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Off-Topic Discussion / Re: Toyota is bad.
« on: July 02, 2011, 02:59:33 PM »It's... bad. Like all this Miku bullcrap.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 221
Off-Topic Discussion / Re: Toyota is bad.« on: July 02, 2011, 02:59:33 PM »It's... bad. Like all this Miku bullcrap. 222
Site News and Feedback / Re: New forum software« on: July 02, 2011, 02:58:06 PM »
If you need any help... I'm on MSN most of the time.
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Site News and Feedback / Re: NC as Tech Adviser« on: July 02, 2011, 02:49:12 PM »you've only been here a couple of I'm alive, we just seem to never be online at the same moment ![]() (also, my XMPP server is kind of wonky and doesn't always work) 224
Tournament Archives / Re: Slug It Out - Discussion« on: July 02, 2011, 02:46:01 PM »Matches held in a modified (such that starting points are thrids away from each other and new skin) ring arena by SergeHey, awesome! 225
Chatterbox / Re: Youtube a Felony?« on: June 22, 2011, 12:31:13 PM »
Disregard that "YT will be illegal" bullsh**, acquire knowledge of the PROTECT IP act. It's some scary sh**, and if I were living in the US, I'd be protesting.
http://www.eff.org/deeplinks/2011/05/protect-ip-act-coica-redux 226
Off-Topic Discussion / Re: In Need of some JavaScript help« on: June 22, 2011, 12:27:29 PM »
If you use firefox, install Firebug. If you use Chrome, use the pre-installed Developer Tools. BOth help a lot with Java Script debugging.
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Off-Topic Discussion / Re: Exam Season 2011« on: June 20, 2011, 04:47:42 PM »
Taken my final finals (leaving exam) a month ago.
Maths basic, extended. Physics extended. Literature basic. French bilingual. English extended. Biology extended. Computer Science extended. Results will come in a few days. 228
Off-Topic Discussion / Re: I am trying to decide on a new paintjob for my truck.« on: June 18, 2011, 05:17:55 PM »Don't be a twit, just get a normal color. I agree. Weird paintjobs don't make you cool. 230
Off-Topic Discussion / Re: Minecraft and Java« on: June 18, 2011, 04:02:14 PM »Oh and apparently people want me as Tech Adviser :)You sure do merit that title. 231
Existing Games / Re: Minecraft.« on: June 17, 2011, 03:23:28 PM »
It's down but I can put up another one in a matter of minutes :P
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Chatterbox / Re: Birthday Thread« on: June 17, 2011, 03:22:57 PM »
holycrapmynameisingreen
EDIT: nope it isn't ![]() EDIT2: Wait, it is! My life is now complete! 233
General Support / Re: Any alternates to DirectX?« on: June 14, 2011, 11:55:58 AM »Yes, OpenGL is the obvious alternative to DirectX... I wouldn't bother, you're wasting your time. 234
Game Development / Re: New Robot combat game- in progress.« on: June 14, 2011, 04:25:00 AM »EFFEs still around? Yeah, although he doesn't really play RA2 anymore :P. 235
Chatterbox / Re: Most Imaginative Ways To Scare Cold Callers Away Down The Phone« on: June 11, 2011, 12:11:47 PM »
Air horn.
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Game Development / Re: New Robot combat game- in progress.« on: June 11, 2011, 12:09:18 PM »@RPJK (if you still read this after so long): Sadly it's impossible to create "useful" source code out of a binary. It is possible to create a "source code file" from a binary that will compile, but that's not useful. All the variables will names like "awf2f" instead of "number_of_bullets_left". Despite common belief source code is for humans, not for computers. Source SDK size: ![]() If you are willing to join me (a C, C++, Python and Lua programmer) in creating a new game engine (and physics engine, unless we do some tests and Bullet fills our needs) for 'ra3' then please contact me. I already have another developer that is willing to work on this (eFFeeMMe, a Python programmer), but us two aren't enough. 237
Modifications / Re: GMF Compiler & Decompiler Support Thread | Bug Reports | News | Changelog« on: June 11, 2011, 04:51:25 AM »My computer doesn't show file extensions. I added one to the file before decompiling but it didn't help. This might be relevant, It flickered something like "Not a valid Binary GMF file" for half a second when I tried to decompile. Also the program itself displays as a DOS application rather than the GUI that Serge showed on the first page. 1) Open up GMF Decompiler 2) Open File window appears, point it to the binary GMF file 3) Save File window appears, point it to where you want the ascii file to be. 4) ???? 5) PROFIT! 238
Off-Topic Discussion / Re: SKBT Needs to Learn C« on: June 11, 2011, 04:46:55 AM »
When it comes to a programming environment, you can either chose between Microsoft's integrated Visual C++ (The Express version is free) or Cygwin / MingW. The first is a bit easier to start with as you don't have to learn the command line, but the C compiler it uses has its quirks (mainly doesn't really support C99), so you have to compile your source code with the C++ compiler (not really a big deal, just save you files as .cpp). Cygwin / MingW are two collections of GNU utilities, including a C/C++ compiler called GCC (GNU Compiler Collection). I find the latter option more powerful, but it may be a pain to get working for someone with no prior Linux command line experience. Oh, and if you do it that way you'll also need a good text editor, Notepad++ is just fine.
When it comes to tutorials, stay away from "for dummies" books. I recommend Carl H's excellent series of C (and general programming) tutorials, available for free at http://www.highercomputingforeveryone.com/ . C's learning curve may be a bit steeper than other languages, but you'll manage. 240
Off-Topic Discussion / Re: Oh Linux...« on: June 05, 2011, 11:37:55 AM »There's no drivers? That comes as a great surprise, distro considering. [...]What he said. 9.10 is a pretty old Ubuntu release, but it should work just fine. My guess is that you're somehow "doing it wrong", but I can't be sure. You can always upgrade to 10.10 via the software update manager, it's buried there somewhere in the Preferences->Administration menu. |