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Messages - RedSawn

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1841
Contests / BOTM April 2009
« on: March 20, 2009, 08:29:30 PM »
Hmm.. been waiting for a BOTM to take part in but this is a bit open for my tastes.

Entry unlikely.

1842
General Support / Limit on extenders attached to one part
« on: March 19, 2009, 05:54:07 AM »
Quote from: Hydro;31317
no problem. i have no care about self esteem or anything. I AM IMPERVIOUS!!!!!:tongue:


I CHALLENGE YOU TO A BATTLE OF THE IMPERVIOUS!!!11!

Heh, seriously though. You might not match me. ^^;

---

Anyway, ontopic. I didn't know you could text edit a bot like that. How does it work?

1843
Tournament Archives / BBEANS5 Rules and Registration
« on: March 19, 2009, 05:48:54 AM »
Pretty good to know, that.

1844
Discussion / Not sure if this has been seen or not but...
« on: March 18, 2009, 06:21:42 AM »
Quote from: Somebody;31208
You can make your own page for yourself if you want to.


It's best not to. :s Bias, blowing your own trumpet, that kind of crap.

1845
DSL TC Showcases / Yayoi's DSL Junkyard
« on: March 17, 2009, 03:27:02 PM »
Quote from: takatsukiyayoi;31200
I treat all my bots with the same hatred.
It suffers from the same problems as all of my other bots.
It only takes a few nice hits before it dies.



I had used razors before switching to the irons, but their durability is bad for my driving. I play very aggressively and do not care where I hit the enemy so much as long as I hit him. I only care if I hit him hard...


Treating your bots with hatred is a good way to improvement, if you keep trying. Nothing is perfect but the vision of it being perfect.

Try a few test fights. It could be more the extender's fault then the actual dark spikes. Use a lighter kind of spike and use the left-over weight to  use better extenders or improve armor.

Might not work, but it's an idea.

1846
Discussion / Not sure if this has been seen or not but...
« on: March 17, 2009, 03:16:45 PM »
Quote from: Somebody;31195
It will, after RAW.


That's pretty good to know. Shouldn't be a gaping hole in the information.

(More personal reason - I'd actually have a wiki page as Double Damage was in it)

1847
Discussion / Not sure if this has been seen or not but...
« on: March 17, 2009, 03:09:33 PM »
Cool. Hope BBEANS2 will actually get properly wikied soon, too.

1848
General Support / t minus burst
« on: March 16, 2009, 04:40:03 PM »
5- Do you believe?

1849
This'll be interesting to see in action.

1850
General Support / t minus burst
« on: March 16, 2009, 01:48:04 PM »
Quote from: Sonny_Resetti;31062
Why do you need T-Minus's burst motor specifically?


I think it's meant to be powerfuller then the BFG (whatever it was) bursts. Maybe slightly lighter too.

1851
DSL TC Showcases / Red's Robotic Hall of Lame - DSL Edition
« on: March 15, 2009, 04:13:55 PM »
Quote from: Naryar;31001
I'd just use one of these spinner shell panels for holding the razors.


Mmm, I know what you're getting at. Chose this setup though as it's more of a frontal protection against low HSs and rammers. Though I never actually tried putting on the panel and comparing the widths of either setup.

1852
DSL TC Showcases / Red's Robotic Hall of Lame - DSL Edition
« on: March 15, 2009, 02:08:05 PM »
Quote from: Sage;30988
Oh man Red... you got lucky :P


Yet I have no idea why.. or if it's a good thing. :s

1853
DSL TC Showcases / Red's Robotic Hall of Lame - DSL Edition
« on: March 15, 2009, 07:55:30 AM »
Time for a new bot. Bumped to show there is one.



Additional Notes:
Strongest non-spinner BW
Thinking about removing the extender on the back.. though it does stop quite a few attacks
Can tackle some LWs, MWs and HWs as pictured
Although a DSL bar was used to block light HS attacks, it could do better (Does work to some degree though)

1854
Modifications / Red Zone Arena
« on: March 15, 2009, 07:37:24 AM »
Quote from: Madiaba;30946
He'll make it shine, Red.  He's real good.


Glad to hear he's good at something now. ^^

(No, not trying to say you were useless Spyguy back in the day, I just remember the name and don't remember anything to it.. :( )

1855
Modifications / Red Zone Arena
« on: March 15, 2009, 04:15:16 AM »
Quote from: SpyGuy;30932
May i play around with the skins on it, see what I can do with it?

Nice work, btw.


Sure, don't see why not.

1856
Discussion / Frame related ideas
« on: March 14, 2009, 06:18:18 PM »
Quote from: Clickbeetle;30920
I get it.  There would be a few problems though.  The bots would end up all looking very similar (even more than they already do).  And you can already do something similar with extenders and armor plates.

If I use this idea, it will be for the Race mode.  Have a few lightweight but low-HP frame and armor pieces.  It would make your bot fast, but if you crashed the low HP would cause parts to fall off, like a real race crash.

Yeah, originality would be a problem, the frames would make it worse then it already is. Only way to help it keeping the full idea in mind is with complex though useable pieces. And coloured sets.

The Race mode idea seems good. Low HP would probably end up being along the lines of 100~400 wouldn't it?

1857
Tournament Archives / BBEANS5 Rules and Registration
« on: March 14, 2009, 03:02:44 PM »
Quote from: Clickbeetle;30903
That's because most of the matches in BBEANS are decided by best 2 out of 3 fights.  So it's possible to get 1 win out of 3 fights, in which case it still counts as a loss for ranking purposes, but you'll still keep any KO's and such that you scored for that 1 win.  If a bot gets a lot of 1-2 losses, it can accumulate a pretty good number of KO's even without actually winning any fights.

Why not just count wins as wins and give a bot with a 1-2 loss 1 win and 2 losses for the rankings?  Two reasons.  One, much of BBEANS2 wasn't best 2 out of 3.  If all the other bots got 2 or 3 wins for every victory, it would unbalance everything and the BBEANS2 competitors would be left in the dust ranking-wise.  And two, getting two 0-3 losses REALLY HURTS under that system.  Or even getting one 0-3 loss.  It's no fun getting 6 losses because of a couple of unlucky matchups.  Awarding just 1 win per match evens things out a bit more.


Aahh, that explains. Forgot about the whole best 2 of 3 thing. Or the video I downloaded of Double Damage was in the period that it was one win to go through. Or something.

1858
Modifications / Red Zone Arena
« on: March 14, 2009, 02:59:09 PM »
Thanks guys. Did get praise from Madiaba for textures before when he helped debug GMF and PY file problems, but I thought that was just personal taste.

1859
Modifications / since everyone doesn't like my robots...
« on: March 14, 2009, 11:09:56 AM »
Quote from: eishiba;30871
then what does it do?


It fails.

1860
Tournament Archives / GUMBA: Bracket and Vids
« on: March 14, 2009, 11:08:28 AM »
I'm thinking... you can stack batteries and such, but when it comes to weapons, you can't.

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