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Messages - Kujii

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221
Off-Topic Discussion / Re: General Chatter Thread
« on: May 17, 2011, 11:52:14 PM »
Its the same amount.

222
Off-Topic Discussion / Re: General Chatter Thread
« on: May 17, 2011, 07:53:38 PM »
what about something with onethousandandnintyeight letters?

223
Chatterbox / Re: Chatterbox and Postcount.
« on: May 17, 2011, 08:51:44 AM »
oooooh, thats where this thread went.

Well I was giving feedback, but alright.

224
Okay! Calm down, I got a plan!
All you need to do is walk through this hallway of lasers for me... they aren't deadly lasers, they won't kill you...
Maybe remove your fingernails but they won't kill you.

Bleeding to death! That would kill you, so avoid bleeding to death...because that would be bad, and...well that will kill you if the lasers don't.

225
Chatterbox / Re: Chatterbox and Postcount.
« on: May 16, 2011, 07:33:38 PM »
Would be nice if all posts already there didn't count.
I'm certain there would be backlash from that, in fact in my OP I compliment his decision to not remove posts prior to this change.

226
All gabber about my world has been moved here.

227
Off-Topic Discussion / Re: General Chatter Thread
« on: May 16, 2011, 08:42:23 AM »
I have been noticing something recently. Whenever a new and not-strictly-necessary topic pops up in the Junkyard, the group of SotG, Hydro and Kujii, possibly GF93 as well, normally derail the thread at some point, and fill it with page upon page of rubbish. I'm not trying to bash them, it's just an interesting observation.
Don't I normally GTFO those threads after I get my stuff outa the way? Most of the threads your talking of I abandon rather quickly after the OT starts.

228
Chatterbox / Re: Database File 6.133.261
« on: May 16, 2011, 08:19:09 AM »
I can't read it! Make it bigger! O:
Quote it, how do you expect me to fit it into a comp database if its larger ;)

Lube.
Oh shutup.

229
Chatterbox / Re: Database File 6.133.261
« on: May 16, 2011, 07:53:20 AM »
I can't read it! Make it bigger! O:
Quote it, how do you expect me to fit it into a comp database if its larger ;)

230
Off-Topic Discussion / Re: General Chatter Thread
« on: May 16, 2011, 07:45:41 AM »
Scourge, you should go read my other thread and mention any paradox's you find : D

231
Off-Topic Discussion / Re: General Chatter Thread
« on: May 16, 2011, 07:42:35 AM »
Woo, research makes my head explode!

This brings the pressure back down... http://www.youtuberepeat.com/watch/?v=6Lmrz6ac3-A&feature=channel_video_title

232
-up page:001-
-Date of Entry::4.12.37::
-Data origins Coordinates::105,-42::-
Data File ID: 6.133.261
A object containing a core energy charge of 9.8 or purer can be manipulated to create a enigmatic field that has the ability to chain together the energy charge of objects with similar purity. A transfer charge of 0.1 to 4.0 may occur if sufficient energy to match or exceed the output of the primary tuner is not achieved, the severity of the transfer varying by the size of the energy difference. It is recommended to only try the process with objects that have core energy charges within 1.0 of the purity of the tuner. at least 30 objects should be used at the same time to keep the purity of the tuner object within the 9.8 ratio, while no limit has been discovered to the amount of objects a tuner can handle at once, please be cautious as the enigmatic field grows in size with every object tuned.
The core energy manipulation (C.E.M.) process can be used to give objects with a low core energy charge much higher values then normally attained, the CEM process can only soak and transfer energy to objects within the Enigmatic field, more energy sources must be tuned to the tuner in order to expand the Enigmatic field if your intended object does not fit within the field. Caution should be taken when applying an object for the Enigmatic field to manipulate, if you can successfully select the object manually, you will want to ensure its a useful object, as the Enigmatic field can only apply manipulation to one object, and can not be disengaged without destroying the tuner object. The manipulated item will have transferred to it a larger amount of Core Energy then has been made with any other form of CEM, the value varies by the amount of tuned objects used, the size of the manipulated object, and the initial core energy value of the tuners and manipulated object.
Prior testing with the enigmatic field shows its incapable of binding with organic life signatures, the is no observed side effects to organic life signatures caught within the enigmatic field. The enigmatic field has a radio frequency that consistently registers as 2.3600214 THz, the enigmatic field has been recorded with Wavelengths varying from Microwave to Medium without a predictable nor stable pattern. The Enigmatic field is qualified as Terahertz Radiation on the Electromagnetic spectrum. Theory indicates that the Enigmatic field is the core energy of all tuned objects channeled through the Tuner and expelled out of the Tuner in a controlled and consistent quantity, scans on the tuned objects indicate that in hollowed pockets, formed from the conversion and manipulation process, THz with the same values and integers as the Enigmatic field can be observed. Temperatures inside these objects have been recorded as high as 7.2X10^13. Proper safety procedures should be taken whenever dealing with the Enigmatic field due to safety risks such as this. While not much is known about an Enigmatic field, the thermal levels of the Enigmatic Field drop drastically as you move away from its center, it looses most of its thermal distortion at approximately 12% of its total area, and it looses its remaining thermal distortions at 21.3% of it total area. The thermal distortion begins at the precise center of the Enigmatic Field.
Not much else is known about the Enigmatic Field, testing is currently being conducted by many private organizations, but no further breakthroughs have been made in the study of this Energy Field.
The only known element that can be used to adequately be a tuner for the Enigmatic Field is an Energy Stone, energy stones have a core energy charge of 9.9, rune crystals [Purity 9.0] also make suitable and easily attained sources for the Tuned objects. Any object holding at least 0.1 core energy is a suitable source of the Manipulation item. For a full list of objects that have been used as a Manipulation and Tuned source, please review Data File 6.134.001
-Data Origin coordinate certificates needed to further data collection, please contact head researcher Selphia Belgart and ask how you can help today-

-More info- Y/N
-down page:002-

__________________ _____________________ _______________________

Vintage

Matu



Matu is a class 1 planet the size of an Island nation like Japan, it finds itself in the collision course of Vintage, a class 8 planet (earth is a class 6 in this scale).

Vintage engineered a change in Gravitational fields to cause Matu to crash into Vintage as a tactical strike against the Darri forces, Darri is a kingdom that is led with forces from the East of the planetary map, the possess  the Eastern continent, the Southeastern Island, and the Southern Island chain.

Darri forces are in constant aggression with Ari's forces in the Middle Continent, where the land is filled with many resources. A giant trench has formed over time where most of the fighting occurs, and while territories change daily, they seem to stay pretty consistently among a border of the trench.

Ari controls roughly 67% of the total landmass, having the northern icesheets, everything on the western side of the map, and a larger spread of the middle continent consistently under their control. Ari has made many breakthroughs in technology in the recent years, including a marvel of a flying ship that floats through the air to do damage where no other force can reach it. They have produced 19 of these ships, and Ari has military control over 18 of them. Ari attempted to retrieve the Original [codenamed Firebird in the Military codes], but they have been unable to track down its owner for the last 6 years.

__________________ _____________________ _______________________

https://gametechmods.com/forums/index.php/topic,6610.0.html
Discussion about Unichronology.

233
Chatterbox / Chatterbox and Postcount.
« on: May 16, 2011, 04:32:13 AM »
In case you have no noticed, posts in Chatterbox no longer are included in your total postcount

Post you have already made still count towards that count.
____________________________________________________________________________

So let me be the first to say Thumbs up to this change. This is a great way to implement such a change, as it keeps anyone that would loose a large amount of posts happy, while removing future risk of Super Heavyweights that know nearly nothing about the intended function of the forum, RA2. (like me for example)

Great Job Acams, keeps up the good work.

234
Off-Topic Discussion / Re: General Chatter Thread
« on: May 16, 2011, 04:24:42 AM »
Yup, that's the best choice Acams has made since I've gotten here.

'So thats why you blame me? You don't think I blame myself?' -Kujii Tetsuiga

235
Off-Topic Discussion / Re: General Chatter Thread
« on: May 16, 2011, 04:21:28 AM »
If your going to play an MMO, play Jade Dynasty, since its got a legal ingame bot so you can be lazy.
I'd recommend not playing MMO's though.

-also...do posts in junkyard not count now?

236
Off-Topic Discussion / Re: General Chatter Thread
« on: May 16, 2011, 04:17:35 AM »
'I never really hated you...I suppose this life was far more exciting then anything I had ever imagined' -Element Fayte-

237
Existing Games / Re: Portal 2
« on: May 16, 2011, 03:56:37 AM »
I want the turret lullaby now.

Like, extended full version

238
Chatterbox / Re: How Did this happen?
« on: May 15, 2011, 04:17:04 AM »
Eh, I don't know, but I'm currently working on a number crunch for how the stats in my game effect each other and grow.

I want to make sure each characters max stats are distinctly different by the end of the game.

239
Chatterbox / Re: How Did this happen?
« on: May 15, 2011, 03:39:15 AM »
So what did they think of our little Brony community?
I was asked wtf I was smoking, and they then went back to Pondering the definition of Unichronology.

240
Existing Games / Re: Portal 2
« on: May 14, 2011, 08:40:04 PM »
Okay, I just got the game today.

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