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Messages - 123savethewhales
2141
« on: July 03, 2010, 08:34:22 AM »
Lol actually just change their stat to the following and it should be fine. Basically I just lower the DP for most of them. Crystal Shard, 400 DP (2.18 pierce)/450 HP Blade Fury, 400 DP (1.09 pierce, 2 concussion)/2100 HP Star Fury, 380 DP (1.03 pierce, 1.91 concussion)/1895 HP Ice Spike, unchanged Icicle, 300 DP (3 concussion)/4000 HP Ocean Wave, 380 DP (3.8 concussion), 789 HP Green Dream, unchanged The rust item does not seem to need any changes. Here is the updated version https://gametechmods.com/forums/index.php/topic,3216.msg168894.html#msg168894
2142
« on: July 02, 2010, 08:42:37 PM »
I don't know if I should send 2 teams or just 1 and remove some obsolete bots.
2143
« on: July 01, 2010, 10:32:29 AM »
That dolphin pillow look like ASS.
2144
« on: July 01, 2010, 10:00:57 AM »
I like the idea of original component and AI, as the original version tend to have more activities.
A reason why tournament cannot be run on NAR AI is because every version past 2.2 feel like a beta. Parts that are known to be broken (90 kg hammer, nightmare disk, NAR Blade, Tire Iron) need to be removed from the pack until they are fixed. Things like new motor (dragon breath) need to be seriously tested so as to not imbalance the game. And I hate to say this, but my components are pretty overpowered as well. After some trials I don't think they should be included in the game.
2145
« on: June 30, 2010, 05:20:41 PM »
That's so restricting. Why does it have to be trinity when flight can be generated in so many different ways?
2146
« on: June 30, 2010, 05:16:05 PM »
Looks fine. A bit under weapon though. 3 perm 80 and 6 saw tend to work better.
Also you can probably connect the motors to the multi-extenders directly.
2147
« on: June 29, 2010, 05:55:27 AM »
Come up with a good no rules theme and we can have one for July!
Make a spaceship or something. I don't think we ever had a hovercraft BOTM.
2148
« on: June 28, 2010, 07:23:17 PM »
And FS, since they won't have to get through much weapons to get at your chassis directly, but then I guess FS are rare anyway.
2149
« on: June 28, 2010, 06:34:41 PM »
But now it will be weak against most VS, as the front no longer returns damage.
2150
« on: June 28, 2010, 10:57:05 AM »
Mount the beaters strait out.
2151
« on: June 28, 2010, 10:36:05 AM »
You will need to seriously cut the Max speed then, even 60 might be too much (have to test).
I would suggest making it a pure weapon motor, not just for the sake of balance, but because nobody will use that over NPC fast for drive.
Like the BSG/Mag Snapper comparison, or the perm 132/dual perm, max speed doesn't affect damage unless it is really low.
2152
« on: June 28, 2010, 10:19:11 AM »
I am just saying you need to drop that thing down to 21 torque on 2.4. E-Tek got 22 and weights 15kg more
Maybe I should enter that tournament with second sunrise again, except with this motor of course.
2153
« on: June 28, 2010, 10:10:01 AM »
Lol @ the outrageously overpowered dragon breath motor. That thing shouldn't have more than 21 torque on it.
2154
« on: June 27, 2010, 07:46:01 AM »
I think the top weapon system can be alter slightly by having the beater mount vertically. It has enough ground clearance and should allow for a larger radius.
2155
« on: June 27, 2010, 06:54:14 AM »
It's funny. Merely taking the wheels of and putting them back on might help fix the drive problems.
This game doesn't build things perfectly, intended or unintended. A lot of times parts gets mounted with very small impurity (like 3.45678 E^12). Not to say that a pure 0 necessary helps the drive (because most wheels are not perfectly centered), but remounting can change the impurity and make it drive better.
2156
« on: June 26, 2010, 11:44:54 PM »
Skirts are design to be super thin so they can function as wedges. Therefore the higher they are from the chassis the more effective they are.
Chassis height that can mount a ME at 0.35 height ranges from 0.43 to 0.48. Normally dragging the bar down ends you up at 0.45 ish which isn't so good. If you click a little lower to 0.43 ish it will provide a lot more protection. Problem is you never know if you got a good click unless you later open it up on notepad. I guess just viewing isn't consider BFE right? Not that I am against BFE chassis height per say, so long as it's not below 0.338182 (lowest possible bot lab height).
Of course, this also mean that the steel skirt on the bottom is not protecting your chassis at all.
2157
« on: June 26, 2010, 11:00:30 PM »
That poly extender bothers me. If you got a way to replace it with a DSL bar it should provide the much needed HP.
2158
« on: June 26, 2010, 10:47:03 PM »
Since killing Caesium is the current trend  I de-weapon it in the first 40 seconds, but the match drags on for another 2 minutes because it's bouncing around the arena refusing to die.
2159
« on: June 26, 2010, 10:00:31 PM »
Looks good. Though I usually prefer plastic 5 + external armor over titanium 5. Actually I been dropping my armor to as low as titanium 1 even for HW and focus the weight on static external armors.
2160
« on: June 26, 2010, 04:11:01 PM »
it doesn't deal full damage because the way razors are unevenly turned. So only some of them make contact at a time.
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