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Messages - freeziez

Pages: 1 ... 112 113 114 115 116 117 118 [119] 120 121 122 123 124 125 126 ... 229
2361
There are i.r.l. flail shell spinners. Examples: Mauler Seasons 4-5 and Caliban.

IRL

and no, those are Tuna Can spinners.

2362
Whoops wrong words, I meant give them the option to judge and if they wish not to judge they can enter and then you move to the next person with the next highest votes.
^This would work^

You CANNOT allow someone to judge and enter, not that I don't trust GK and SKBT, but it is just asking for trouble

Alrighty then, do G.K. and SKBT want to judge or enter?

2363

2364
There is the question of impartiality. If there's a particularly close match, and the Judge's Decision puts the judge's robot through, then I think some people might see that as bias.

Do you honestly see SKBT or I not being impartial?

Personally, I don't, but I do think there are members on this board who would.

No, the 2 members who I gave the opportunity to be judges I knew were trustworthy; IF ANYONE HAS A PROBLEM WITH THAT THEN I WILL DO SOMETHING!

2365
I would give the judge's the option to enter or not

Actually...that's not a bad idea, since the judging is based solely on attacks.

SKBT and G.K., you can enter!  :DDDDDDDDDDD

2366
I can't enter this, right?

:FFFUUU

Hopefully someone will klone it. :P

2367
I hate you all :P


Well, I still look forward to seeing your bot. :D

2368

2369
Just curious, is there a way to make the Hell Raisers unfunctional but still keeping the hammer(s) working?

What's up with the Hell Raisers

Cause if a bot does get flipped over and it isn't invertible it is pretty much screwed. (Unless facing a wedgy flipper, but this is unlikely because of the enclosed arena)

Well, wouldn't you make your bot to avoid that in real life?

2370
Just curious, is there a way to make the Hell Raisers unfunctional but still keeping the hammer(s) working?

What's up with the Hell Raisers?

And what about scoring more points for more significant attacks?


Yes.
__________

BTW, congratz to our judges
and

Total Votes:

2371
Stock Showcases / Re: Geice's Stock Showcase
« on: June 17, 2011, 12:39:35 PM »
Clone of Vert's/Pwn's SNS but with irons
(Image removed from quote.)
395.0, 1 black, HPZ drive, 12 irons, DSA, questionably invertible
(Image removed from quote.)

*cries*

2372
Existing Games / Re: TRANSFORMICE: Shaman on Shaman is HOT
« on: June 17, 2011, 11:49:48 AM »

2373
For judging are you using the RFL Judging guidelines or something else?

Yes, except for judging will be based on Agression, Damage, and Control, each category 5 points per judge, totaling up to 45 points.
Doubt this will work

Aggression: AI will always be equally aggressive, (AI never runs away :P)
Control: AI control will always be the same, the better control will be the bot you AI better making it quite unfair

I would suggest using the current style of judging, point given for every attack, e.g.
ramming= 1 point
flipping= 1 point
hitting with spinner= 1 point

etc.

Yes, the damage bar and points in RA2 will be completely ignored.

So are you going with what Vert or I suggested or staying with what you said?

What Vert said.

There will be no set categories though, they just depend on the bots.

What about a pinning bot though?

As in a rammer that pins, I will use the Ram or Charge tactics so as to keep ramming and not pin.

If you mean something else...

He means a bot specifically designed for pining, rather than bacup-and-charge ramming.

Pinning bots aren't allowed...?

I guess that's my only solution. :P

2374
For judging are you using the RFL Judging guidelines or something else?

Yes, except for judging will be based on Agression, Damage, and Control, each category 5 points per judge, totaling up to 45 points.
Doubt this will work

Aggression: AI will always be equally aggressive, (AI never runs away :P)
Control: AI control will always be the same, the better control will be the bot you AI better making it quite unfair

I would suggest using the current style of judging, point given for every attack, e.g.
ramming= 1 point
flipping= 1 point
hitting with spinner= 1 point

etc.

Yes, the damage bar and points in RA2 will be completely ignored.

What about a pinning bot though?

As in a rammer that pins, I will use the Ram or Charge tactics so as to keep ramming and not pin.

If you mean something else...

2375
Gotta answer alot of questions.

For judging are you using the RFL Judging guidelines or something else?

Yes, except for judging will be based on Agression, Damage, and Control, each category 5 points per judge, totaling up to 45 points.

What does it mean by using AAM to extend flippers? Also, do decals have to be visible? Lastly, is the drum in my showcase legal for this?

- I'll just remove that.
- No, but they have to be on the bot's exterior.
- I guess so.

Are replicas of battlebots legal?

No.

_________

Also, you only have 3 hours to vote for your judges!

2376
Modifications / Re: The DSL 3.0 preview thread
« on: June 17, 2011, 10:38:35 AM »

2377
Is there a havok restart rule?

Added.

And is there a time limit for each match?

Obviously 3 minutes.

2378
Chatterbox / Re: Religion
« on: June 16, 2011, 05:07:09 PM »
My religion is me. I am my god. I AM GOD! Look at my name.

Oh Jesus, say that to non-Catholics.

I'm Catholic. :P

2379
Chatterbox / Re: Religion
« on: June 16, 2011, 04:52:21 PM »
I believe in

CwutIdidthere

2380
Stock Showcases / Re: Hard Bot's Stock Showcase
« on: June 16, 2011, 04:43:08 PM »
That's sparkey's youtube name.

-_-

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