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Messages - lampini

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21
Modifications / Re: Robotica AI Pack
« on: March 18, 2017, 02:45:33 PM »
dude can I just say that that sounds ****ing amazing!!

22
Modifications / Re: TGM AI replica pack
« on: January 18, 2017, 10:24:07 AM »
I meant how do you get it to show up in your components section. They are invisible for me but in order to modify it the way I want I need to delete it from the bot first to change the drive motor
Try cheatbot2 first, if that doesn't work you will need to uncfz the compenents cfz in the battlebots mod and change/remove the "hidden =" line in the .txt file.
This should have the "uncfl" program in it needed to decompile the CFZ:
https://gametechmods.com/forums/index.php?action=downloads;sa=view;down=90


Or if you want to be lazy, just make another .txt file for the part.  :dumb)


So I can make the warhead component show up in the components menu if I make another txt. file? I'm a little confused

23
Modifications / Re: TGM AI replica pack
« on: January 16, 2017, 10:44:52 AM »
I meant how do you get it to show up in your components section. They are invisible for me but in order to modify it the way I want I need to delete it from the bot first to change the drive motor

24
Modifications / Re: TGM AI replica pack
« on: January 16, 2017, 10:15:01 AM »
dude how did you get the warhead parts to show up? I know they're part of the battlebots mod but how were you able to use them and select them? I kinda want to do some modifying of your awesome warhead replica to make the blade a little stronger.

25
Real Robotics Discussion / Re: So, why do we all hate Chomp?
« on: December 28, 2016, 05:18:57 PM »
I don't know who agrees with the first one?!?! But the reason I hate chomp is because it's a sh**ty, barely functional battlebot. It turns over every time it hits its weapon and has the highest center of gravity I've ever seen in a battlebot. But the reason I hate it the most is because it was put through twice over two robots that clearly beat it. Disco inferno pushed it around and turned it over multiple times but because chomp's useless ****ing weapon hit it twice they got the win. then the same thing happened when bite force lost to it. It's just a sh**ty robot that made it farther than it should have because of whatever reason

26
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: December 10, 2016, 09:49:53 PM »
Nice stuff TGM.

Not to be out-done, here's some stuff for my BBAI modpack:
Blade Runner
(Image removed from quote.)
I added a secret, invisible 3rd wheel near the front so that he can spin a LOT faster. It's driven by a small cheat motor concealed withing the arm of his pickaxe. It performs much like the real one.
Scrap Daddy LW55
(Image removed from quote.)
Still not fully tested yet. Still looks good. I went a little crazy making sure every small bit was accurate. (Even the blue plastic bin thing is there, at the back.
(Image removed from quote.)



is your BBAI pack released? If so where can I find it? If those two replicas are anything to go by it looks amazing

27
Modifications / Re: TGM AI replica pack 0.5
« on: December 04, 2016, 02:53:19 PM »
you know what would be cool? If you did the grim reaper circa series 7


28
Modifications / Re: TGM AI replica pack 0.5
« on: December 04, 2016, 12:00:37 PM »
nevermind I needed to download the irl extenders and that stuff. It works!!

29
Modifications / Re: TGM AI replica pack 0.5
« on: December 04, 2016, 09:00:50 AM »
it uhhh... still doesn't work for me..... do I not have something downloaded or something? Spawn again and pulsar work for me but kronic (the only one I really want) still doesn't work

30
Modifications / Re: TGM AI replica pack 0.4
« on: December 02, 2016, 08:59:37 AM »
lol what?

31
Modifications / Re: TGM AI replica pack 0.4
« on: December 02, 2016, 08:52:30 AM »
how do we fix it then?

32
Modifications / Re: TGM AI replica pack 0.4
« on: December 02, 2016, 08:45:37 AM »
Its just me? or those Replica crash my game?

Yeah they won't work in my game either. I put everything in its right place too.

33
Modifications / Re: TGM AI replica pack (to be released)
« on: November 30, 2016, 10:44:24 AM »
Yeah I can't wait for your awesome replicas to be available. That's what I'm personally looking forward to.

34
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: November 29, 2016, 05:36:12 PM »
yessirr! Works really well if I do say so myself. I can't wait to use your kronic replica it looks amazing. Kronic has always been my favorite unsuccessful robot to enter robot wars

35
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: November 29, 2016, 02:46:32 PM »
After a lot of crying... i've made it... Introducing Kronic 2!
(Image removed from quote.)
and it's flippers!
(Image removed from quote.)
Took me a lot of hours to skin the flipper..
OOH and Lampini.. can you send me these spikes... I would like to use 'em on my kronic
Next bot: Atomic II Tombstone!
I can't seem to figure out how to do that as it seems you can't upload BMP files over the image upload server they have here, but if you want to find the texture it is in the robot wars robot arena 2 mod. Probably from a kronic replica they never got to make. what I did was paste the texture into the standard iron spike. You probably know how to make it its own component instead of copying it over :P alas I do not. But there you go that's how I got it, also good luck making that AI pack, I'll tell you what I will be the first person to download it :)

36
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: November 19, 2016, 01:20:44 PM »


can never find a good kronic the wedgehog replica so I decided to make my own. the spikes are from the robot wars mod of kronic they seemed to have never made....kinda wish they did because kronic is probably my favorite robot to never make the semi finals. If anyone has a kronic replica far superior to mine hit me up, would love to see an awesome replica.

37
Modifications / Re: DSL 2.2 OFFICIAL RELEASE
« on: September 06, 2016, 09:27:11 PM »
Is anybody having a problem getting the custom arenas to work? the stunt arena and the obstacle course (my two personal favorites) do not work. Is it working for anyone else, if it is a universal problem with DSL 2.2 does anybody know if a patch is being worked on?

38
Discussion / Re: Arena Ideas - Post 'Em Here!
« on: September 04, 2016, 05:55:31 PM »
I heard someone talking about making an obstacle course arena. And while I know one already exists (except it doesn't in DSL 2.2) :P But anyway what if someone made the whole gambit of robotica stages. Like the maze from season 1 or the labyrinth from season 2&3. Would anyone else like to see that as much as me????? ....Anyone????

39
Modifications / adding more teams to the team HQ
« on: September 03, 2016, 12:48:58 PM »
Is this a thing you can do? I have so many robot wars and bbattlebots replicas I have no room for my custom robots. So I wanted  to know if there is a way to add more teams to your team HQ when you reach the maximum

40
Modifications / Re: Roaming Robots AI Pack - Download, Help and Feedback
« on: September 03, 2016, 12:20:30 PM »
damn I got to this too late. Is there any way you can reopen this or PM me the files?

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