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Messages - P3PSl
21
« on: March 24, 2015, 03:19:38 PM »
What's with the hex plates under the discs? You don't need those.
The hex plates are there as without that little height it hits the floor way too much. I could probably brind the two disks back but I think they'd collide. PIGLETS FOR DRIVE ARGH
yeah don't do that. get slimbodies. Also you're wasting weight with the solid discs which could be used for better/more weapons.
if he swapped out the armoured discs for the lightest ones he could then afford slims
Not bad otherwise.
Do armoured disks even have more hp? And I'll get rid of the piglets for the drive.
22
« on: March 24, 2015, 05:27:11 AM »
Because we got another week for BBX I'm going through and remaking what I didn't like. So I made another Lightweight.  Should I have the beaters point outwards instead of matching up with the blade?
23
« on: March 23, 2015, 05:55:20 AM »
Round 3 is up.
24
« on: March 14, 2015, 01:04:55 AM »
Alright so it took a month but round 2 is up. Sorry that it took a month just things happened and no motivation etc. Next one will hopefully be out sooner.
25
« on: March 13, 2015, 07:44:28 AM »
but trinkets are FREE wards, just don't rely on them too much.
Jax was one of my mains before I stopped playing. I prefered IE over BT when you got fed but try out what works.
26
« on: March 13, 2015, 07:02:55 AM »
Here's an Idea I had for BBX, probably not going through with it.  Kanga has Steel 10 and Emu Titanium 10. Kanga's more effective but Emu can do more damage. Bottom right is what they'd look like together. But yeah, just an idea I had as my SHW lack in everything, but I'll keep trying.
27
« on: March 12, 2015, 07:51:03 AM »
I'm an Australian
28
« on: March 11, 2015, 06:19:40 AM »
Small Update: Edited Vegemite  6 Ants inside, those connectors are medium beater bars (connected to the samurai sword) a lot more effective and it doesn't take 19 years to retract when its blades are swung. (sorry for the pixelation couldn't be bothered going back in and taking a proper photo.)
29
« on: March 11, 2015, 03:57:59 AM »
So I made a middleweight for BBX  Vegemite Sandwhich. Titanium 3, Axes slow to retract. 397.2kg Npc Norms. Is that custom plow okay for BBX? I haven't changed any of the competitive stats, just the skin and name. Fixed Shaq and yeah, it's invertible but only because of the gmf. (is that allowed or does the wheel have to break through the chassis for IRL?)
30
« on: March 10, 2015, 05:00:52 AM »
I have returned with this... thing.  So this is probably my Lightweight for BBX. Shame he never played for the Bulls as it would make more sense if he did. Oh well. Really generic design but shoves really well Plastic V
31
« on: February 27, 2015, 12:18:44 AM »
Favourite Bot: Naryar's bot- Really Liked the design SFTW: Demolisher Bot that did better than expected: MassimoV's bot - didn't expect it to get on the ramp when I saw it in his Showcase. Bot that did worse than expected: Down with Fever- got really unlucky on the heat final when it got turned over ramming into mine Favourite Moment: Getting 3rd :D
32
« on: February 27, 2015, 12:05:14 AM »
Congrats VB  ahhh im so glad i did well. Gj to everyone in the tourney some really nice bots in it
33
« on: February 26, 2015, 05:10:30 AM »
ARRIBA ARRIBA. I actually feel sorta bad cos the 3 other bots look at lot more interesting. Anyways good round guys!
34
« on: February 24, 2015, 05:12:56 AM »
 So this is Echidna. Totally an Original Idea, where its whole point is to be hit. Uses same walker system as My other walker, but this one is faster (i think) but slower to turn. It is invertible, so that's good I guess. Not my absolute favourite robot, but I've wanted to try the design ever since I saw pomf. No idea what I have with animal robots though. Anyways, enjoy.
35
« on: February 23, 2015, 04:18:47 AM »
So I updated The Parlour. NPC Norms are much better, weighs the exact same but the armour is really weak (P5) but I moved the Perms up closer to the front and the wedge is better so it does damage easier.  You cant see him there but theres a little spider in the hole, between the two blades.
36
« on: February 21, 2015, 07:24:02 AM »
 Presenting... The Parlour. yay!
37
« on: February 18, 2015, 10:58:15 PM »
I really like your kronic, just maybe a little adjustment on the edge line stuff. Kat 3 looks weird. The axe motor popping out and it really needs that skin. Have no idea what the last one is ( the green one) so maybe supply some images with the robot you've replicated. Something feels a bit off with bruce. Can't pin point what though. If any of that comes off as mean I don't mean it, just trying to be constructive :)
38
« on: February 15, 2015, 02:54:41 AM »
Round 1 is up.
39
« on: February 14, 2015, 10:37:21 PM »
Rules- Custom Components but base is DSL 3
- DSL-S
- Heavyweight
- 16 Contestants, no wild cards
- You can use BFE
- All in-game glitches are legal BUT HAX MODE
- 3 Minute Matches
- I will restart the match if a robot Havoc's once, however if it happens a second time in the Tournament that robot will be DQ'd
- Stacking is allowed but no more than 2
- Cluster bots must be in 30 kilos of each other's weight limit, and combined must not weigh more than 800kg. If one is counted out they are eliminated.
- Hazards will be on
- If you're counted out, you're counted out.
ARENA FORMAT AND BRACKETSingle Elimination. I know how boring. Oh well. warning may contain spoilers Competitorsone again all made by me. However one was inspired by yugitom's homicidal intentions on the bot exchange cos i was running out of ideas. [/list] VIDS Round 1. Not in A Particular order. Round 2. Round 3. Final and Playoff
40
« on: February 14, 2015, 07:13:58 PM »
Thank You :D
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