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Messages - Conraaa
Pages: 1 ... 85 86 87 88 89 90 91 [92] 93 94 95 96 97 98 99 ... 168
1821
« on: October 21, 2011, 11:20:58 AM »
Signups are now closed. I shall skip the preliminary's and go straight to arena choice matches and the league.
1822
« on: October 21, 2011, 11:19:29 AM »
Doesn't that just default to something if it's not included?
1823
« on: October 21, 2011, 11:10:17 AM »
list.append(("Psynergetic Vortex 2.5 ","Omni",{'topspeed':99,'throttle':130,'turn':35,'turnspeed':3,'range':99,'weapons':(1,2,3,4,5)}))
At first glance the problem looks like there isn't enough spaces before the list.append part. It should be 4. Like above. Also I have a feeling the weapon ids aren't right but they aren't really needed too much.
1824
« on: October 20, 2011, 02:29:55 AM »
Wait, DSC entered Excadrill? This I have to see. And I'm looking forward to this one. Seems like it'll be fun, having Clamperl vs Aerodactyl. :P
1825
« on: October 19, 2011, 03:03:29 PM »
DP:  Your foe's weak, get 'em, Clamperl! Relatively happy with how it came out. The disc in the middle is supposed to be blue I swear. And I have no idea what happened with the sledgehammers. Trying to fix them now.
1826
« on: October 19, 2011, 12:46:25 PM »
As long as that doesn't spin, it should be awesome! o:
Nope, no spinning. I would wire the top shell to a bsg but it would just slam shut the first time and not open again. ...which actually might work well.
1827
« on: October 19, 2011, 12:43:22 PM »
 Clamperl, before painting. Yes, it is a clamperl. Use your imagination. I think armouring it in sledge hammers to give the shell a bit of shape is a fair trade off for hideous ground clearance and no way for it to self right.
1828
« on: October 19, 2011, 12:12:49 PM »
Currently trying to figure out how to put wheels on a clamperl. And how to make the angled shell pieces look more like the shell. With any luck I should have another inefficient bot in :D
1829
« on: October 19, 2011, 11:33:37 AM »
Oh god please don't say I have to help skin that one too Very nice, but I would use a Iron spike instead of a pole spike on the nose, personally.
1830
« on: October 19, 2011, 02:22:07 AM »
Not long left now guys. Get building :P
1831
« on: October 18, 2011, 01:55:19 AM »
Or if you're a rebel stretch it to 1024*1024. The only problem with resizing it is that RA2 doesn't like working with it. So you can't use any of the in game decals/textures while that oversized skin is applied.
1832
« on: October 17, 2011, 10:04:20 AM »
1833
« on: October 17, 2011, 09:47:58 AM »
So would I, therefore I am imposing a deadline of 21st October. If I don't have enough entrants to run preliminary stages sufficiently by then, then i'll jump straight to league matches.
1834
« on: October 16, 2011, 03:20:11 PM »
I think it's the same thing with DSL bars aswell. Although to change the colours it's not that much of a pain, just have this and you'll be fine. :D
1835
« on: October 16, 2011, 03:02:03 PM »
That's a bit hard with how those disks are made, iirc they don't have textures per se, more colours coded in to the gmf itself. If it is possible to change that then I have no idea how. I was going to try the dsl disc but they aren't big enough.
1836
« on: October 16, 2011, 02:49:20 PM »
Anyone have any idea how to cut a chunk out of a 200cm disc? If so I could make Lotad.
1837
« on: October 16, 2011, 02:23:47 PM »
When making SHW's, I just find it easier to beef up existing designs most of the time. Rather than finding a new design that works. As for arenas? All I can suggest is thinking of your favourite arenas. That's what I did.
1838
« on: October 16, 2011, 02:15:59 PM »
I've actually been really impressed by Conraaa as well, I really didn't expect him to do as well as he has been.
1839
« on: October 16, 2011, 12:52:10 PM »
Is there going to be a 3rd place playoff for each division?
1840
« on: October 16, 2011, 12:21:14 PM »
DP: Don't mean to sound impatient or whiny... ...But is the logo really that off-putting? You guys must watch Neighbours instead.
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