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Messages - FOTEPX

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2081
Modifications / Re: Robot Arena 2 Lite
« on: July 22, 2011, 09:38:06 PM »
DP

RA2L V2 is on the first page now.

2082
General Support / Re: How do you add custom decals to Robot Arena 2?
« on: July 22, 2011, 09:34:04 PM »
This isnt working for me... When ever i import my custom texture, it shows up weird messed up lines instead of the picture i wanted to put there :(

You have to set the picture's size to be 16x16, 32x32, 64x64, 128x128, 256x256, etc. also it has to be .bmp or a NON-RLE COMPRESSED .tga.

2083
Existing Games / Re: Making a ROM Hack...
« on: July 22, 2011, 09:09:36 PM »


YOU CANNOT BELIEVE HOW MUCH HELL THIS WAS TO DO.

2084
Modifications / Re: Robot Arena 2 Lite
« on: July 22, 2011, 08:55:25 PM »
WHOOOOOOOOOP WOOPWOOPWOOPwoopwoopwoop

How about doing a list of what stuff you've optimized? You may need some help on the other stuff.

Well, Ok then.

That's now at the first post. Could ya thumbs up me bro? I know it seems like I'm whoring out here, but it's really quite hard work. I see now why DSL3's taking so long.

Also, Sys32 called you a B**ch on Steam.

2086
Modifications / Re: Robot Arena 2 Lite
« on: July 22, 2011, 08:40:34 PM »
DP

Oh, of course, I can't put BBEANS in without it crashing...

F***...
Did you download it from http://beetlebros.gametechmods.com/robotarena.htm and install Madiaba's HazardsBlueRay.py?

Aah, HazardsBlueRay. That must've done it.

Yep. Got it to work.

2087
Modifications / Re: Robot Arena 2 Lite
« on: July 22, 2011, 08:33:58 PM »
DP

Oh, of course, I can't put BBEANS in without it crashing...

F***...

2088
Modifications / Re: Robot Arena 2 Lite
« on: July 22, 2011, 08:29:37 PM »
To be honest, I think that you could delete 1/2 of the arenas and replace them with custom arenas that lag less and get away with it for the better.
I'm talking no more...
Metal Skull (Stupid)
Compressor (Buggy Hazards)
Half Circle (Worthless)
Bridge of Doom (The Bridge isn't doomful enough)
Lumazone (RedlineM's is better)
Flextop (All luck)

The thing is, the competitions in-game use them. Therefore, I wouldn't be able to get rid of them without doing some .txt editing, which would probably wind up with me having to do some .exe editing, which we can't do. We're better off just sticking with what we can actually do rather than trying and failing.
Nope. No .exe editing required. Just edit events.txt.
https://gametechmods.com/forums/index.php/topic,5752.0.html

Oh. Ok then. I'll remove the Flextop, and might remove the Half Circle and Bridge Of Doom, and replace them with the BBEANS arena.

2089
Modifications / Re: Robot Arena 2 Lite
« on: July 22, 2011, 08:22:37 PM »
To be honest, I think that you could delete 1/2 of the arenas and replace them with custom arenas that lag less and get away with it for the better.
I'm talking no more...
Metal Skull (Stupid)
Compressor (Buggy Hazards)
Half Circle (Worthless)
Bridge of Doom (The Bridge isn't doomful enough)
Lumazone (RedlineM's is better)
Flextop (All luck)

The thing is, the competitions in-game use them. Therefore, I wouldn't be able to get rid of them without doing some .txt editing, which would probably wind up with me having to do some .exe editing, which we can't do. We're better off just sticking with what we can actually do rather than trying and failing.

2090
DSL TC Showcases / Re: MikeNCR's Legendary Bots
« on: July 22, 2011, 08:10:19 PM »
Coo'.

I would say more, but I'm busy with RA2L.

2091
Modifications / Re: Robot Arena 2 Lite
« on: July 22, 2011, 07:44:49 PM »
I definitely could of used something like this a long time ago.. I deinstalled Ra2 some time ago from my PC to free up space on it, and been somewhat missing it ever since. I seemingly 'misplaced' my Ra2 disc so I can't re-install it either.

I don't think a light version of DSL should be made though, it just seems wrong since DSL is a mod and not a complete game in of itself. But that's my own personal thought, and I've come to learn that no-one cares what I think anymore. <.<

*Puts hand up*

I do.

Oh, by the way, thanks for all the :thumbup and all, made me smile for the first time in about 2 weeks.

Expect an upgraded version, with simplified .BMP's in order to reduce battle lag, soon.

(NOTE TO SELF; DO NOT EDIT THE MOTOR'S .BMP'S. I dunno why, but they really hate to be edited with.)

Question: Should I simplify the arena's .BMP's as well, to reduce battle lag further?

2092
DSL TC Showcases / Re: FOTEPX's DSL Showcase
« on: July 22, 2011, 06:02:22 PM »
ah. Get rid of 4 razors and I'll allow it.

Can I use 4 Bear Claws?

2093
Modifications / Robot Arena 2 Lite
« on: July 22, 2011, 05:16:05 PM »
A little project I was doing. RA2L is the standard RA2 V1.4 game, but everything that is not of use to the game has been removed. Future additions, such as compression and smaller .bmps for components will be added after I see what you think of this. The idea behind this is that because it's a smaller file, the game'll have less to load, thus causing less lag. A DSL version might be made, but I'd probably remove all the replicas because I'm not bothering to resize every component in DSL (You seen how many there are?) So, yeah. Tell me what you think of this, then I'll upgrade it along the way.

Note; 87MB of stuff has been shaved off of this so far.

V1:https://gametechmods.com/uploads/files/5070Robot Arena 2 Lite.zip

V2:https://gametechmods.com/uploads/files/Robot Arena 2 Lite V2.zip

V3: (COMING TOMMOROW)

Stuff Improved so far;
Pointless Files Removed (DirectX install, Gamespy, Game Registration...)
Pointless Components Removed (Hovercraft, Magnet, Flamethrower, Cannon)
Pointless Arenas Removed (FlexTop and Half Circle)
BBEANS Arena added
Arena Textures Smallened

To do;
Compress Files
Smallen component files
Smallen UI files

2094
DSL TC Showcases / Re: FOTEPX's DSL Showcase
« on: July 22, 2011, 03:36:35 PM »
One question: Is the bot meant to be effective, or just to have fun?

If the bot is not in the spirit of the competition, it will not be accepted. It looks you built it as a pure killer,  and I won't accept those.

I built it to be fun, and it turned out to be killer. If I'd have built it to be deliberately killer, I would've easily been able to cut 10kg off the chassis weight. Also I wouldn't have kept the wheels in the chassis.

2095
DSL TC Showcases / Re: FOTEPX's DSL Showcase
« on: July 22, 2011, 03:26:41 PM »
Ummm, how is foxpet's bot a flipper anyways?

It USED TO BE a flipper. Now it's just a metal hinge wedge.

So  :p


Which are banned from being mounted on the lowest part of the baseplate.

EDIT: Oh, I guess he removed that rule.

Besides I didn't put it on the lowest part of the baseplate.

I put it one notch up.  :trollface

2096
DSL TC Showcases / Re: FOTEPX's DSL Showcase
« on: July 22, 2011, 02:05:16 PM »
Ummm, how is foxpet's bot a flipper anyways?

It USED TO BE a flipper. Now it's just a metal hinge wedge.

So  :p

2097
Off-Topic Discussion / Re: Favorite TV Shows
« on: July 22, 2011, 12:14:18 PM »
Takeshis Castle

It's not pronounced 'Takeshi's Castle' over here in the UK. It's pronounced 'TAHKEHSHEE'S KEEYAHSUL'

2098
DSL TC Showcases / Re: FOTEPX's DSL Showcase
« on: July 22, 2011, 12:08:30 PM »

2099
DSL TC Showcases / Re: FOTEPX's DSL Showcase
« on: July 22, 2011, 11:50:15 AM »
still won't be allowed (Show me an IRL VS/Flipper and I might)

it's not a VS, it's a drum.

Soo... Would you prefer me to use small beaters since it's a drum?

2100
DSL TC Showcases / Re: FOTEPX's DSL Showcase
« on: July 22, 2011, 11:43:23 AM »
how is that too good?

Razors tips and very nice wedges...

So, what, do I have to go back to using the Bear Claws?

'Cause I'll just use 8 of them  :trollface

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