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Messages - rnifnuf

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181
Stock Showcases / Re: rnifnuf's Stock Cavalcade of Crap
« on: July 28, 2014, 11:32:06 AM »
SnS weapons don't have to be on the same line you know, you can offset them but they must be balanced. Look at Badnik's Lilapsophobia or Kos' Insta Swap for recent examples.
I should have been more clear when I said "Off Center." By that, I meant that the weapon motors' axles were not perfectly perpendicular to the drive motors' axles. The game seems to have fixed that for me.

Also it only havoks when it does more than three matches in a row. I can fix it by closing the game and re-launching it. Like I said, this game makes no sense.

182
Stock Showcases / Re: rnifnuf's Stock Cavalcade of Crap
« on: July 28, 2014, 11:06:45 AM »
To clarify, the bot doesn't always havok. When it doesn't havok, it usually rips the other bot to shreds. If the SnS part makes it too unruly, I could always just make it an HS. I don't intend to do that, however. The weapon system is also off-center compared to the drive. That might have to do with its instability.

183
Stock Showcases / Re: rnifnuf's Stock Cavalcade of Crap
« on: July 28, 2014, 10:31:13 AM »
Necessary bump alert.

Curses! Foiled again by that meddling physics engine. :rage

Armor is DSA.
This was a very irritating build. My goal was to build a HS/SnS hybrid with one Snapper. It took at least an hour of repeated snapper loading, more snapper loading, messing with different setups, incoherent rage, realizing that the drive system is out of alignment with the weapon system, exasperated groaning, etc. The result was a very powerful, very destructive machine... that is so ridiculously unstable that is almost unusable. Sometimes it havoks so badly that it destroys itself. It only does this around heavyweights for some odd reason.

Both weapon motors are wired to spin counter-clockwise. Annoyingly, the steering controls for the bot were reversed, but the forward/reverse controls are not. This game makes no sense whatsoever, but when has that been news?

ADVANTAGES:
+Fast
+Powerful
+Invertible
+Destructive
+Does long division

DISADVANTAGES:
-DHB (Definite Havoklear Bomb: Prone to bad havok explosions.)
-Poor handling when inverted

Thoughts?

184
Tournament Archives / Re: GTM All Stars!
« on: July 25, 2014, 10:17:29 AM »
Sounds good to me, unless it is Stock IRL. Stock IRL is utterly pointless in my opinion.

185
Robots Showcase / Re: Near Chaos Robotics
« on: July 18, 2014, 09:57:19 PM »
Nice axe. I also like the one with the spike strips because it looks like a cross between an angled bracket and spike strips from RA2.

I'm looking to get into robotics (general robotics, not just combat). Is a high school robotics club a good place to start?

186
Existing Games / Re: Pokemon Thread
« on: July 18, 2014, 10:13:30 AM »
Vullaby ? i dunno about this one man, i hear it has good special defense though
Vullaby has better Defense than Special Defense, though I guess it could take on the role of a special tank. The same goes for Mandibuzz.

187
Tournament Archives / Re: GDT 2014
« on: July 13, 2014, 05:43:28 PM »
I am entering this tournament. Does anyone want to team up with me?

188
Playzooki, Rninuf (though i'm suspicious), Badnik are accepted, Wacky bob received and accepted

going through aiing, found that there is no popup.py in my AI folder, anyone got a DL?
What makes you suspicious? Is it the fact that I wrote the bindings myself? I always write my own bindings both as a kind gesture to the host (they don't have to write the bindings) and as a way to make sure that I know how my bot will behave
No it's the ridiculous redbird stack you've done on it :rage not sure if you used Hax mode or it's just ridiculous

And I forgot to mention, I'm away on a camping holiday this weekend, so I won't be online for 3 days
Actually that is just the result of snapper loading. If you look at the bot in the exporter, you will find that the redbirds are actually on extenders on a T-extender on a SnapperII.

189
Playzooki, Rninuf (though i'm suspicious), Badnik are accepted, Wacky bob received and accepted

going through aiing, found that there is no popup.py in my AI folder, anyone got a DL?
What makes you suspicious? Is it the fact that I wrote the bindings myself? I always write my own bindings both as a kind gesture to the host (they don't have to write the bindings) and as a way to make sure that I know how my bot will behave

190
These rules are good, so put up the poll.

191
The last time I saw a DSL-S AW tournament was... never, so I'm all for it. expect an entry from me.

192
DSL TC Showcases / Re: dezox´s dsl showcase of awkwardness
« on: July 04, 2014, 03:18:19 PM »
Nice car, but it needs MOAR RAZORS!
Does it actually have a Powered Steering Unit in it?

193
Stock Showcases / Re: Fayde's bots :)
« on: July 04, 2014, 11:51:26 AM »
Show us the insides of the bot. This way, we can know what the bot looks like on the inside and can use it to help you fix your bot. Also, post more info about the bot (armor and weight), so we know how it can and cannot be improved. To show the insides of the bot, all you need to do is take a screenshot in the "Components" or "Wiring" tabs in the bot lab.

Welcome to Gametechmods! Keep up the good work, and I think you will like it here.

194
Stock Showcases / Re: MassimoV's Stock Showcase
« on: July 04, 2014, 01:19:29 AM »
Nice bots. The off-center weapon motors make them look strange, though.

195
Existing Games / Re: Mario Kart 8
« on: July 03, 2014, 10:01:26 PM »
I want to play it, however I lack a Wii U  :dumb)
Apparently there is a Wii U Deluxe bundled with Mario Kart 8. If you can't find the bundle, buy the game and system separately. Wherever they sell a Wii U, they will more than likely have a copy of Mario Kart and vise versa.

There's also a thing going on until sometime in August where if you sign up for Club Nintendo, register your Mario Kart game, and fill out a few surveys, you can get another game for free. Of all of the ones you can choose, Pikmin 3 is the best IMO.

196
Existing Games / Re: Mario Kart 8
« on: July 03, 2014, 09:35:06 PM »
Mario Kart 8 is my favorite game of all time this month!

But seriously, I love this game. My favorite courses are DS Tick Tock Clock and Sweet Sweet Canyon for containing my two favorite things: cogs and candy! Toad Harbor, 3DS Music Park, and N64 Rainbow Road are pretty good too.

One time I was playing a 12-player game online, and there were four people playing as Rosalina for two races in a row. On the second race, three of them started in first, second, and third.

197
Tournament Archives / Re: VG Showdown- Discussion
« on: July 02, 2014, 11:05:28 PM »
Does the bot have to be based on a specific video game or can it be based on a common element across multiple games?

198
DSL TC Showcases / Re: MassimoV's Hood
« on: July 02, 2014, 12:56:30 AM »
Swag+Wedge=Swedge?

199
DSL TC Showcases / Re: TommyProductionsInc DSL Showcase
« on: July 02, 2014, 12:49:11 AM »
Give us a picture of the HW from a different angle (i.e. side/top view). I can't tell what the wheels or disc supports are from the frontal angle. However, I do like the idea Frenzy hammers for supports. I never would have thought to use those in that way.

200
Tournament Archives / Re: VG Showdown- Discussion
« on: July 01, 2014, 07:07:19 PM »
A 2014 DSL Standard tournament that doesn't look like it will flop!? WHAT BLASPHEMY IS THIS?
I will enter this, but I don't know if I want MW or HW yet.

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