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Messages - DG

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21
DSL TC Showcases / Re: DG's bots
« on: June 21, 2010, 03:03:16 PM »
I forgot to mention that, they're all 1 mm titanium.

I tried making a middleweight version but failed (or better said, i succeeded, yet he royally sucks in comparison). Any tips?

22
DSL TC Showcases / Re: DG's bots
« on: June 21, 2010, 11:38:23 AM »
Hey, thanks. Searched for a introduction thread but couldn't find it so figured i might as well make a thread to show my bots from the cutoff.  :smile:.

Made some new versions of GRinder with the advice given taken into account.

v2:



Uses 6 ant batteries now, and i changed the drive motors to plain NPC's which make the bot a lot more nimble but slightly more difficult to correctly navigate, i do prefer them over the other ones i used. The bot is still unrealistic though.

v3:



I think this is the final version. The spike clubs don't rotate through the spikestrips or any extenders anymore, so its fully realistic now. As a result the spikestrips now also support the front side of the bot, thus the motorcycle wheels are gone, i added small beater bars to the DSL discs, to add some extra sting from the side.
Components used:
-Carbon fibre extenders (kinda paranoid about using these, but i haven't seen one break yet)
-Flipper segments for angled corners
-8 small beater bars
-6 ant batteries (think i can get away with 5 or even 4 though, but matches didn't last long enough to find out yet  ;))
-blue control chip
-2 NPC motors and those broad 32 kg wheels
-16 spikeclubs
-4 spikestrips
-1 hexplate and typhoonspike

Here's a clear battleshot of its main tactic:



2 seconds later the match was over.  :laughing

23
DSL TC Showcases / Re: DG's bots
« on: June 20, 2010, 08:25:24 PM »
Oh, i almost forgot, to make a realistic version of this, then removing the spikestrips would suffice, yes? Or is there something else unrealistic i'm overlooking.

24
DSL TC Showcases / Re: DG's bots
« on: June 20, 2010, 08:15:37 PM »
Cool thanks. I have this feeling my bot's gonna be ripped apart, haha.

25
DSL TC Showcases / Re: DG's bots
« on: June 20, 2010, 08:09:24 PM »
Yeah, the weapons spin upward, goal is to grind a bots belly, as it were. There's an axle between the discs and the motorcycle wheels, but i'll try without them, see if its detrimental.
The spike strips are excellent to "trap" a bot into my line of damage, and to keep my bot from flipping over (it is invertible, but still annoying).
Will try with 4 ant batteries, that'll save me 18 kg then i think. Idea of how i could use it? (a metal plate to protect my back wheels perhaps, although bots rarely manage to reach them?).
The typhoon spike is merely for looks though. (although i guess you could use it as a visual point of reference :))

I forgot to mention its name; GRinder.
I will try to make a middleweight version and a lightweight version of this bot, some ideas?

Some battleshots (i zoomed in on the action with PS):

Btw, can i download some tougher AI bots to pit him against?

26
DSL TC Showcases / DG's bots
« on: June 20, 2010, 07:01:58 PM »
Hey, new here. Also new to Robot arena 2 which i started playing about two months ago. Reason is that i remembered the good old days of Robot Wars which i loved and i love computer games too so; RA2!  :approve:
Almost immediately downloaded the DSL conversion though, which is awesome.

Anywho, this is my first real successful battlebot:



-2 by 2 chassis (as low as possible)
-1 mm titanium armor
-2 of those red and two of those ant batteries and the blue control chip
-16 spiked clubs
-4 of those jagged spikes
-cool looking wheels

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