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Messages - Phoenyx

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221
General Support / Re: DSl Team limit?
« on: June 24, 2012, 03:37:42 PM »
Ok... now I'm stumped. I got the first two robots to work, but now the game just crashes randomly since I added another two.

222
It only Havoks occasionally if parts of its armour get knocked off after a hit at a certain angle or so. I haven't had issues with it. I was kinda paranoid about havoking during the entire build process, though, so I made sure to not build any complex mechanics.

223
Not exactly a robot that needed axle loading to build, here's a replica of Dead Metal, weighing in at an impressive 978.6 (or so) kg.



This replica has Ti5 under a thick shell of flipper segments and titanium extenders. Pole spikes and a pair of spike strips line the top of the machine. In keeping with Dead Metal's original design, I used Slipperbottom wheelchair tires for the wheels. There's a weird glitch where the wheels won't turn while the robot is moving. Also, sometimes the forward and steering channels swap after receiving a hard hit, probably due to clearance issues.

The weapon is surprisingly quite capable, but like the original machine it has to get a good grip and is exposed to retaliation when attacking. It also dwarfs the replicas included in DSL (even Sir Killalot) with the exception o.



It's hard to see underneath all those armour segments, but it was a pain to build all that.

I had to cut a few corners with this bot due to the narrow chassis layout. I've got four ants (instead of six) and two battlepacks under the armour, along with two NPCs, two Magmotor burst motors (Instead of those other larger ones), and a small DSL servo (instead of the HP one). The saw is powered by a piglet for size and weight reasons.

Special thanks to ACAMS for his Antiballast component, which this replica would be much less accurate without. The antiballast component isn't actually on the finished chassis, but was used in the construction process to facilitate the building of a superheavyweight.

224
Modifications / Re: IRL AI Build
« on: June 24, 2012, 12:06:51 PM »
Remember I don't want replicas on teams for now dude.

I'll keep it on hand then.

225
Modifications / Re: IRL AI Build
« on: June 24, 2012, 11:30:31 AM »
Alright. I decided to build a Dead Metal replica for one of the extras. However, this robot will probably take the longest to fine-tune, as at the moment I am using servos on the gripper arms and I should probably switch to burst motors.

226
Tournament Archives / Re: Blades of Fury^2 Awards
« on: June 23, 2012, 01:29:28 PM »
Goliath. You don't see to many robots that have independent drive pods like that. (I've only seen two - Ronon and that one from TLC's Robotica). Dual-spinners are actually a bit more common.

227
Modifications / Re: IRL AI Build
« on: June 22, 2012, 10:29:14 PM »
^this

No SFTWs please. I want bots to be at least semi-competent.

Alright. I wanted to included it as a joke, but I guess that's not allowed... I'll just AI it for fun.

228
Modifications / Re: IRL AI Build
« on: June 22, 2012, 08:55:28 PM »
Yeah Realism AI is taken.

How about Live Designs AI?

That works too.

By the way, as an extra robot, would a SFTW replica qualify as an IRL robot? It doesn't use any glitches and could easily be built in real life (although why anyone would except for novelty's sake is beyond me...).

229
Modifications / Re: IRL AI Build
« on: June 22, 2012, 07:34:35 PM »
Realism AI.

You'll want to use as few obscure acronyms as possible (IRL here doesn't exactly mean the same as what IRL usually stands for, context-wise), as well as something that sounds catchy. It's common marketing practice, even if you aren't selling anything.

230
General Support / Re: Cannot select new custom AI team
« on: June 22, 2012, 08:41:16 AM »
did you check teams.txt

You must have made an error in either teams.txt, or you have named your bot incorrectly.

You look clever enough to understand and copy that simple team system, though, so it should not be a problem... but you probably typo'd somewhere.

I don't think I made any typos, but I'm still not sure if there is anything that needs to be changed from the 6-bot team entries besides...

 :SFTW

I named my team folder Team 21 instead of Team21... That's worthy of a SFTW award...

231
General Support / Re: Cannot select new custom AI team
« on: June 22, 2012, 05:22:58 AM »
Hmm. Bindings line looks okay, so it may be to do with the Teams.txt file in the AI folder. Make sure you have the line "Robots: 0", rather than "Robots: 0 1 2 3 4 5", because you've only got one robot in your team at the moment. If you have any other values, the game will try to call up robots that do not exist, that may be what's causing the crash.

Way ahead of you on that.. That's the first thing I did.

232
They're still pneumatic to my knowledge

Exactly. The old design just had a different mount for the pneumatic cylinders. The new mount put less strain on the cylinders and mechanically increased the power and leverage of the tusks.

233
General Support / Re: Cannot select new custom AI team
« on: June 22, 2012, 05:04:28 AM »
DSL has quite a few lines in bindings.py. I'll stuff them into a spoiler.

Code: [Select]
import math

def load(list):
    print "Loading AI bindings"

    # binding format:
    # ( 'name of robot from .bot file', 'name of AI from script class',
    #       {'optional constructor parameter':value, 'another':value} )

    # constructor parameters:
    # nose - "front" of bot in radians (default 0)
    # invertible - can function upside-down (default False)
    # topspeed - speed in meters/second AI will attempt not to exceed (default 4.0)
    # throttle - maximum analog value AI will attempt not to exceed (default 100)
    # turnspeed - turning in radians/second AI will attempt not to exceed (default 2.5)
    # turn - maximum analog value AI will attempt not to exceed (default 60)
    # radius - bot radius to use for checking for hazards and walls (default 1.0)

    # 0 - Red Zone "That's where your bot will be after ten seconds with ours!"
    list.append(("Scout","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':100,'turn':30,'turnspeed':5,'weapons':(8,9)}))
    list.append(("RED ALERT","Poker",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':5,'weapons':(13,14,16,17,18)}))
    list.append(("Second Sentinel","Flipper",{'nose':math.pi*2,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':5,'weapons':(18,19)}))
    list.append(("T-Minus","Poker",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(25,)}))
    list.append(("Biohazard","Poker",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(4,)}))
    list.append(("Dreadnought","Omni",{'invertible':True,'nose':math.pi,'range':99,'radius':0.1,'topspeed':100,'throttle':80,'turn':25,'turnspeed':1.5,'weapons':(20,)}))

    # 1 - PREHISTORIC "Badder and still bloodthirsty!"
    list.append(("Roly Poly","Rammer",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5}))
    list.append(("Saber Teeth","Omni",{'invertible':True,'nose':math.pi*2,'radius':0.2,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3.5,'weapons':(10,11,12,13,14,15,16,17,18,19)}))
    list.append(("Grog, the Vengeful","Spinner",{'nose':math.pi*2.25,'range':500,'radius':1,'topspeed':3,'throttle':130,'turn':60,'turnspeed':5,'weapons':
27,28,29,30,35,36,37,38,39,40,41,42,43,44,45,46,47,48,53,54)}))
    list.append(("Robot X","Rammer",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5}))
    list.append(("Matilda","DirectionalSpinner",{'nose':-math.pi/2,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(24,25,26)}))
    list.append(("Behemoth","Omni",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(6,23)}))

    # 2 - The Good Ol' Boys "Don't need nuthin' but my truck, my shotgun, my new bots, and my REVENGE!"
    list.append(("Hammerhead Shark","Rammer",
{'invertible':True,'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5}))
    list.append(("Blood Runner","Omni",{'invertible':True,'nose':math.pi*2,'radius':.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3,'weapons':(3,4,5,6)}))
    list.append(("Grisly Bear","Poker",{'invertible':True,'nose':math.pi*2,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':30,'turnspeed':3,'weapons':(22,23,24,25)}))
    list.append(("Billy-Bot","Omni",{'invertible':True,'nose':math.pi,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(17,)}))
    list.append(("Wheely Big Cheese","Poker",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(6,)}))
    list.append(("Thermidor II","SwitchWep",{'nose':math.pi*2,'radius':1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(11,),'sweapons':(28,29,)}))

    # 3 - Team Dragon "If you defeat us again, we will sneak in at night and steal your bots."
    list.append(("Ninja Assassin","Omni",{'nose':math.pi*2,'range':99,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2,'weapons':(4,5)}))
    list.append(("Samurai","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3.5,'weapons':(9,10)}))
    list.append(("Shogun","Flipper",{'nose':math.pi*2,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':1,'weapons':(13,14,15,16)}))
    list.append(("Bob","DirectionalSpinner",{'radius':0.3,'range':2.5,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3,'weapons':(25,)}))
    list.append(("FireStorm","Poker",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(19,)}))
    list.append(("Ronin","Omni",{'invertible':True,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(55,)}))

    # 4 - BLACK STORM "The BLACK STORM was only getting started with our old bots!"
    list.append(("BOT-205","Omni",{'invertible':True,'nose':math.pi*2,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(19,)}))
    list.append(("Devil II","Pusher",{'nose':math.pi*2,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2}))
    list.append(("Industrial Coal Miner","Omni",{'invertible':True,'nose':math.pi*2,'radius':0.1,'range':99,'topspeed':150,'throttle':130,'turn':60,'turnspeed':4,'weapons':(29,41,42)}))
    list.append(("Cleprechaun","Omni",{'nose':math.pi,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':25,'turnspeed':3,'weapons':(7,)}))
    list.append(("Shrederator","Spinner",{'nose':math.pi,'radius':0.1,'range':99,'topspeed':6,'throttle':60,'turn':60,'turnspeed':2.5,'weapons':(15,)}))
    list.append(("El Diablo","Omni",{'invertible':True,'nose':math.pi,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':30,'turnspeed':3,'weapons':(25,29)}))

    # 5 - Team SPARK "EMERGENCY is back with a vengeance, faster and more furious."
    list.append(("BROKE!","Omni",{'invertible':True,'nose':math.pi*2,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(12,)}))
    list.append(("The Boxer Returns","Poker",{'invertible':True,'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':130,'turnspeed':5,'weapons':(12,17)}))
    list.append(("CRITICAL EMERGENCY","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':150,'throttle':130,'turn':60,'turnspeed':2,'weapons':(9,10,11,12)}))
    list.append(("Ziggo","Spinner",{'nose':math.pi,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(11,)}))
    list.append(("Potters Wheel","Omni",{'nose':math.pi,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':30,'turnspeed':2.5,'weapons':(21,)}))
    list.append(("Overkill","Frenzy",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(15,)}))

    # 6 - Spike Heads "I'd like you to meet my big metal friend..."
    list.append(("Raving M.A.D.","Rammer",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5}))
    list.append(("iNsAnItY","Flipper",{'nose':math.pi*2,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(5,)}))
    list.append(("Big Metal Friend","Omni",{'invertible':True,'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2,'weapons':(39,42)}))
    list.append(("SlapHappy","Whipper",{'invertible':True,'nose':math.pi,'whip':"around",'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(9,10)}))
    list.append(("Hypno-Disc","Omni",{'nose':math.pi,'radius':.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(28,29)}))
    list.append(("Panic Attack","Omni",{'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(24,)}))

    # 7 - North Polers "Sorry, no Santa Claus here."
    list.append(("Tip of the Iceberg","Omni",{'nose':math.pi*2,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3.5,'weapons':(14,15,16)}))
    list.append(("Iceberg","Omni",{'nose':math.pi*2,'radius':0.1,'topspeed':15,'throttle':130,'turn':60,'turnspeed':2,'weapons':(11,12,13)}))
    list.append(("Snow Job","Pusher",{'invertible':True,'radius':0.1,'topspeed':150,'throttle':130,'turn':60,'turnspeed':2}))
    list.append(("S3","Omni",{'invertible':True,'nose':math.pi,'range':99,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(13,)}))
    list.append(("Vladiator Poker","Rammer",{'invertible':True,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(19,)}))
    list.append(("Beta","Frenzy",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(39,)}))

    # 8 - HIGH VOLTAGE "If only electric shock was a legal weapon."
    list.append(("FlipJack","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(6,13)}))
    list.append(("SlashBack","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(18,19,20,21)}))
    list.append(("WIIDE LOAD","Omni",{'invertible':True,'nose':math.pi*2,'radius':0.1,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54)}))
    list.append(("Lightning","Poker",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(10,11)}))
    list.append(("Storm II","Poker",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(33,)}))
    list.append(("Sir Killalot","Omni",{'invertible':True,'nose':math.pi,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(25,29)}))

    # 9 - Team HEX "We eat nuts and bolts for breakfast."
    list.append(("Grim Chopper","Omni",{'nose':math.pi*2,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':25,'turnspeed':3,'weapons':(16,)}))
    list.append(("Lock Nut","Spinner",{'nose':math.pi*1.5,'radius':0.3,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(10,11,12)}))
    list.append(("Cranky Spanky","Omni",{'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3,'weapons':(7,8,34,35,37,38)}))
    list.append(("Pussycat","Omni",{'invertible':True,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(21,)}))
    list.append(("Mechavore","Omni",{'nose':math.pi,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(20,)}))
    list.append(("Techno Destructo","Omni",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(13,)}))

    # 10 - Team Z "Still cooler than you."
    list.append(("Insane Berserker","Spinner",{'nose':math.pi,'range':99,'radius':0.5,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(9,10,11)}))
    list.append(("Razorback","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':30,'turnspeed':2,'weapons':(25,)}))
    list.append(("Eye Stabber","Poker",{'invertible':True,'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(18,19,20,21)}))
    list.append(("Complete Control","Poker",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(2,13)}))
    list.append(("Tazbot","Omni",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(11,)}))
    list.append(("Razer","Omni",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':100,'turnspeed':4,'weapons':(7,)}))

    # 11 - SteelYard Dog "They don't have much of a bite, but they sure can PUSH!"
    list.append(("Mangy Mutt","Pusher",{'invertible':True,'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5}))
    list.append(("Top Dog","Pusher",{'invertible':True,'nose':math.pi*2,'radius':0.2,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5}))
    list.append(("Bad Dog","Pusher",{'invertible':True,'nose':math.pi*2,'radius':0.2,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5}))
    list.append(("Growler","Poker",{'nose':math.pi,'radius':1,'topspeed':12,'throttle':100,'turn':30,'turnspeed':2.5,'weapons':(14,16)}))
    list.append(("Bulldog Breed","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':30,'turnspeed':2.5,'weapons':(1,)}))
    list.append(("Killdozer","Rammer",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(10,)}))

    # 12 - RIOT "Things are going to get even LOUDER!"
    list.append(("Civil Uprising","DirectionalSpinner",{'invertible':True,'nose':math.pi*2,'radius':0.2,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(5,6,7,8)}))
    list.append(("VENGEANCE","DirectionalSpinner",{'invertible':True,'nose':math.pi*2,'range':500,'radius':0.4,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(8,9,10,11)}))
    list.append(("Velociraptor","Omni",{'nose':math.pi*2,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':30,'turnspeed':1.5,'weapons':(56,57,58,59,60,61)}))
    list.append(("Whack!","Omni",{'nose':math.pi*2,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(11,)}))
    list.append(("frenZy","Frenzy",{'nose':math.pi/2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(26,)}))
    list.append(("Chaos2","Poker",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(14,)}))

    # 13 - MEGATON "KABBBBOOOOOOOOOOOMMMMM!!!!!!!!"
    list.append(("Poison Stinger","Poker",{'invertible':True,'nose':math.pi*2,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(10,11,12,13)}))
    list.append(("Tempest","Spinner",{'nose':math.pi*2,'radius':0.5,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(18,19,20,21,26,27)}))
    list.append(("UnDeadbeat","Omni",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(31,)}))
    list.append(("WhirlWep","Omni",{'invertible':True,'nose':-math.pi/2,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(19,)}))
    list.append(("Supernova","DirectionalSpinner",{'invertible':True,'nose':math.pi,'range':99,'radius':0.1,'range':99,'topspeed':90,'throttle':100,'turn':60,'turnspeed':2.5,'weapons':(10,)}))
    list.append(("Typhoon","Spinner",{'nose':math.pi/2,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(22,23,24,25)}))

    # 14 - The Scrappers "We scrap junk for a living, so your bots won't be a problem at all."
    list.append(("360 Arc Pounder","Whipper",{'invertible':True,'whip':"around",'nose':math.pi,'radius':1.5,'topspeed':12,'throttle':20,'turn':30,'turnspeed':1,'weapons':(9,11)}))
    list.append(("Ripblade II","DirectionalSpinner",{'invertible':True,'nose':math.pi*2,'radius':1,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2,'weapons':(17,18,19,20,21,22,23,24,25,26,27,28)}))
    list.append(("Backyard Shredder","Omni",
{'nose':math.pi*2,'radius':0.1,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(33,45,46)}))
    list.append(("Flip Test Dummy","Rammer",{'invertible':True,'radius':2,'topspeed':100,'throttle':120,'turn':60,'turnspeed':4}))
    list.append(("The Stuff of Champions","Omni",{'nose':math.pi*2,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':4,'weapons':(16,17)}))
    list.append(("WreckTangle 2","Rammer",{'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':4}))

    #15 - Discs of Doom
    list.append(("Backlash","Omni",{'nose':math.pi,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(12,)}))
    list.append(("259","Omni",{'nose':math.pi,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(4,)}))
    list.append(("Nightmare","DirectionalSpinner",{'nose':-math.pi/2,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':30,'turnspeed':1,'weapons':(9,10)}))
    list.append(("Tornado","Omni",{'invertible':True,'nose':math.pi,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':30,'turnspeed':2.5,'weapons':(21,)}))
    list.append(("Heavy Metal Noise","DirectionalSpinner",{'invertible':True,'nose':math.pi*2,'range':99,'radius':0.4,'topspeed':100,'throttle':130,'turn':30,'turnspeed':2,'weapons':(16,17,18,19)}))
    list.append(("Minion","Omni",{'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(42,)}))

    # 16 - Radioactive Meltdown
    list.append(("That Darn Dustpan!","LittleMetalFriend",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(25,)}))
    list.append(("Vladiator","Poker",{'invertible':True,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(16,)}))
    list.append(("Vlad the Impaler","Omni",{'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(8,)}))
    list.append(("Wedge of Doom","Poker",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(16,)}))
    list.append(("Dominator 2","Omni",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3.5,'weapons':(14,15,25)}))
    list.append(("The Judge","Omni",{'nose':math.pi*2,'radius':0.1,'reload':16,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(53,)}))

    # 17 - BBEANS Champions
    list.append(("Smashbox 2","Smashbox",{'nose':math.pi,'radius':1,'reload':8,'topspeed':18,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(20,),'sweapons':(21,),'tweapons':(22,),'qweapons':(23,)}))
    list.append(("Mako","Omni",{'invertible':True,'nose':math.pi*2,'range':99,'radius':1.4,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.2,'weapons':(25,26)}))
    list.append(("Shebeast","SwitchWep",{'invertible':True,'range':99,'nose':math.pi*2,'radius':1.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3.5,'weapons':(36,37,38,39,40,41,42,51,52,53,54,55,56,57,58,59,62,63),'sweapons':(20,)}))
    list.append(("YU812","Spinner",{'radius':0.1,'range':99,'topspeed':6,'throttle':50,'turn':60,'turnspeed':2.5,'weapons':(19,20,21)}))
    list.append(("Tornado Mer","Spinner",{'nose':math.pi/2.5,'range':99,'radius':0.3,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(10,11,12)}))
    list.append(("Hworf","Omni",{'invertible':True,'nose':math.pi*2,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':30,'turnspeed':2.5,'weapons':(5,7)}))

    # 18 - Robot Arena Reincarnated
    list.append(("Gammaraze III","Omni",{'invertible':True,'nose':math.pi*2,'radius':0.1,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(12,20,22,36,37,40)}))
    list.append(("Topknot II","Topknot",{'invertible':False,'whip':"around",'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(29,30,31,32,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69)}))
    list.append(("ScootOrDie","Poker",{'nose':math.pi,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2,'weapons':(35,36,37)}))
    list.append(("Aquarius 2","Poker",{'nose':math.pi*2,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':1.5,'weapons':(20,23,29)}))
    list.append(("Pon2n","Omni",{'nose':math.pi,'radius':0,'range':50,'topspeed':100,'throttle':130,'turn':60,'turnspeed':1.5,'weapons':(39,40,42,43,47,48)}))
    list.append(("Triclops v2.0","Omni",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':130,'turnspeed':2.5,'weapons':(23,24,25)}))

    # 19 - Arthrobotics
    list.append(("AW-Nanowhirl","Spinner",{'nose':math.pi*2,'range':15,'radius':0.4,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(2,)}))
    list.append(("AW-Terminus","Omni",{'nose':math.pi*2,'radius':0.1,'range':15,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(17,)}))
    list.append(("BW-Microwhirl","Spinner",{'nose':math.pi*2,'range':30,'radius':0.4,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(6,9,10,11,12)}))
    list.append(("BW-True Love","Omni",{'invertible':True,'nose':math.pi*2,'radius':0.1,'range':30,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3,'weapons':(12,13,14,15)}))
    list.append(("BW-Peer Pressure","Flipper",{'nose':math.pi*2,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':4.5,'weapons':(10,)}))
    list.append(("BW-Robokillase","Rammer",{'invertible':True,'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5}))

    # 20 - Team RA2
    list.append(("Apollyon","Pusher",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5}))
    list.append(("Ruiner","DirectionalSpinner",{'nose':math.pi,'radius':0.5,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(7,8,9)}))
    list.append(("Buster Blade","DirectionalSpinner",{'nose':math.pi*2,'radius':0.2,'range':50,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(16,17)}))
    list.append(("Vertigo","DirectionalSpinner",{'nose':math.pi*2,'radius':0.2,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3,'weapons':(20,21)}))
    list.append(("M.O.E.","DirectionalSpinner",{'invertible':True,'nose':math.pi,'range':99,'radius':.5,'turn':30,'turnspeed':2.5,'weapons':(12,13,25,26,27,28,29,30)}))

    # 21 - Phoenyx DSL 1
    list.append(("Town Moron","Omni",{'radius':1.7,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(8,)}))


In case you're wondering, Town Moron is a homage to Village Idiot, a middleweight that competes (or at least used to compete) locally here in the Southeast US.

234
General Support / Cannot select new custom AI team
« on: June 22, 2012, 04:00:06 AM »
OS: Windows 7 x64 SP1
GPU: ATI Radeon HD 5770
CPU: Intel Core i7
RAM: 8Ghz DDR3
RA2 Version: 1.3 - Downloaded
Mods: DSL-TC 2.1, ACAMS's Antiballast (Modified), Custom AI Team (with custom team emblem)
Issue Type: Event ID 1000 - Access Violation at 0x80000000000000 (AppCrash)

Alright. Whenever I select my custom AI team in exhibition mode, the game crashes. Everything else works properly.

I've already checked for a thread like this in this section, and although there is one it's two years old.

There's a few things I will be trying myself, but I also need possible solutions. Any and all help is greatly appreciated.

235
General Support / Re: DSl Team limit?
« on: June 22, 2012, 03:10:14 AM »
I'm having this same issue. Deleting and re-adding the bindings will not help, and I tripple-checked the syntax. My only thought is to delete bindings.pyc, compile bindings.py in IDLE, and use the new bindings.pyc file. Are there any other solutions?

EDIT: Never mind. A bit of good advice is to use the IDLE editor that comes with Python, rather than Notepad++.

236
Modifications / Re: IRL AI Team Signup
« on: June 22, 2012, 01:46:31 AM »
I'll build if someone would help me AI. Of course, that's only if there's a spot open...

237
DSL TC Showcases / Re: GRB 090423's DSL Showcase
« on: June 21, 2012, 07:50:22 AM »
phoenyx,the chassis is in the drum? but i understand the spinning bit (& if you look at my post earlier I clearly say 'i think')

If you want the chassis to spin independently from the wheels, take out your drive motors, replace them with E-Teks, then build a pod on each side with a drive motor, wheel, and two casters each. Experiment with it. It takes practice to build FBDs. I admit I got lucky with mine, but don't expect your first attempt to be a success.

By the way, how well does your current design do?

238
DSL TC Showcases / Re: GRB 090423's DSL Showcase
« on: June 21, 2012, 07:34:15 AM »
(Image removed from quote.)
i'll crop it later

That's not even a barrel spinner... You'll need to spin the chassis without spinning the drive pods, or contain the chassis inside the drum. Take a look at my own FBD: https://gametechmods.com/forums/index.php/topic,10600.msg514825.html#msg514825 or Squirrel_Monkey's robot in the Battlebots tournament: https://gametechmods.com/forums/index.php/topic,7183.0.html for an example (preferably S_M's - mine's not exactly presentable). Also, welcome to the FBD club.

239
I think Shove also fits.

Actually, most of them do (only Sir Killalot and Mr. Psycho don't - they'd qualify for the proposed experimental class from the ill-fated Battlebots 6.0), but again they're all a bit small for the Super-Heavyweight class, weighing in at a little above 220 Lbs. They would have trouble against bots like Diesector, Toro, New Cruelty, Atomic Wedgie, etc.

240
That would make a good "haunted-house horror" movie.

However, I'm personally interested in purchasing Sir Killalot or Dead Metal and restoring it to full operational condition. Hey, dead metal even qualifies for Superheavyweight tournaments, though it's a bit small for that.

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