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Messages - Naryar

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2341
Contests / Re: Vote BOTM Mar 2015
« on: February 27, 2015, 04:25:12 AM »
All aboard the #6 train. Choo choo!

2342
Tournament Archives / Re: Total Elimination - SBV
« on: February 26, 2015, 06:14:04 PM »


Have you seen the state of your bot son ? It's so fast and it has such ridiculous turnspeed that you can't even stay on the top of the koth. Or it stayed once, and another time thanks to being pushed on top of it. Or half of the time it wallows into the hazards or turns on itself.

At least my bot was moving slowly due to srimech and could have selfrighted... yours was immobile.


Just admit that you would have been counted out if the clock didn't run out first.

But yeah, my bot was acting derpy as hell.
Not necessarily. I was moving due to srimech, you weren't.

I could have been counted out, though.

2343
I don't think I have the weight for wheel guards AND flamer guards. Maybe some ultralight 40cm angled aluminium skirt wheelguards ? I -could- decrease armor, but eh.

And as said I will probably use some weight to make a better wedge... now what to do ?

2344
building for battlebots X.



What? Brass Bull is evolving!

5mm titanium, npc fasts. rest you can see.

I still need to finish it. I know I need a cover for the flamers who are not IRL at the moment, and possibly a better-looking wedge. But I can't just set up a small wedge in there unless I just BFE the skirt hinge into the beta.

any ideas about that, and other thoughts about the bot ?

build started as a SHW. maybe i'll do a SHW version of that and name it Iron Bull ? (Bronze being stronger than brass, and iron being stronger than bronze. Not so sure about the density of them however)

2345
Tournament Archives / Re: Total Elimination - SBV
« on: February 26, 2015, 04:10:11 PM »


Have you seen the state of your bot son ? It's so fast and it has such ridiculous turnspeed that you can't even stay on the top of the koth. Or it stayed once, and another time thanks to being pushed on top of it. Or half of the time it wallows into the hazards or turns on itself.

At least my bot was moving slowly due to srimech and could have selfrighted... yours was immobile.

2346
Tournament Archives / Re: Total Elimination - SBV
« on: February 26, 2015, 12:50:05 PM »

2347
Chatterbox / Re: Cam Thread 2: A Lame Title Emerges
« on: February 26, 2015, 10:19:29 AM »
i am quite sure you are sexier without these googles

This thread even exist?
(Image removed from quote.)

omfg it's massimov and his homies... i mean hoes

2348
Ironforge TC Showcases / Re: RedAce's Ironforge Zone
« on: February 26, 2015, 10:09:55 AM »
i love you for making this

2349
Tournament Archives / Re: Total Elimination - SBV
« on: February 26, 2015, 09:50:09 AM »
well my bot cannot self right properly, i'm screwed now. I should have thought about this, damn.  :rage

Even if my bracket shouldn't be difficult.

Even so the amount of bots tossing themselves OVER the KotH because they're too powerful is gonna be hilarious.


2350
Contests / Re: Vote BOTM Mar 2015
« on: February 26, 2015, 09:47:26 AM »
3 or 6 are the best. 1 I am not convinced, but definitely third best.

Now who to vote for...

2351
DSL TC Showcases / Re: Jake Williamson's showcase of demises
« on: February 25, 2015, 07:22:09 AM »
-drum needs one or two batteries for battery power, really.

I thought the rule was one ant battery per spin motor.

one ant minimum per spin motor, if you have the weight add a few more for battery power

2352
DSL TC Showcases / Re: Mazakari's IRL Designs
« on: February 25, 2015, 07:20:53 AM »
honestly just send it. It's cool and if anyone gives a crap about that not being IRL they will probably get lynched.

2353
Maybe it is merely the bot's shadow. I don't know.

The darker parts above the wedges, are they components or just shadows ?

2354
What is it with these dark things above your wedges ? Are these components, and if that is the case why are they blocking the feeder wedges ?

Otherwise it's neat but I can't help but feel more discs doesn't make it better. You could just ditch them and keep 2 discs, and make something more interesting out of this weight. Heavier weapon setup on each disc obviously, maybe something cooler ?

Nice spinner and if my math isn't too faily the number is 259 (nice reference to the robot wars competitor)

+1 captain obvious post

2355
DSL TC Showcases / Re: Mazakari's IRL Designs
« on: February 24, 2015, 06:23:05 PM »
You'll need a golden skin if you're gonna name that bot Midas...

2356
Tournament Archives / Re: Donut of Destruction - Signups
« on: February 24, 2015, 06:21:02 PM »
ohohoho flextop, interesting

inb4 someone enters a rammer

also i will enter. probably some defensive design or somesuch

2357
DSL TC Showcases / Re: Pepsi and his DSL robots
« on: February 24, 2015, 06:18:28 PM »
i need to build a walker.

2358
DSL TC Showcases / Re: Tibsy's DSL Amalgamation (Showcase)
« on: February 24, 2015, 06:15:20 PM »
I find your music bot bothersome. And i'm not a former music student.

Well, I did some music in college but nothing more than basic education.

Anyways... the skin I find too much in-your-face. it has BIG DECALS and I think it would be better if more subtle; also, the blue texture under isn't that fitted to a "music" bot. Put something like these lines you write notes on.

The weapon is OK, though it could be made cooler, I believe.

about the other bot... *takes Tibsy's head in his hands, shakes it* IS YOUR NARYAR CRITIQUE CRASH HELMET STILL ON, LITTLE GRASSHOPPER ? BECAUSE YOU PUT THIS THING ON AS A CHALLENGE TO ME. AND I LIKE CHALLENGES.

Now as I was saying...

The other one needs a better skin. You can keep it cartoony, but please give your skin an edge line or two, because right here it's just pink.

It would work without edge lines and a more complex texture but simple color and no edge lines = no.

also try to give it ears (lightning spikes ? idk) and maybe side claws (reskin them bear claws, put them on side hammers) so it's a proper cat. maybe a tail.

2359
Tournament Archives / Re: Total Elimination - Signups closed
« on: February 24, 2015, 06:35:28 AM »
sending update, it has a smartzone and has been fixed. also skin, overly long name, and bindings.

2360
Other Tutorials / Re: Jaydee's AI guide for beginner's.
« on: February 22, 2015, 01:02:34 PM »
Alright, so I've looked at Yug1tom's post from last time, and here is my final AI guide if nothing is wrong now:
[I'll modify this when I upload it]

Why would you reserve a post for posting/upload in the future ? Just post when you finish uploading it, or when you upload it.

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