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Messages - WhamettNuht

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221
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 09, 2013, 01:10:22 PM »
Ahh of course! Would someone mind sending over the chassis texture map please?

222
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 09, 2013, 12:11:03 PM »
Nah I find it too angled aswell :/ Hmm, unless anyone's able to come up with a close enough top design from scratch then I might be able to used that, otherwise might have to rethink the third USA robot :P

223
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 09, 2013, 11:52:19 AM »
Oh... :3 Yeah I'm just gonna stop with the jokes and carry on with the replicas... Speaking of which would anyone happen to have a good picture of Manta from the top and a clear one of the eye decals?

224
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 09, 2013, 11:42:41 AM »
No... I was just trying to make a little pun.... as in 'Panic Over'.... Panic Attack's still in :3

225
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 09, 2013, 11:36:33 AM »
That's not a problem with the replica. If I'm right there will be a temp.cfg in the RA2 folder. Just install all of the folders over a clean copy of RA2.


I LOVE YOU <3 I mean I had tried it but it didn't work but my 2nd time of trying did work so thank god xD :D Ok, back on schedule now, everyone can go home, panic attack over!

226
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 09, 2013, 08:49:53 AM »
GUYS.... HELP.... I just modified the X-Terminator 2 body mesh and now the game goes to the first splash screen, doesn't do anything, then the game crashes.... Anyone know how to fix this?

227
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 08, 2013, 02:57:11 PM »
It's about the same - the 2 axes are pretty much the same components, so they're pretty evenly matched :)

228
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 08, 2013, 02:25:46 PM »
Thank f***. Now I can carry on with stuff like this:



229
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 08, 2013, 08:13:11 AM »



Happy?! xD

230
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 06, 2013, 01:23:31 PM »
Everyone stfu about the name mirroring xD All it would take is just flipping that part of the texure! My bigger concern atm is the fact that the mesh just messed up a bit and that it has all these weird shadowy faces now. The name is barely even noticable now because of that...

231
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 06, 2013, 02:52:06 AM »
One word: Torrent. Seriously, I could never afford 3DS Max, even though I have a job. Just torrent shiz if you really want it. And that part is mainly about having an eye for detail :P

232
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 06, 2013, 01:25:27 AM »
Thanks guys :)


And yes, it is called Photoshop :P

233
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 05, 2013, 03:02:17 PM »
FINALLY got this bugger to work!





Next up, X-Terminator :P

234
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 05, 2013, 01:47:22 PM »
Still, hopefully this should improve the mood a bit. Wham, I was able to get the pictures of X-Terminator you needed-
 

I asked John Findlay (He currently has X-Terminator, for a revamp of its pneumatics) for a couple, and he was able to provide them. Came out rather well too, particularly for the sides and back, so enjoy!


I LOVE YOU!!! <3 <3 <3

235
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 03, 2013, 04:14:54 PM »
Open a can of worms and you guys are like birds to the pray ;]


And I take it you haven't really been following this thread have you Jonzu....

236
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 03, 2013, 02:25:47 PM »
For third robots, I wasn't sure whether to have 2 heavys to a team and have a featherweight robot inspired on the team that it's going in, or just have 3 heavys per team. Guess I'll see how many replicas I end up with :P And as for my next, I might come back to the UK for a little while. I'd quite like to do 101, Mortis, Terrorhurtz and Diotior next, dunno which one exactly though :P

237
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 03, 2013, 01:44:16 PM »
Thanks :) And hmm might aswell go with the new teams idea :P And it's fine, I've already got a couple :)


Here's The Revolutionist:



238
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 03, 2013, 02:21:10 AM »
Thanks guys :] The Revolutionist is next ;P And this rep actually fights really well with the burst motor lifter, especially when it gets a run up - it can toss another heavy quite easily out of the arena :P

239
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 02, 2013, 03:52:13 PM »
I'm not keen on the middleweights tbh :P


Anyway, here's the finished Panzer:



And the plow works like it does in ED unfortunately.

240
Modifications / Re: Robot Wars 2013 AI Pack
« on: June 02, 2013, 02:50:51 PM »
Indeed, however I fear that they are good for nothing more than test bots. Hardly provide much of a challenge in an RA2 environment.

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