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DSL TC Showcases / Zana's Robots
« on: July 15, 2008, 03:41:54 PM »
I have to upload my pictures but i wont have em up for a bit because i frogot my photobucket account pass:angry:
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DSL TC Showcases / Zana's Robots« on: July 15, 2008, 03:41:54 PM »
I have to upload my pictures but i wont have em up for a bit because i frogot my photobucket account pass:angry:
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Modifications / 3D modeller without Max« on: July 15, 2008, 03:24:08 PM »
or you can download a file converter... i had a sound converter i had a mp3 and i was trying to add it into a game and i look on the internet for a sound converter and i converted the sound to wav...
maybe this converter could help i dont know what 3dmodels it converts but maybe gmf http://www.sharewareconnection.com/3d-object-converter.htm and i know a model that already has .gmf file plugin but its $395 and its new also i dont know where you could get 3dsmax 4.5 - 5.1 so... also the model converter only works on Win95,Win98,WinME,WinNT 3.x,WinNT 4.x,Windows2000,WinXP,Windows2003 23
Modifications / Armor Addon« on: July 15, 2008, 03:15:30 PM »
im just adding stock because maybe the person doesnt have dsl2 and they have normal ai and everything so im just think for the other people so it doesnt crash the game when they play agienst ai's...
and i realy dont care about the see thru just i need it to be like the plexiglass texture for the plexiglass for one of those bots on the ai for dsl2 there is one plexiglass look under extras after putting in cheatbot2... i could try to work on .dll or python file or cfz that will fix the reflection map problem i know alot of stuff about adding .dll and not much about python and i know medium ammount on cfz 24
General Support / TELL ME!!!!!!!!!!« on: July 14, 2008, 11:26:01 PM »
how do you make it that a component takes energy or co2 from the enemy bot instead of damage?
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Modifications / 3D modeller without Max« on: July 14, 2008, 08:28:40 PM »
i was wonder also what modler are you using if you dont have max?
because i want it if you can do gmf on it... 27
Modifications / 3D modeller without Max« on: July 14, 2008, 08:26:51 PM »Quote from: duh102;10961 Do you have Max? Have you exported a model from Max into RA2 successfully? o i do not have max i just wanted some one to make them for me i could code the ra2 files for it but i cant make the models and attachment points like i can but it would due with going to the gmf and adding and i am not realy good with that... 28
Modifications / Armor Addon« on: July 14, 2008, 08:21:34 PM »
this would be fun an armor addon pack gooses was fine but dont you want more i could add all of gooses armors and dsl2 armors into this i just need premission this would be fun for ra2...
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Modifications / Armor Addon« on: July 14, 2008, 08:20:04 PM »
hmm i do i use all of the custom parts...
and i have all in one pack giga and dsl2 put to gether and i got custom parts also... 30
Modifications / Armor Addon« on: July 14, 2008, 03:20:29 PM »Quote from: infiniteinertia;10951 i dont want to hurt your feelings but i doubt many people will support this, given its custom. why??? i finished almost all the code all i need is testers and texturers i actuly dont need tester i could test... and no one relay needs to make ideas 31
Modifications / 3D modeller without Max« on: July 14, 2008, 03:09:56 PM »
i need you to make for me these models
![]() i need a motor and it needs to be small for the wings and the wings make the bot hover and it has the attachment on point for a motor and extender i want the wings to flap with the use of the extenders... and i also want a model that is a tire but not middle just the tire and it is a wheel i can hook on and i want a attachment point also on the other side of the tire like the very middle on the outside and i want it to be able to attach rims on to it also and i need rim models here is one and make them simaler to this one also: ![]() thank you :) 32
Modifications / Armor Addon« on: July 14, 2008, 03:00:52 PM »
THIS IS FOR ZANA DSL (50%)
UPDATES: taking out gooses armors because i think that no one realy uses some of them and all of these armors are better also i will ask acams about his dsl2 armors or im just going to have to keep them in there and take the punshiment... Ok so i am making a armor addon for robotarena2 and i want to make a temporary team or perm if you want for it so i can finish it i hope some one can help... so far i need the following: textures & previews so far i want it to work for example like plastic armor it puts a texture onto the bot i want to do that and i need previews for the armors so these are the openings textures designers empty empty empty empty empty empty empty cfz and codding: Zana empty empty empty empty empty Beta testing: Zana empty empty empty empty empty empty Idea people: every one who joins in on making this will be under this... so if you want to help just ask if you can and i will say yes enless there is 2 many people... PROGRESS: cfz and coding: 99.99% (the 0.01% is we need premission from acams for his armors also because we need it to addon to dsl2) textures: 0% beta testing: 0.01% (i tested it with my textures and the textures dident work and the previews did look like anything) for current cfz and texture designers and beta testers read this: CFZ DESIGNERS: We need premission from acams if we can use the armors he made for the dsl2 because i want this to be an addon to the dsl2 and we need to add the default ra2 armors for people who dont have dsl2 -------------------------------- BETA TESTERS: no work this moment but if you are good coding or textureing you can also work there ![]() -------------------------------- TEXTURE DESIGNERS: we need the following previews and textures(and some of these may be rediculus but its for fun so dont mess with me some of them are for real)(all of these are textures and previews example bamboo armor is bamboo armor preview and texture) bamboo armor dragon scale armor treebark armor rubber armor slate armor turtle shell armor coconutshell armor marble armor lucite armor(i want this to be see thru not invisa) ruby armor emerald armor sapphire armor Alien tech armor bluerite armor ( a stone that is a blue found in the antartic) bronze armor iron armor carpet armor crome ( i want it to reflect) fiberglass armor plexiglass (partialy see thru like its foggy and not as see thru as lucite) bone armor glass armor (completly see thru almost invisable but its visable) crocodile armor marshmello armor seaweed armor tank armor (i want it to be camo) moon rock armor ( i want red moon rock) concreat armor brick armor granit armor gold armor( i want it to if you look at it glares a little) hardleather armor dimond armor(i want it to sparkle) ice armor(from antartica) driftwood armor (from the sea) garbage armor(make it realy look bad like bottles and cans tied up to eachother with rope) paper (just every day paper) -------------------------------------------------------------- I WILL BE WORKING TOO SO DONT GEY T ALL WHAT THE HELL ON ME!:gunz: ![]() 33
Off-Topic Discussion / I found a modeler that does .gmf« on: July 07, 2008, 10:30:54 PM »
i found a modeler that does .gmf but its $360 (that is including tax) i would rather spend $360 compared to $2000...
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Discussion / Motor idea« on: July 07, 2008, 09:15:27 PM »
Does every one know how one RA1 they would have those saws would go so slow and come in well i would like motors like that that would move on an axis slowly so you for example could put a slow servo motor on then extender then one of these motors then an extender then i could make an arm off the bot so i could attack from every side with one weapon not put on multiple weapons...
so i want it to be the base of the motor for the saw on ra1 but in ra2 :) this would be good for the dsl mod :-D 35
Discussion / Piglet idea« on: July 07, 2008, 09:09:22 PM »Quote Read the post ANTWEIGHT, BEETLEWEIGHT, AND LIGHTWEIGHT robots. Also, like I said, two of them are too far apart. Besides, using anti-ballast in battle doesn't work. The game hates it. i found out that antiballasts only work on bots with more than 500 pounds of weight and antiballasts only can go to 100 or they freak out the bot in battle so other words say my bot is 501 pounds put on a 100 pound ballast mand it is 401 and it doesent freak out in battle put on 2 and the wieght would be 301 (dur) but now i will wobble but still work put on 3 of them and the game either crashes or the bot freaks out... 36
Stock Showcases / z1271beta's AI bots« on: January 20, 2008, 11:30:38 PM »
Please can i get a copy of your
Components and the CFZ's
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