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Messages - bigbiggerbiggest

Pages: 1 [2] 3
21
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 07, 2014, 08:58:23 AM »
Your saying without requesting

22
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 05, 2014, 01:53:34 AM »
I did not see this version of bulldog breed very good!

23
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: August 28, 2014, 05:46:19 PM »
No it is not because you can notice the the flat insides

24
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: August 28, 2014, 12:58:45 PM »
I yell all day for this :gunz:

25
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: August 24, 2014, 04:43:16 PM »
In love it! Best builder ever bigger brother was my favorite robot.

26
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: August 24, 2014, 04:04:32 AM »
I'd like to request the Tiberius series 1 2 3 and 4 I made the original Tiberius with a servo motor with t connected extenders to stop the crusher go 360 degrees


27
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: August 23, 2014, 03:49:35 PM »
I wonder any of the Burst motors can make a CO2 effect and can wear down and cannot self right like beast couldn't after flipping ripper lots of time before getting flipped itself

28
Modifications / Re: BattleBots 2014 Mod/AI Pack
« on: August 13, 2014, 04:38:10 AM »
I solved the problems that the ai had ( going backwards)

You need to put the DSL 3 components in the DSL 2 components THEN replace DSL 2 components then put in the battlebots components in but vladiator still has it.
I think it is the robots with NPC drives or magmoters.

29
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: August 13, 2014, 04:29:30 AM »
I think you mean ewe 2 or the later ones

30
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: August 08, 2014, 03:26:05 AM »
I always wanted to see the new DTK.

Top notch quality as time and time again
 :claping

31
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: August 07, 2014, 01:04:37 AM »
Ok, just watched this;
 http://m.youtube.com/?#/watch?v=y_RrTmvQm7I
I'll have a bash at it I think.
Something I've had on my chest, the arena needs a bigger pit and flipper. If HB does ka-pow and/or ka-pow 1.5, that would be amaing (not requesting anything). And I like how they use one of the original themes in this video.

But HB can't do everything. He needs to do HIS stuff first so stop demanding requests like I did once.

32
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: August 06, 2014, 05:05:47 PM »
Sorry got mixed up with ka-pow! :fail:

33
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: August 06, 2014, 01:30:00 PM »
Cherub looks awesome. Is Gabriel next?
Q: Who's Gabriel?
Will there be more robots from the TV show, or are you focusing exclusively on current robots now? The Team Saint machines look fantastic by the way.
I hope HB finishes off Spawn Again from series 7.

Gabriel is a flipper look on you tube :mrgreen:

34
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: August 01, 2014, 01:43:19 AM »
Thanks you two. I'm posting on my phone and it takes long to type it in.

Also can't put smiles in.

35
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: July 31, 2014, 03:10:31 PM »
Your mod your time everything fine I can wait

36
Modifications / Re: BattleBots 2014 Mod/AI Pack
« on: July 30, 2014, 08:38:56 AM »
Doom of babalon, ginsu mechavore surgeon general and the probe will not work

Plus the ai goes backwards

Bigs


37
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: July 30, 2014, 03:34:07 AM »
We DO have a new god!

I think its perfect and I'm in awe!

Is the flipper powerful as in real life? And I could give you my house

Joking

38
Off-Topic Discussion / Pollution
« on: July 19, 2014, 07:48:20 AM »
Hi Big here.

The days get hotter now maybe of pollution.
 :p

any way how to stop it? :mrgreen:

39
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: July 14, 2014, 11:32:08 AM »
like your arenas and robots HB hope it will come out :claping

also you could put in game music in the arenas like ace uplink's battlebot and firebeetle's Geosphere and no offence but the oil rig and Siberian military are just arenas reskinned and not like it is in RW AOD. :mrgreen:

40
Modifications / Re: BattleBots 2014 Mod/AI Pack
« on: July 14, 2014, 11:03:37 AM »
Not the Ogre I was expecting, but it still looks really nice.

Also, thanks for releasing the Beta, I'm downloading it now.

Edit: Tried it out a few days ago and I found out that a lot of components If I click on them, they crash my game. Also, I can't export any replica in to my Teams folder. They all crash my game.

Same with me :rage :realmad( :vista:

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