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Messages - moonbear

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21
Chatterbox / The Rake.
« on: June 23, 2009, 08:14:57 PM »
Perhaps you should ask him. I wasnt there so I didnt hear it. Thats what he told me, and I can tell he wasnt making it up.

22
Discussion / About the source code.
« on: June 23, 2009, 08:12:35 PM »
SO... How should we go about asking? Ideas. Now.

Edit- wow I just realized I spelled source wrong in the title.. Tired last night haha.

23
Discussion / Official Rights to Robot Arena 2
« on: June 23, 2009, 08:10:42 PM »
Nice to see that someone else understands that.

24
Discussion / Note to the 'Glitch'
« on: June 23, 2009, 08:07:57 PM »
Doubt they would give it a name and its own wiki page if it was just me. AGOD for refrence, look it up.

25
Discussion / Official Rights to Robot Arena 2
« on: June 23, 2009, 05:13:28 PM »
Tank, you just dont GRUB GI GA LEP CHIC CIC-GET it. These people are great at what they do, and I'm sure they know their limitations. You know, like hhhhHHHOW tah do ittah... aaaaaAAAAAAAHHHHHHaaaaa.... I'm tired

26
Chatterbox / The Rake.
« on: June 23, 2009, 05:08:46 PM »
Glad we gave some a good fright. And yes, what happened to Tank really did happen. He read the story, that night fell asleep with his radio on, it woke him with a very loud animalistic howl/ scream, that did not decrease in volume or intensity after he turned it down and unplugged it. I dont know how he got through the rest of the night but he did. Next day we cracked it open, as it would not work, and there was the remenents of the wire coating, melted all over the inside, 2 were bare, and one was frayed and ripped in half. Thats what happened, I saw it, believe it or not.

27
Discussion / Note to the 'Glitch'
« on: June 23, 2009, 04:59:36 PM »
Quote from: Scrap Daddy;46063
Ive never had the problem with messed up meshes on maces either.


Well, it doesnt seem to be just maces, the rotating axles on flail shell spinners are often plagued with a similar issue.

28
Discussion / Official Rights to Robot Arena 2
« on: June 23, 2009, 04:56:55 PM »
Quote from: tankcat;46099
Okay, first of all I guess no one read my posts because they are still spouting ridiculous bull crap about something they know nothing about.

Suggesting that we "buy" the source and rights to ra2 is the dumbest thing I've ever heard... you'd be putting thousands of dollars into what would basically be a shot-in-the-dark, considering there are no real developers here, only a few modders and others who have experience with C++ and py, etc...

Also system32, endorphin is not an opensource engine. We would have to PAY naturalmotion to use their endorphin engine, which was made SPECIFICALLY for the ease of animators in terms of complex scenes with realistic human animation and movement while using euphoria...

Let me put it into perspective for you... How long did it take DSL to complete? Alright, now multiply that by one hundred times, and you'd pretty much have how long it would take to develop a new RA3 game...

Unless you're going to be building the game off of the havoc engine, which I doubt anyone wants to do in the first place because it is such a broken pos...

Honestly I'm at a loss of words, you people have no common knowledge of how business works or what kind of effort it would take to make a game, it's kind of pathetic.


You clearly have no idea what youre talking about, you fool. It would only take 83 times as long. sh**tauute product of a rusted coffee can and the broken body of a cappibara..

29
Discussion / About the source code.
« on: June 23, 2009, 12:47:21 AM »
I hear some have emailed Atari, asking for it to be released, but with no response. I was thinking, RA2 being a game that is realitivly unknown, and has a very small following, they may be more.... open to the idea of releasing it, if given a nudge. So, what if a huge amout of people (realitive to the game's following) send in emails, or called or made a petition? Maybe all 3. Is it a waste of time, or is it worth a shot? This site alone has over 3500 members, perhaps we could make a dent?

30
Modifications / > Mad's Mods (more thoughts and tweaks)
« on: June 23, 2009, 12:31:28 AM »
Nice stuff. I really dig the gatling gun and wrestler. gatling gun seems to need a few tweeks, but great nonetheless

31
Discussion / agod glitch....
« on: June 22, 2009, 11:44:00 PM »
Ok, well it seem that perhaps I'm not using "pause" correctly. Anyone care to explain how they got it to work?

32
Discussion / Note to the 'Glitch'
« on: June 22, 2009, 11:18:32 PM »
Dang youre lucky. I've tried it on 3 different comps and none of them want to work like youre describing.

33
Chatterbox / The Rake.
« on: June 22, 2009, 11:17:13 PM »
Well, if you guys liked it, I'll post another tonight.

34
Discussion / Note to the 'Glitch'
« on: June 22, 2009, 11:12:00 PM »
Check it with a basket.

35
Discussion / Note to the 'Glitch'
« on: June 22, 2009, 06:02:15 PM »
Quote from: pyscolone;45903
K just delete this thread obv these kids wont go try it out and be proved wrong. And moonbear way to be a troll

Not sure what you mean by try it. I pause before tons of matches and this has never happened.  :)

36
Discussion / Absolute Chaos vs. Tankcat results
« on: June 22, 2009, 05:59:16 PM »
I dont want to see it because its interesting, I want to see it because I wanna see how my good friend's bot did. He said he would post a video a while back, and I'm just asking him to do what he said he would do.

37
Chatterbox / New Here
« on: June 22, 2009, 05:39:33 PM »
Welocme, lurk around the showcase, and check out the beetle bros site. Stuff like that.

38
Discussion / Absolute Chaos vs. Tankcat results
« on: June 22, 2009, 05:04:04 PM »
Quote
32 weaponed robot vs 32 weaponed robot.. does anyone really care?
     

Its 36, but thanks for playing.

39
Discussion / agod glitch....
« on: June 22, 2009, 05:01:48 PM »
I'm using pause/ break. The other topic was about making it a standard in tournies.

40
Chatterbox / The Rake.
« on: June 22, 2009, 04:15:14 AM »
Quote from: HurricaneAndrew;45762
Becasue this entire thread is stupid.....


Well that was kinda uncalled for. I think quite a few people enjoyed it and thought it was a great read. I know I did.

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