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Messages - Squirrel_Monkey

Pages: 1 ... 88 89 90 91 92 93 94 [95] 96 97 98 99 100 101 102 ... 399
1881
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: December 01, 2011, 12:48:00 PM »
Bleh:

1882
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: December 01, 2011, 10:39:15 AM »
Oh, I thought it was just a Thermidor 2 caster.

1883
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: December 01, 2011, 10:33:11 AM »
Cunning use of the mega adapter, I see.
Where?

1884
DSL TC Showcases / Re: Dexterhunter DSL showcase.
« on: December 01, 2011, 01:10:14 AM »
I'm so pedantic as to get irritated by the mis-aligned wheels on Brutus. :P
But both look nice (needs skins)

1885
Tournament Archives / Re: Robotic International Wars Season 2 SDBV
« on: December 01, 2011, 01:07:54 AM »
Champ Rumble, plz.
*Sees Division* D:

1886
You better make our Tag-Team bot.

1887
Tournament Archives / Re: SheetMetal SBV
« on: November 30, 2011, 01:37:29 PM »
He has a point, but at the same time, these guys have a point as well. Take your pick: Be sporting or win this competition with no competition whatsoever.
I'm not going to win. There are flippers in a box-rushable, low walled arena...

1888
Tournament Archives / Re: SheetMetal SBV
« on: November 30, 2011, 01:22:29 PM »
You can't change my entry. It's 100% legal and IRL.

1889
Existing Games / Re: Forza 4
« on: November 30, 2011, 04:09:45 AM »

1890
General Support / Re: Flamethrowers
« on: November 30, 2011, 04:05:42 AM »
Hi guys, using my old thread again.

Flamethrowers. Where do I find the non-cheaty one? The only flamethrower I can find is the 1kg BOB one and that wouldn't be legal in any tournaments.

Thanks
2nd item in weapons...


EDIT: NINJA'D

1891
Existing Games / Re: Forza 4
« on: November 30, 2011, 04:01:50 AM »
It's not supposed to be the GTM theme painted onto the car, SM. It's a representation of the GameTechMotorsport club, roughly based on the GameTechMods website. Also, the logo is made using the layer grouping tool. You can use all the vinyl shapes available to make a single vinyl shape.
Okay, Okay...
Still, not sure it's quite there yet. Maybe a bit more orange then? It's a bit faint at the moment.

1892
Existing Games / Re: Forza 4
« on: November 30, 2011, 03:45:31 AM »
(Image removed from quote.)
There, maybe?
Pushing it a bit. Maybe more Black and white, how diverse is the logo creation? With a few orange bands.

1893
The problem with IRL is that it has invaded the showcases, and I bet plenty of people build IRL because they have not the skill to build otherwise. It's not the case of the best IRL builders ala Virus Bomb or Scrap, obviously, but still.
Oh sure, thanks...
BTW, I'm sure my HW flipper (AKA true popup) was rather efficient with 2 judge burst-ed spikes.
I do agree that Beater Bars are overpowered in this scenario.
Sorry if I got misundestood. I didn't included you into the unskilled builders (else I wouldn't have chosen you as teammate). Same goes for NFX, G.K., SKBT and some others.
Sorry, that was my internet sarcasm fail. I'm simply stating the relatively OP nature of beater bars. Drums are really the only IRL design that has that sort of weapon weight, when transferred to RA2, they dominate (unless of course one uses BBs on a spinner)

1894
Existing Games / Re: Forza 4
« on: November 30, 2011, 03:34:06 AM »

1895
Tournament Archives / Re: Battlebots 5
« on: November 30, 2011, 03:32:30 AM »
*Reads last page*
I might do a bot for this:       
LW: Hammer Metal -- A SS with 2 DSL 44kg Hammers.
*reads this*
Sigh...

1896
DSL TC Showcases / Re: powerraves DSL briefcase
« on: November 30, 2011, 03:25:49 AM »
Wheels slightly in chassis makes me uncomfortable. Should be an easy fix, it just doesn't look right.

1897
The problem with IRL is that it has invaded the showcases, and I bet plenty of people build IRL because they have not the skill to build otherwise. It's not the case of the best IRL builders ala Virus Bomb or Scrap, obviously, but still.
Oh sure, thanks...
BTW, I'm sure my HW flipper (AKA true popup) was rather efficient with 2 judge burst-ed spikes.
I do agree that Beater Bars are overpowered in this scenario.

1898
DSL TC Showcases / Re: SM's DSL off-topic-case
« on: November 29, 2011, 05:12:12 PM »
- No BFE, AAM, NCR glitch, or any other glitch that makes the bot unrealistic

I never said you couldn't use BFE that made the bot realistic.

I read "No BFE". For me it means BFE is banned whatever the reason for it is. And BFE isn't a glitch.

But if it is your choice to use realistic BFE, then so be it.
*insert Nary BFEing more "realistic" armour here*

1899
DSL TC Showcases / Re: SM's DSL off-topic-case
« on: November 29, 2011, 03:56:57 PM »
he banned BFE from battlebots, he's not gonna accept it now.

Else people will BAWWWWW and ask for BFE and make ultraflat chassis that noone can hit, inducing more BAWWWWWing and  Freeziez will ban BFE.

This is a cool design but it's only unfair if it's accepted. After all BFE is banned from battlebots 5.
1. The rules are no finalised.
2. Batteries or motors going through the chassis is not realistic. This bot is 100% realistic and does not abuse the rules if it were to be allowed.


As of yet it isn't legal, but I hope it can be.


1900
DSL TC Showcases / Re: SM's DSL off-topic-case
« on: November 29, 2011, 02:45:27 PM »
DP:
LW BB5 entry
(Hopefully, if freeziez allows height BFE within realism)

Titanium 5, Hworf spikes on metal hinges.

Also fixed up Ivan to make it legal.

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