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Tournament Archives / Re: Realistic Robots
« on: August 01, 2019, 03:39:16 PM »AVALANCHE!?I thought you were banned forever. Welcome back btw
never doubt my capability to hang around this forum like a mosquito
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 21
Tournament Archives / Re: Realistic Robots« on: August 01, 2019, 03:39:16 PM »AVALANCHE!? never doubt my capability to hang around this forum like a mosquito 22
Tournament Archives / Re: Realistic Robots« on: August 01, 2019, 03:26:37 PM »IRL HW fam, that's not really an exhaustive list of rules. Rather than GTM having a back and forth between you and the mods, as a master of running absolute ****ing sh**shows of tournaments and since i'm feeling especially autistic tonight i'll write you some more detailed rules. open this reply up in a quote, copy the formatting and then paste into the original post via editing. Also, since I didn't want to put a note in the middle of the copying rules: you're almost certainly gonna have trouble if you have extenderbots encouraged because those are almost destined to havok and lag your game to sh**. ---~~~---COPY EVERYTHING BELOW THIS LINE:---~~~--- Realistic Robots: Tournament Rules: Base Rules: Mod: DSL 2.2 CE Custom Skins: No custom components or IRL packs bar what is included in the DSL 2.2 CE. Meta: IRL, with fairly lenient judging on what looks cool enough to be accepted. Just... make sure you at least try to make it look nice. Weightclass: Heavyweight (800KG). Disqualification Criteria: If your bot uses malicious or cheating custom .pys or havoks/lags the game so much I can't record, I'll disqualify you from the tournament. If you get DQ'd for Havoks/Lag before round 1 has finished filming, you can submit an alternative entry. Host Privilege: If there are tournament-ending or breaking issues that can't be resolved within the current ruleset, I retain the right to retroactively edit the rules and otherwise break standard procedure to resolve this with permission of the majority of the entrants and a tournament mod. Additional building rules:
Judging: Comedy Central BattleBots style, with there being a maximum of 5 points to obtain in each category: Aggression, Damage, Control. Only a single judge, and the 5 points are split between each robot. Arena: Robot Wars Studio 2016 Time: Matches will last 3 minutes of in-game time. Bracket Format: Single elimination 1 v 1s. Entrant amount: Between 8 and 16 participants, depending on how many people enter. As I don't have a screenshot of my entry just yet, I'm not sending this to signups until I do. I will be entering however. 23
Discussion / Re: RA2 Wiki« on: October 02, 2017, 02:31:57 PM »
This plan died a death. TBH, this is partly on me for basically only editing user pages cause those crop up often and can be easily edited but in all honesty we have no direction or plan. I think if we make a Google Doc or editable list and list everything that needs to be done to get the wiki made fully updated and relevant, without adding new pages till the wiki is modern again, we'll just go over that list till we've accomplished everything major. I can get a google doc going in a bit.
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Challenge Board / Re: Badger vs TheOrcCorp - for DSL HW title« on: October 02, 2017, 02:22:17 PM »25
Contests / Re: VOTE WAIFU OF THE MONTH OCTOBER 2017« on: October 02, 2017, 01:53:27 PM »
Oh wow. I thought that the IRL robots would have been in with one hell of a chance considering the theme but NOOOOOOOOPE.
1: Waifu trash 2: Waifu trash 3: Generic and meh. good effort 4: NO. 5: Ok, so this is pretty good but it's overshadowed by... 6: 10/10 WOULD IKEA AGAIN. DSC. 7: GAME. OVER. THIS WINS. (how the **** did you even build this) Arcane. 8: Waifu trash. Splash reminds me of either Kurt or F1Krazy. Not sure why. 9: ...not sure if waifu. it's a reference i don't get and tbh you do you on this one. Orc? Seems obscure enough for him. 10: JESUS. DOOT, i think. 11: I think this may well be an orc bot as well. Got the aesthetics down pat. The weaponry probably isn't great but for an IRL non-themed BOTM i could see this in the top 3. Sadly, Bone Dragon just ****ed you up. 12: Whoever built this should be muted for a day. 26
Discussion / Re: RA2 Player Nations« on: October 02, 2017, 01:45:47 PM »From slavistan*croatia 27
Contests / Re: BOTM NOVEMBER 2017« on: October 02, 2017, 01:45:27 PM »Rejoice yee irl nerds, for your cries have been heard. OH COME ON. Can you just ****ing give us IRL with no gimmicks instead of messing with us? Who thought it was a good idea to put you in charge? 28
Tournament Archives / Re: [DSL IRL HW & BW] GTM Live - Signups« on: October 02, 2017, 01:44:27 PM »
calling dibs on a hostile takeover when this expires
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Challenge Board / Re: Badger vs TheOrcCorp - for DSL HW title« on: October 02, 2017, 12:56:05 PM »30
Site News and Feedback / Re: Image uploader gone?« on: October 02, 2017, 12:50:08 PM »[ Quoting of attachment images from other messages is not allowed ]those are not convenient for posting all my BOTM entriesWell not having the image uploader is also an issue.Replaced by attachments. Except I have to download and reattach every image instead of just pasting links. if that's the source of all this trouble then just let me or somebody else (i'd gladly do i) host botm then 31
Real Robotics Discussion / Re: Robot Wars - Series Ten Discussion Thread« on: October 02, 2017, 08:17:40 AM »
I remember that Reddit listed the new series competitors, so here's the ones I remember off the top of my head.
OBVIOUS SPOILERS FOR COMPETITORS. 32
DSL TC Showcases / Re: Kurt's DSL Garage« on: October 01, 2017, 06:33:41 PM »
no offense but this epitomises everything i hate about dsl-s
still pretty effective 33
Real Robotics Discussion / Re: Robot Wars - Series Ten Discussion Thread« on: October 01, 2017, 06:10:11 PM »Yeah the new Carbide trailer is no good. It's basically just a clip show of hits set to Johnny Cash, like I said on Reddit hell I could've done that on my own and uploaded it just to mess with people. I was at least hoping for a non-spoiler trailer that shows some of the series 10 competitors, is that too much to ask? The series 9 trailer was so ****ing good. Why couldn't they have done that again. 34
Tournament Archives / Re: [Stock MW] Revoultion 2 - FINAL DAY OF SIGNUPS« on: October 01, 2017, 05:29:56 PM »Shield and Avalanche's entries accepted and AI'd. I have literally no idea what i'm doing. 35
Site News and Feedback / Re: Image uploader gone?« on: October 01, 2017, 01:45:06 PM »Well not having the image uploader is also an issue.Replaced by attachments. 36
Challenge Board / Re: RA2 CHALLENGE THREAD - DISCUSSIONS« on: October 01, 2017, 01:40:28 PM »To be honest I don't see why we can't just say that IRL isn't a core meta but it can be used for title/belt fights if BOTH the champ and challenger agree. That rule doesn't hurt anyone I say do the bracket and if the eventual challenger and champion both agree on IRL at the start, then the actual defense happens in IRL, if they don't agree then the title defence happens in the meta used for the main bracket. 37
Discussion / Re: RA2 Player Nations« on: October 01, 2017, 11:17:57 AM »I had an nice idea, a Thread where is all Active Member separated into their own countries. 38
Discussion / Re: RA2 Player Nations« on: October 01, 2017, 11:14:58 AM »
Did anybody Irish join recently?
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Challenge Board / Re: RA2 CHALLENGE THREAD - DISCUSSIONS« on: October 01, 2017, 08:40:47 AM »
IRL building could easily be turned into competition. Just everyone acknowledge the fact that everyone is going to fight to win instead of solely making a cool bot and BAM, you have yourself IRL competitive. The problem with DSL-S is that it has hardly any basis in reality, but IRL has a standard for making robots that would work IRL. It's currently about making cool bots, but you can definitely make a sub-meta in the challenge board where the goal ISN'T to make cool bots, but is to make realistically functioning robots that compete to win and not to look cool. It's easy.
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Challenge Board / Re: RA2 CHALLENGE THREAD - DISCUSSIONS« on: September 30, 2017, 08:49:49 PM »
I think removing IRL title fights basically cripples this title. IRL is entirely possible to fight in, i mean, did you see any of my title defences recently? All of those were in DSL and they had many people watching and fighting, and they all happened in legitimate circumstances with legitimate competition. IRL, when you know that everybody is fighting with the intent to win, is a perfectly fine meta.
And the thing is that a "competitive" irl isn't just DSL-S because DSL-S is so detached from real robots it's frankly absurd (just look at Kurt's SHW from his title victory over DSC): jugglers, 6 mechavore vses, spinners with no support etc. are all impossible IRL, yet in DSL-S they are fair game. Taking IRL seriously and using it as a legitimate meta should be fully allowed. If you're really scared over the champion holding the title hostage in this meta (and that's a non-issue personally) then make it so it can only be fought once every 4 months: if you fight the title in IRL, you have to then fight the next 3 months in other metas. Also, if over 60% of the challengers in the monthly bracket are not willing to do IRL matches, then the title will have to be fought in another meta. Allows for IRL builders to actually be allowed to compete, keeps those who shudder at the mere thought of IRL builders wanting to properly compete happy, and siphons off IRL builders into other metas during the other 3 months that IRL can't be fought in. Banning IRL title fights even when both challenger and champion want to is just wrong and shouldn't be a rule. Setting rules that prevent the champion from forcing the title to be fought in IRL may be necessary, but my rules from earlier in this post should cover and solve that. |