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Messages - Tigermisu
21
« on: February 26, 2011, 10:49:38 PM »
How would you do that?
Sorry being under a rock for 2 years affected my memory.
22
« on: February 26, 2011, 10:37:36 PM »
(I hope thread necromancing is not bad here)
Has anyone gotten around to do this?
23
« on: February 26, 2011, 10:36:46 PM »
Been living under it for 2 years.
I got a few questions:
Before I got trapped, I heard something about DSL 3.0 coming out somewhere in 2010, what happened to it? Is the ocean platform arena fixed yet? Anything else that I should know?
P.S. I could use someone to tell me what files I need to change to make most hammer/crusher traps much stronger.
24
« on: November 09, 2009, 06:10:07 PM »
We have guns.....and people crazy enought to use them.........do you have guns? (my guess is no!) There are places where u can get an AK-47 as cheap as 100USD here.  12 people die of gunshots each day in my city, yup, 12 people.
25
« on: November 08, 2009, 10:46:40 AM »
Thanks for your help :)
I know who obama is, but i didn't knew that it was aka obongo.
Dont worry, ur president at least does something for you, not like my country's president, that just sit sucks money and puts more taxes on everything.
26
« on: November 04, 2009, 08:35:54 PM »
What?
Can someone explain me what that means?
27
« on: November 02, 2009, 06:29:36 PM »
Uhm?
Can't someone make a new robot exchange?
I never tried it, but sounds.....interesting.
28
« on: November 02, 2009, 10:20:55 AM »
Ouch......
Well... Any way to put difficulty buttons in the practice arena??
29
« on: November 02, 2009, 12:00:51 AM »
I wonder if you could get those buttons to work again?
That =) And im insterested in that tank-bot. What does it shot? :D Anyways, the fire effect seems cool, but a little to advanced for my lvl.
30
« on: November 01, 2009, 11:53:18 PM »
Practice arena difficulty?
This brings me another Idea.
What if we add a bot to the practice arena, just click on it, and a random AI bot of the same class will spawn, best way to test ur bot IMO.
31
« on: November 01, 2009, 03:15:59 PM »
Ok, it was just some example, i dont say such bots and stock etc.
Just, each team has 3 lw, 3 mw, 3 hw, each one for each difficulty.
Choose hard, the AI team plays with the tougher bots of each class, etc.
32
« on: November 01, 2009, 12:31:04 AM »
Well i just found this: https://gametechmods.com/forums/showthread.php?t=749What if that mod, had around packs of 12 teams, from minor to max difficulty, and you could switch them with a scroll when you wanted some PRO carnage, or some cakewalk Thats my idea, a difficulty button/scroll/level, and many AI teams in 1 game.
33
« on: November 01, 2009, 12:20:15 AM »
Hey there :-D
Another of my noob ideas, I was thinking of having an Difficulty option in the main menu, and 3 different AI folders in the game directory.
When you click on easy, the game uses the AI folder with the, for example, stock bots.
When you click on medium, the DSL bots is selected
Hard, you play agaisnt Starcore bots.
I came to this idea when it got old to fight the same DSL bots, i saw another AI packs but most of them needed a stock version to be added, I think this feature will be good, And I overuse the word "I" because I not I *continues offtopic rant*
34
« on: November 01, 2009, 12:12:51 AM »
P_$??? dumb things down pl0x!
:S
35
« on: October 31, 2009, 01:55:30 PM »
Amazing...
How could I make the flamethrowers in the DSL Robot wars arena/claw top arena more dangerous? They take ages to burn down a bot.....
Edit: yeah i wonder why those buttons are for.
36
« on: October 30, 2009, 09:40:41 PM »
Wait i got it.
Half.py
Uhm nice!!!!!!!1 it works!!
I wonder, what other hazards are underpowered.......
37
« on: October 30, 2009, 09:35:39 PM »
Wow u guys so smart!!
But you forgot one thing...
In what file is that command?
38
« on: October 30, 2009, 05:47:01 PM »
Thank you.
I'll wait for an expert on editing :-)
39
« on: October 30, 2009, 04:57:31 PM »
Can someone modify a file to make the hammer in the stock "Half circle arena" mortal?
I think is too big and does almost no damage, I been looking and playing with the files but i can't find the one that sets how damage a hazard inflicts.
I could use that someone make, or told me how to, the hammer stronger, maybe enought that it can KO a LW bot, and inflict serious damage to a HW.
Please?:-D
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