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Existing Games / Phun
« on: April 10, 2009, 08:56:37 AM »Quote from: WhamettNuht;33643
I acctually use a crank system for my flippers.
Crank system... explain. *Did not read any tutorials* ^^;
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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1781
Existing Games / Phun« on: April 10, 2009, 08:56:37 AM »Quote from: WhamettNuht;33643 I acctually use a crank system for my flippers. Crank system... explain. *Did not read any tutorials* ^^; 1782
Tournament Archives / Robo Zone splash/Vids/Leader board.« on: April 10, 2009, 08:51:01 AM »Quote from: Naryar;33648 ...and proof that multibots suck. You entered an AW with a single spike (Probably chicken drill but still). Ofcourse it was going to fail. Stock RA2 wasn't exactly built for 125kg bots. If it was DSL LW, an AW multibot might of stood a chance. The lower classes are still pretty poor for multibots, but atleast it has parts designed for sub-lights. 1783
Modifications / The DSL 3.0 preview thread« on: April 10, 2009, 04:55:21 AM »Quote from: russian roulette;33584 and the boxer returns causes havoc exposions alot when you nock off a piston Duh. Point out the obvious one, why don't you? There's LOADS of bots with external motors (Even the replicas) . Which if you didn't know cause it. 1784
Contests / BOTM May 2009« on: April 10, 2009, 04:07:55 AM »Quote from: Craaig;33566 Ironically, I have exactly the same problem, everything I make ends up way bigger than it should be, or I might've entered. ... Huh. My problem is the reverse. I set out trying to make the BW, and I made an AW. Anyway, seems I can't make anything good with stock parts. Entry unlikely. 1785
Stock Showcases / Naryar's Stock Stuff« on: April 08, 2009, 05:41:25 PM »Quote from: infiniteinertia;33422 Im telling you, Multibots = fail Maybe not when they're done right. And when they fight right. 1786
Existing Games / Phun« on: April 08, 2009, 09:27:08 AM »
Cool.
I made a decent flipper, but I don't know a way of making it work without changing the spring length all of the time. Have you managed it with Chaos 2? EDIT: Nevermind. Figured out how to make hinged weapons. Did a hammer bot, did a flipper, stuff like that. 1787
DSL TC Showcases / Craaig's DSL Robots!« on: April 08, 2009, 09:16:11 AM »Quote from: Naryar;33439 D'you know that when i started DSL i actually didn't, and when i was modding Forkie i thought they did it by AAM ? Heh, I think I spent over a year using just the default attachment points, because I had no idea what the unselected points where, or how to change to them. --- Anyway, looks like you're improving all of the time there. That extender looks vunerable. Think of an upgrade to a DSL bar. Does damage (if little) but the more useful advantage is higher HP. Wonder if you have the weight left to get a good one, though. 1788
Existing Games / Phun« on: April 07, 2009, 10:16:21 AM »Quote from: WhamettNuht;33197 I've now made Pussycat, 259, Typhoon 2 & Cadet and Chaos 2. Cool. Can't really see how Typhoon would work.. never heard of Cadet.. But still, do they work too? 1789
Modifications / The DSL 3.0 preview thread« on: April 06, 2009, 10:21:56 AM »Quote from: System32;33211 I thought that Main page music wasn't as, um... Robotic as I liked, So I founnd this after looking about: Aaaah, Galbadia Hotel. Great source of soundtracks. Sounds like a decent Team HQ theme. Could be a use in the Workshop too. 1790
Stock Showcases / BBEANS 5 Showcase« on: April 06, 2009, 07:40:51 AM »
Seems like I'm going to be in a bit of trouble. :s
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DSL TC Showcases / Red's Robotic Hall of Lame - DSL Edition« on: April 06, 2009, 06:28:27 AM »
I don't really believe I've managed to go from sucky to semi-decent in just 2 showcased DSL bots, Click.
Anyway... Wow. Final Judgement was a throw-away design. Pretty unoriginal, and not as tough overall as Nemesis or another bot I have (abbreviated USU) Atleast in DSL it's not as tough. The hex plate was really for looks but I'll look into a spike. Mouth of Greed's drive is Astroflights, and there's 4 Ant batts. There's virtually no weight left to use without sacrificing 3mm Plastic armor. The chassis can't really be shortened because of the chewblades (More of a problem for the HS variant) and replacing 3 Ant batts with a battle pack results in much less longevity. Seems to be nothing that can be done to make space for 3mm Alumium without making a large, possibling battle-changing compromise. 1792
Existing Games / Phun« on: April 05, 2009, 04:02:26 PM »
Cool program. I'm attempting RW/BB/RA style battles with this.
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Discussion / portable ra2« on: April 05, 2009, 02:41:35 PM »Quote from: Clickbeetle;33131 The best you're going to get: I'd personally go for Robot Wars: Extreme Destruction on the GBA (Not to be confused with Advanced Destruction) because of it's 3D engine and decent robot workshop. The graphics are primitive compared to the sprites of that Battlebots game there, because it's 3D on the GBA... but I sure love them. 1794
DSL TC Showcases / Red's Robotic Hall of Lame - DSL Edition« on: April 05, 2009, 05:55:04 AM »Quote from: Naryar;33041 I meant, the weapon made me think of SFTW. Mm, I thought that too though I must of answered to the 'less' logical meaning. 1795
DSL TC Showcases / Red's Robotic Hall of Lame - DSL Edition« on: April 05, 2009, 03:50:50 AM »Quote from: Naryar;33037 Mouth of Greed = SFTW on crack ?? Took 4 seconds to realize what you meant. Hah. It's not actually THAT bad. Perhaps I should rename it to "Spinner from the East" 1796
Modifications / The DSL 3.0 preview thread« on: April 05, 2009, 03:48:32 AM »Quote from: Scrap Daddy;33000 Why do you guys want the AI in DSL 3.0 to be so good? Not everybody that gets DSL is going to be amazing so chances are they are going to get raped by the DSL AI as is. Making them better would only make a high learning curve even higher. Hmm.. is that AI pack going to be standard DSL AI or just a download? Either way, some bots in the current roster should be tougher. Usually beating a robot with a lower classed bot is a sign of supreme tactics in the battle. But some of the replicas can get MAULED EVERYTIME by bots 3 classes lighter. Only a few, but still. 1797
DSL TC Showcases / Red's Robotic Hall of Lame - DSL Edition« on: April 05, 2009, 03:40:50 AM »No flashy splashes this time - Just pure bots. A little information for each, but that's about it. ![]() With the BBEANS designs being showcased, it's probably best not to show what they can do anyway. And this is when the "The bots in this thread may suck" warning at the start of my showcase comes in. 1798
Tournament Archives / BBEANS5 Rules and Registration« on: April 04, 2009, 08:04:53 PM »Quote from: Clickbeetle;32963 THE 64-BOT BRACKET IS GO! Mandatory BBEANS5 comment on the Wiki about how the controversy started before the signups even ended (Or roughly the same time, anyway) Quote from: Clickbeetle;32963 In the interest of minimizing video file size and keeping matches to a reasonable length, I'm switching the fight time limit to 2 minutes instead of 3. I will edit the BBEANS arena py accordingly in order to make the hazards activate at the proper time (the blade after 40 seconds, and the flippers after 80). Sounds cool. Probably going to be quite a few WBPs, though maybe not considering the level of bots. 1799
Tournament Archives / BBEANS5 Rules and Registration« on: April 04, 2009, 06:32:21 PM »
Hmm.. if the extended bracket goes ahead, it'd be more interesting... though I'm still sided with 32 because of the clear deadline given.
Oh well. Let's see what happens. 1800
Tournament Archives / Wild Robots Live! Splashes and Videos« on: April 04, 2009, 12:25:55 PM »Quote from: Naryar;32820 PodF: HOLY CRAP THE NOOB WON ?!?!?! And pretty easily... seems the fast HS with a low weapon/weapon motor weight ratio is a nice design, and i will definitely clone Ice Blast and try this. I was right on one thing anyways: Sage VS Kill was another MD3 VS Far Cry. Yeah, that's a weird thing. I get a Dual Perm 132 and put a tribar on it with 60kg sledgehammers, but the power is NOTHING compared to an DSL bar. Atleast 3x as powerful. (1800 -> 4600) I might just be a rookie at DSL HW spinners but damn, that's a difference. |