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Messages - GoldenFox93

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2361
Discussion / Re: Sponsor Decals Pack
« on: March 13, 2012, 10:48:28 AM »
Playboy magazine.
You filthy sod   XD

2362
Existing Games / Re: RCT2 Park Designing Contest
« on: March 13, 2012, 10:20:52 AM »
Not trying to be spiteful or anything, but I do think that next time, we should keep the names hidden until we reveal the winner- that way, it won't be as biased. I could be wrong, but I don't feel people have exactly voted fairly.
Deal with it, GF. Naryar's park won is winning because it's the coolest!
Fixed that for you- according to the dates, it's not over yet.

2363
Existing Games / Re: RCT2 Park Designing Contest
« on: March 13, 2012, 06:21:38 AM »
Not trying to be spiteful or anything, but I do think that next time, we should keep the names hidden until we reveal the winner- that way, it won't be as biased. I could be wrong, but I don't feel people have exactly voted fairly.

2364
Discussion / Re: IDEA: Robot.
« on: March 13, 2012, 06:09:12 AM »
Oh hey, a new member! Welcome to the forums- I'm GF93, one of the resident nutjobs here. Enjoy your time here   :approve:

About that- it would be nice yes, but customised DSL Replicas do take some time to make with all the custom bits needed and all. Nevertheless, a good friend of mine called NFX has a rather good replica he made of it out of standard DSL parts.

2365
Existing Games / Re: RCT2 Park Designing Contest
« on: March 12, 2012, 07:52:43 PM »
I managed to get a few pictures of my somewhat unfinished park:
I'm kind of disappointed that I didn't actually send these at the time :P
I'm impressed at the realism and how well you tied in the coasters to the landscape, particularly with the Wooden and Mine Train coasters. The  s-bends on the Inverted Coaster don't look good, but other than that, I think it's very good overall.
 
11 to 7...how can this be?

2366
Off-Topic Discussion / Re: General Chatter Thread
« on: March 12, 2012, 02:52:08 PM »
Well played, 'Camsy.
And unlike Jonzy, it seems like he can hold his beer    :laughing
did jonzy get drunk once 0_o
Yep. He got drunk and crashed a car, if I recall correctly.
whoa. worst i ever did was upset a grammar nazi after some vodka. i'm sipping a bottle of WKD right now :P
Aye, he's a crazy one, that Scootaloo.

2367
Off-Topic Discussion / Re: General Chatter Thread
« on: March 12, 2012, 02:15:45 PM »
Well played, 'Camsy.
And unlike Jonzy, it seems like he can hold his beer    :laughing
did jonzy get drunk once 0_o
Yep. He got drunk and crashed a car, if I recall correctly.

2368
Off-Topic Discussion / Re: General Chatter Thread
« on: March 12, 2012, 01:56:28 PM »
Well played, 'Camsy.
And unlike Jonzy, it seems like he can hold his beer    :laughing

2369
Off-Topic Discussion / Re: General Chatter Thread
« on: March 12, 2012, 11:36:45 AM »
I've noticed that some people tend to develop personalities based on those of more popular or respected members over time; I.E. Reier likes to think he's InfiniteInertia half the time, and frequently posts like him whereas when Reier was newer there was no evidence of such a personality.
Haven't really noticed that, meself. At the very least, he doesn't seem to be such a complete prick as Inf is.

2370
Off-Topic Discussion / Re: General Chatter Thread
« on: March 12, 2012, 10:55:51 AM »
By that logic I can deduce that Clickbeetle has no friends. :gawe:
Actually, people generally flock to nice people over jerks
Aye, just look at me   :approve:
Now is not the time to be arrogant

2371
Off-Topic Discussion / Re: General Chatter Thread
« on: March 12, 2012, 10:51:49 AM »
By that logic I can deduce that Clickbeetle has no friends. :gawe:
Actually, people generally flock to nice people over jerks
Aye, just look at me   :approve:

2372
Game Development / Re: Robot wars series 2 game
« on: March 12, 2012, 08:02:43 AM »
oh god why you chose s1 champion not s2 champion
It's a matter of personal preference, I guess.

2373
Existing Games / Re: RCT2 Park Designing Contest
« on: March 12, 2012, 07:48:05 AM »
All right Groudon, here's that picture I discussed with you over Steam last night-

It shows the turnaround for Cyclone (The Wooden Coaster), and the ratings for both it and Venom. I based the former on the Coney Island Cyclone in New York, whilst I based Venom off Raptor Attack at Lightwater Valley in the UK.

2374
Game Development / Re: Robot wars series 2 game
« on: March 12, 2012, 07:41:40 AM »
In which case, I'll go for Roadblock. Simple, yet very very effective.

2375
Existing Games / Re: RCT2 Park Designing Contest
« on: March 11, 2012, 06:15:43 PM »
I was making a Roman themed park with a forum, a chariot race, etc...
Ooh, that sounds interesting? If you get the time to finish it off, I'd love to see it.

2376
Existing Games / Re: RCT2 Park Designing Contest
« on: March 11, 2012, 05:27:33 PM »
Y'know what, I don't care anymore. Take the bloody thing and be on your way.

(Image removed from quote.)
Sorry 'bout that, mate. If it's any consolation, I'll offer a review-
 
Fotep- A nice combination of realistic designs and some more fanciful elements, not to mention some great-looking coaster designs. I particularly like the look of the Steel/Wooden Hybrid Coaster and the yellow Giga Coaster in the city. The Splash Boats in the top corner look a bit unrealistic, but overall, I'd say it's really rather good.

2377
Existing Games / Re: RCT2 Park Designing Contest
« on: March 11, 2012, 03:46:09 PM »
Fair dos. They're a bit more rideable with the new Vekoma trains, however- the better-designed headrests mean less chance of banging your head like the old ones would.
 
Actually, come to think of it- the terrible OTS restraints on the bigger Pinfaris beat both of them, I think.

2378
Existing Games / Re: RCT2 Park Designing Contest
« on: March 11, 2012, 03:38:36 PM »
Huh, I should have finished my park.
To be honest the turnout and quality of the parks is disappointing. Vote goes to GF since his is the least crap.
Thanks- is there anything in particular you could recommend I improve, though?
Everything is too sparse, and the coaster isn't especially realistic (the turnarounds, the frequency of the tunnels (that would cost wayyyyyyyyyyyyyy too much), ect.). The walls in several areas could be better and some of the flat rides are very poorly placed.
Right. Which flat rides in particular?
Ferris wheck, 3D cinema.

Also, your catering area is poorly place and needs scenery.
also your park has a vekoma boomerang be sad
Hmmm. I put those there deliberately as part of a Main Street area. If I recall correctly, height can increase the excitement of a Ferris Wheel, at least according to what I read in the RCT1 manual about how terrain and placement of rides can affect excitement.
 
You do have a valid point on the foodcourts- they do look a little sparce. I'll add some more strategically-placed scenery to them next time I work on a park for here, and see if I can put them in better spots. I do quite like the one on the hill, though- it provides a view overlooking the Main Plaza.
 
And about the Boomerang- I thought it'd be good for the limited space I had left. Besides, they aren't so bad when implemented properly- if there's anything I don't like, it's those bloody Pinfari Big Apples.

2379
Existing Games / Re: RCT2 Park Designing Contest
« on: March 11, 2012, 03:31:36 PM »
Huh, I should have finished my park.
To be honest the turnout and quality of the parks is disappointing. Vote goes to GF since his is the least crap.
Thanks- is there anything in particular you could recommend I improve, though?
Everything is too sparse, and the coaster isn't especially realistic (the turnarounds, the frequency of the tunnels (that would cost wayyyyyyyyyyyyyy too much), ect.). The walls in several areas could be better and some of the flat rides are very poorly placed.
Right. Which flat rides in particular?

2380
Existing Games / Re: RCT2 Park Designing Contest
« on: March 11, 2012, 03:26:49 PM »
Huh, I should have finished my park.
To be honest the turnout and quality of the parks is disappointing. Vote goes to GF since his is the least crap.
Thanks- is there anything in particular you could recommend I improve, though?

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