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Messages - takatsukiyayoi

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201
DSL TC Showcases / doomasters dsl showcase
« on: July 30, 2009, 06:24:15 AM »
That Face Spinner of yours looks unstable. If you can, try to use external armor as much as possible, it helps in being more stable and if built well, can be used to trap opposing robots (just make sure they don't go past you or you'll find yourself getting badly mangled).

202
Quote from: JoeBlo;55696
antweights ? Im taking that as a typo ?

Yes, it is a typo. Mistake corrected, and entry list updated.

Quote from: life robot arena2;55697
Massive misstake.
We should expand the bracket.


Until I get 32 signups, the bracket will not expand. You'll have to build your killer BW before the others can at this point.

203
Minor updates to the rulebook.

204
DSL TC Showcases / Yayoi's DSL Junkyard
« on: July 29, 2009, 11:11:47 PM »
Dude. Inf is like, one of the best builders.
I am a foolish, incompetent, and clumsy anime schoolgirl in comparison.

205
Quote from: Urjak;55629
Why do you have to have two or more wheels?


Because one-wheeled HSes would completely dominate the entire tournament.

206
Not even half a freaking day and the entry list is nearly full.
The event administration is pleasantly surprised.

Quote from: Urjak;55629
Why do you have to have two or more wheels?


Because one-wheeled HSes would completely dominate the entire tournament.

207
Not too long ago, in a land not so far away, bugs would battle for complete supremacy of the land. With the rise of new technologies and techniques, these tiny warriors would rage and wage war for months. That has long passed, but the technology is still there. But peacetime has bored our insectoid neighbors, and now want some entertainment.

Remembering the days of war, they erected a tiny arena for which to do combat on: they called it, the Small Arena.
Begging the humans to satisfy their lust for small-scale mass destruction, the bugs asked for a robot combat tournament to be held.

Welcome to Micro Mayhem.

This tournament will be taking place in none other than the Small Arena by Click and Firebeetle, and as the name suggests, this is an Beetleweights only event.

The minimal number of competitors have signed up.
The deadline now begins! START BUILDING!!!

SIGNUPS ARE NOW CLOSED.

Below are a list of entrants and the regulations for the event format.
Rule clarifications are in blue.
Important revisions to rules are in red.

REGULATIONS:
1. BOTS AND ROBOT ARENA 2 MODS
1.0. All participating bots will be using DSL 2.1 components.
1.1. All bots must obey the realistic rule.
1.2. All bots must weigh under 175.1 kg.
1.3a. Only static components that are not motors, batteries, or control boards can be intersecting.
1.3b. Stacking static components of any type, however, is not allowed.
1.4. Bots must have two or more wheels.
1.5. Multibots are not allowed. Well, in this weight class they aren't good anyway... why bother.
1.6. All bots must have at least one battery.
1.7. It is allowed to send in custom AI bindings as long as nothing weird occurs. The Event Administrators are looking at you, Madiaba! :p
1.8. Bot file editing is only allowed for chassis modification. Even then, the bot must meet all regulations set.

2. EVENT FORMAT
2.0. All matches will be conducted with four competing robots.
2.1. The bracket will be composed of 16 competitors.
2.2. As soon as two bots are incapitated, the match ends.
2.3. All matches are two minutes.
2.4. The arena will be the "Small Arena".
2.5. There is only one match for each bot per round.
2.6. The minimum number of entries before a deadline is posted is 8.
2.7. If interest is not enough, the event administration might enter his own bot. Mind you, it sucks.

3. HAVOK EXPLOSIONS
3.0. Should one robot have what is termed a "havok explosion", the other robots are allowed to have a free restart. Should it happen again, the robot will be removed and the match will restart without the havoking robot.

4. MISC. REGULATIONS
4.0. All competitors must have a good time.
4.1. All competitors may not complain to the event administrator if the AI driver does a sucky job.
4.2. The event administration has any and all right to expand the bracket to a maximum of thirty two (32) competitors if there is enough demand.
4.3. Trash talking must remain as civilised as possible.
4.4. All competitors must agree to the regulations.
4.5. All competitors must have a good time.
4.6. All competitors must have a good time.
4.7. All competitors must have a good time.

5. ENTRY
5.0. There is no limit to the number of signups.
5.1. The first 16 (or 32, if expanded) competitors to submit bots will close signups.
5.2. Signup is on a first come first served basis - submit your bots early.
5.3a. If you submit a bot, ensure that is the type of robot you want to use.
5.3b. You cannot change from one bot type to another (ie. from pop-up to horizonal spinner)

6. BRACKET FORMAT
6.0. By random assignment, each of the 24 competitors will compete in a four-way rumble.
6.1. Tied rankings will be determined by KO count.
6.2. The first round of 24 competitors will be a four-way rumble, with first two bots in their respective matches incapitated being eliminated.
6.3. The second round of 12 competitors will be a THREE-way rumble, with the first bot being eliminated ending the match.
6.4. The third round of 8 competitors will be a four-way rumble following section 6.2.
6.5. The final round of 4 competitors will be a four way rumble, in the standard "last man standing wins" format. There is no time limit for this reason.


7. GRUDGE MATCHES
7.0. Grudge matches will be carried out after the main bracket.
7.1. Grudge matches will not follow the standard match procedures outlined in Section 2.x.
7.2. Requests for a grudge match are allowed.
7.3. Grudge matches do not count to your overall ranking.


ENTRY LIST ACCORDING TO PRIORITY:
(if green, the bot is AI'd, if blue, I have it but didn't AI it yet, if black, no submission)
ATTENTION: THE PRIORITY LIST WILL NOT DETERMINE YOUR DRAW.
1. S.T.C.
2. The Ounce
3. ianh05
4. GameKing3
5. Doomkiller
6. System32
7. life robot arena2
8. Urjak
9. Craaig
10. russian roulette
11. Joeblo
12. HurricaneAndrew
13. NateF
14. R1885 "Ribbs"
15. R0B0SH4RK
16. doomaster543
17. Roboquad
18. MrRoboto75
19. ACAMS
20. Clickbeetle
21. Pwnator
22. DuckRA2
23. WhamettNuht
24. Reier
25. InfiniteInertia
-. Takatsuki Yayoi (GRUDGE MATCHES ONLY)

208
DSL TC Showcases / Yayoi's DSL Junkyard
« on: July 29, 2009, 08:11:19 PM »
Was I hallucinating or did Inf just say he liked one of my bots?

209
Existing Games / Hardest Game You've Played
« on: July 29, 2009, 07:48:38 PM »
R-type Delta for the Playstation.

Even on fricken EASY difficulty, no less.

210
DSL TC Showcases / Yayoi's DSL Junkyard
« on: July 27, 2009, 05:21:10 PM »
My first VS.

Designed for an upcoming AI pack. One team has a "stoner" theme, which this bot belongs to. Is also a pisstake on RIBBS' very very powerful SHW vertical spinner.

SO HIGH -Vertical Spinner Prototype-


Technical Data:
2 ant batteries
2 Slimbody motors
Generic DSL Wheel type 2 Wheels
Weapons: 8 razors mounted on a standard TWM3R hollowed 100 cm disc
Weight: 248.8
3 mm plastic
Hit range: 100+
Highest hit: ?

Main points:
+ Hits fairly big
+ Semi-invertible
+ Small chassis
- Extremely unstable (weapons rotate so fast it **LIFTS** the front)
- Weak armor
- Slow
- The driver sucks at driving

211
Tournament Archives / RPG Tourney
« on: July 25, 2009, 05:03:21 PM »
Only a noob likes things easy! I shall take part in your tournament, but only if you make things more difficult, and more rewarding.

212
Tournament Archives / RPG Tourney
« on: July 25, 2009, 02:39:48 PM »
Leveling up is probably too short, make it so we really have to level-grind or beat bots higher up than our own in our battles.

213
Thread where you can rant off or discuss four-banger Obongomobiles. (Would you call it that ACAMS ?)

Am I the only one who thinks the Camry is horrendously dull even for a dull Jap four-banger?

214
Tournament Archives / Doomed Bots Tournament Discussion
« on: July 19, 2009, 12:04:09 AM »
24 July? That already passed by.

215
Stock Showcases / Mr halitosises showcase
« on: July 17, 2009, 03:37:41 PM »
About as good as bringing a napkin to a gunfight.
They are only slightly lighter than standard Z-teks and yet they aren't nearly as effective for the weight. You might've as well used RAD.

216
DSL TC Showcases / Naryar's DSL freaks
« on: July 17, 2009, 02:47:41 PM »
At least it's original. Oh, nice drums. Did you wax it or something ? (lol)

217
Chatterbox / Alignement Thread
« on: July 16, 2009, 07:32:44 PM »
You are 16.7% Good.
You are 12.8% Chaotic.

Alignment: True Neutral

I always thought of myself as more of a chaotic good, though.

218
General Support / OH CRAP!
« on: July 16, 2009, 12:14:36 AM »
Have you tried reinstalling everything DSL-related from scratch ?

219
Stock Showcases / Naryar's Stock Stuff
« on: July 13, 2009, 06:47:27 PM »
Where the frick is the battery?

220
Stock Showcases / HurricaneAndrew's Showcase
« on: July 12, 2009, 05:51:38 PM »
Move the Zteks further back and do not use pinks.

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