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Off-Topic Discussion / Christmas Loot
« on: December 25, 2014, 08:21:13 PM »
Post whatever you got for Christmas this year.
Here's my current haul:
Here's my current haul:
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 201
Off-Topic Discussion / Christmas Loot« on: December 25, 2014, 08:21:13 PM »
Post whatever you got for Christmas this year.
Here's my current haul: 202
Robots Showcase / Re: Team CWG« on: December 23, 2014, 12:22:52 AM »
Look on the bright side.
If it does somehow pull a win, you can clean the mess immediately. 203
Robots Showcase / Re: Team CWG« on: December 22, 2014, 07:47:57 PM »
Give it some paint, nobody will notice
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Existing Games / Re: SUCCESSFULLY enabled the house robots in Robot Wars Arenas of Destruction« on: December 21, 2014, 01:00:26 AM »Nice work!HOLY BUCKETS GOOSE IS ALIVE. 205
Stock Showcases / Re: Kungfooey242's Stock Showcase« on: December 20, 2014, 07:43:33 PM »
You need to load up, more is better for rammers. Tougher weapons such as iron spikes, maces, ax heads, and poll spikes tend to be better than razors latter in matches. Six wheel drive for HW rammers also tend to work better due to extra speed
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Robots Showcase / Re: Team Gnat« on: November 30, 2014, 04:28:08 PM »
Look on the bright side, at least yours has its wheels going in the same direction.
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General Support / Re: This robot works?robot class?there is another equally?« on: November 13, 2014, 10:42:41 PM »
...English? Whats the question here?
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Existing Games / Re: Warlords of Draenor« on: November 12, 2014, 06:32:21 PM »
I don't really care much about traditional MMOs.
Also, your video is blocked. 209
Discussion / Re: Operation: Resurect Mortis!« on: November 02, 2014, 01:01:34 AM »
Why replicate an over rated money pit?
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Custom Components Showcase / Re: Geo's Return and Noobcase« on: October 23, 2014, 04:05:38 PM »
The trick is learning that weapon hit boxes are easily exploitable, its involves enough fiddling but eventually they fall into place. There's no easy way to describe it, it involves doing.
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Custom Components Showcase / Re: Geo's Return and Noobcase« on: October 23, 2014, 03:19:22 PM »
1: Remove the balasts, they only help wedges in extreme cases.
2: Either stuff it to the full weight limit or go back to a middle weight. 3: That puny little iron is not going to help much, either have a rack of weapons or a plow. 212
Custom Components Showcase / Re: Geo's Return and Noobcase« on: October 22, 2014, 07:25:21 PM »
1: While Rubbers are good in conjunction with wedges, on non-wedged robots they're a waste of weight. Shiny Hubs are better when wedges are not involved.
2: Angle connectors waste weight, smart usage of standard round extenders are far better and can support far more weapons for an equal amount of weight in angle connectors. 3: in terms of weapons, more is better. Razor tips(Like what you're already using) Iron Spikes, and Maces are the to go weapons, while Poll Spikes, Single Sided Icepicks, and Bear Claws are also good choices(They have normals, how ever, so they're kinda limited). 4: Snaper2 burst motors are only really good in very specialized areas, heavy lifting is not one of them. Its better to incorporate the scrimech into the weapon, simplest way is an extender. 5: Straight hammers kinda suck, angled hammers can skip straight to the to top of a robot. They also have the benefit of being able to avoid enemy weapons, saving the fragile extenders. 213
Robots Showcase / Re: Team Mutually Assured Destruction« on: October 20, 2014, 04:25:33 PM »
Nice work man.
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Existing Games / Re: Smash Bros U/3DS« on: October 15, 2014, 09:35:55 PM »
Wario does some strange things
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Game Development / Re: Scrapmatch« on: October 14, 2014, 03:39:22 PM »You know, that would make a really good band name.Those shapes that are supposed to be like shapesYou win the poll. 216
Existing Games / Re: Smash Bros U/3DS« on: October 12, 2014, 04:27:21 PM »
I don't own the game yet, but I have been able to bum my brothers copy for now.
My mains are Gordondarf and ROB. 217
Tournament Archives / Re: Dynamic Duos - Discussion« on: September 23, 2014, 10:10:05 AM »I think IRL should be allowed...If you really wanted too, you could, but I would not recommend it. 219
Existing Games / Re: The Crew« on: September 09, 2014, 04:13:13 PM »
Might get it just so I can be that jackass blocking the road with a hummer.
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Discussion / Re: Different metagames.« on: September 07, 2014, 10:08:37 PM »Make an opposite of IRL where instead of building robots that could work irl make robots that defy all laws known to man.We call it stock. |