight, light armor.

23826
DSL TC Showcases / Somebody's DSL Showcase
« on: November 08, 2008, 12:19:40 PM »
realism for the pack?

anyways stocklike designs aren't the better in DSL.

23827
Discussion / Adjustment to stock game
« on: November 08, 2008, 11:25:13 AM »
The AI would be even better if we modded the stock bindings.py. It sucks for several bots, and perhaps we should add the Omni.py too.

23828
Stock Showcases / King Mager's showcase
« on: November 08, 2008, 11:19:22 AM »
have you seen many good bots that use redbirds here?

23829
Stock Showcases / Naryar's Stock Stuff
« on: November 08, 2008, 11:09:45 AM »


2 stacked blacks, 4WD HPZ drive, 6 ramplates, and some static weapons on the sides. 2DDTs, 4 razors on each. Snapper2 wedges.

I intend to make 2 more versions of it because it's wobbly and drives like a bitch.

23830
Stock Showcases / King Mager's showcase
« on: November 08, 2008, 10:08:52 AM »
Quote from: System32;20643
Hurricane, Jupiter... Need I ask more?

Both are weak.

23831
Chatterbox / RANTS!
« on: November 08, 2008, 09:14:33 AM »
He won't change and won't accept your opinion, and same thing goes for you.

23832
Discussion / Adjustment to stock game
« on: November 08, 2008, 09:11:09 AM »
A realistic stock could be a good idea.

We should just have all the components being as efficient weight-wise as the others.

-Wheels should be equally balanced in weight, hit points and grip (the rubbers having the best grip, but not as much hitpoints as the N-12's or Fatboys, and the miniwheels being the lightest)

-Weapons should be realistic, their weight modified considering their size (with the 20cm pole spike being the lightest and the battleaxe the heaviest, not the 30kg hammer), and should follow the "same efficiency rule" as Click used in DSL 2.1, but with a lower efficiency than in DSL.

-Batteries should have the same efficiency too. (nifties having exactly twice the output and total power as a pink batt)

-Making all the armors double strength as in the original game, so DSA is just like regular Aluminium.

23833
Stock Showcases / Naryar's Stock Stuff
« on: November 08, 2008, 08:42:29 AM »


Mercy No More, my second MW HS... wanted to make a rammer hybrid too (oh well it's a little slow for a rammer hybrid, but still fast for a HS).

Fail!

Snapper loading is pretty easy to use finally, but i failed in getting the Z-tek weapon motor into the right position, as a result he's not parallel to the ground, the whole spinner too.

As a result, the thing can't drive, and I bet he is too front heavy.

And I see two or three other flaws (irons for rammer, notably)...

EDIT: i just deleted the two side irons on the black 20cm's which acted as wheelguards, that's why it is underweight. it has 8 irons.

23834
DSL TC Showcases / Tourdeforce's showcase
« on: November 08, 2008, 06:48:53 AM »
You know all the tricks of bot building, and you showcase this?

23835
DSL TC Showcases / R1885's Showcase DSL
« on: November 08, 2008, 02:17:00 AM »
ha. and he tried so much to make his post impressive.

23836
DSL TC Showcases / Dexterhunter DSL showcase.
« on: November 08, 2008, 02:04:39 AM »
3 ant batts are waaaaaay enough for the last one.

23837
DSL TC Showcases / Somebody's DSL Showcase
« on: November 07, 2008, 04:44:20 PM »
Is that AIed?

BTW four battlepacks and four ant batts would be enough for that.

23838
General Support / Editing stock components.
« on: November 07, 2008, 04:42:51 PM »
S32 i can't believe you're still bitching about that even after discovering DSL.

23839
DSL TC Showcases / Sorrow's DSL Machines...In America!
« on: November 07, 2008, 04:22:02 PM »
Quote from: Somebody;20544
That does look alot like TuniT 3.


I've heard that before.

23840
Stock Showcases / Team Vortex
« on: November 07, 2008, 07:04:26 AM »
Quote from: System32;20494
If he made a few more posts like that then yes, you could have posted that.


You fail. Bladez actually made a few more posts like that.

see this: https://gametechmods.com/forums/showthread.php?t=784