2001
DSL TC Showcases / Re: Reier's DSL Showcase of DSL-ness
« on: May 09, 2011, 09:58:53 PM »
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DSL TC Showcases / Re: Reier's DSL Showcase of DSL-ness« on: May 09, 2011, 09:58:53 PM »
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2002
Discussion / Re: What is your Average amount of points scored in a deathmatch?« on: May 09, 2011, 08:27:54 PM »
Pfft. Anyone with an ESC button and a flamer can go past any record. :P
2003
Discussion / Re: What is your Average amount of points scored in a deathmatch?« on: May 09, 2011, 09:37:21 AM »
Points don't really matter when you're playing around with tons of types. A DSL HW popup usually scores in around less than 5k in ideal matches due to quick KOs. Flail shell can deal up to 100k damage before they get to KO.
2004
Stock Showcases / Re: DF Stock« on: May 09, 2011, 04:24:17 AM »
Maces have a cubic (or near-cubic) mesh. Still have no idea why they're so bouncy on VSes when there's virtually no woble at all in HSes.
2005
Off-Topic Discussion / Re: Music ATM« on: May 08, 2011, 09:43:26 PM »
Err...
Periphery - Jetpacks was Yes! 2006
Stock Showcases / Re: Skiitzzox220's Stock Trash« on: May 08, 2011, 09:32:47 AM »
oooh old skool lw hs me gusta
2007
Off-Topic Discussion / Re: Math Help« on: May 08, 2011, 12:51:31 AM »(Image removed from quote.) You forgot to retain the '2' on the numerator after cancelling the stuff from the first step. 2008
DSL TC Showcases / Re: Phinox237's DSL showcase« on: May 08, 2011, 12:48:45 AM »
Which is why you can risk the 1mm plastic only when you have halfsheet and DSL disc armor. Wedges can still OHKO your bot. Just go for Mag/NPC + Hypnos/Vlads.
2009
Tournament Archives / Re: Our Replicas Are Different Splash, vids and stuff.« on: May 07, 2011, 02:38:27 AM »
DAMMIT IT'S STUCK IN MY HEAD D: D: D:
What was in that WAV file anyway? 2010
Custom Components Showcase / Re: Pay Tribute With Replicas« on: May 04, 2011, 09:41:18 PM »
Apologies to those with post counts suddenly lowered. But you know who to blame.
2011
Discussion / Re: Random (Stock) Questions« on: May 04, 2011, 09:20:18 PM »
No. The programmers never got around to actually use the Snapper II in the game (not even in the AI). Using it as an actual burst motor is just terribly ineffective since you can't even have it retract its arm. Like madman said, it's just good for bursting multiple components.
2012
Tournament Archives / Re: Our Replicas Are Different Splash, vids and stuff.« on: May 04, 2011, 09:17:54 PM »How was Scrap able to score points? o_O 2015
Stock Showcases / Re: Bubbleman's Stock bots« on: May 03, 2011, 01:57:41 AM »
48 is too easy for a SHW. Go for 54.
You should still be able to pull it off with 2 Snapper IIs, although you can opt for static drive so it won't be havoky. Just take an old 36HS apart and redo the whole setup, with 2 extra motors (and probably another pair for 4WD). 4WD is also recommended. 2016
Stock Showcases / Re: Scrap Daddy Design« on: May 03, 2011, 01:25:51 AM »
That's too much for a Nifty to handle.
2017
Real Robotics Discussion / Re: Least favorite robot!« on: May 02, 2011, 09:26:50 PM »
Tried reading the latest 2 pages.
Couldn't. 2018
Stock Showcases / Re: Pwnator's Stock Showcase« on: May 01, 2011, 10:01:09 PM »
nyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanyanya
![]() Oh, and I forgot to state in the splash that it has plastic. And as Sage pointed out, it can't steer. Not that it really needs to, anyway. Which is why I ditched the VS idea and used HSes instead. 2020
Creativity Showcase / Re: Robotic 3D Showcase (3d max, Autocad, Rhino, anim8or, ect.)« on: April 30, 2011, 10:08:25 PM »
DAT AIR VENT DESIGN
HHHNNNNNNNGGGHHH |